Fireball Island - 80's Board Game, Reignited and Restored project video thumbnail
Replay with sound
Play with
sound
$1,756,977 pledged of $250,000 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

$1,756,977 pledged of $250,000 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

About

When we started Restoration Games, we asked you to tell us which games to bring back. The number one request, by far, was Fireball Island. After more than a year of hard work, we are thrilled to announce: Fireball Island is back!

Fireball Island: The Curse of Vul-Kar improves on the art, components, and game play of the original. If you loved the game as a child, you'll see we turned that "delightful chaos" up to the max. If you never played it before, you'll appreciate it as a fun, exciting game for kids, families, and gamers alike.

We found a way to make the new island bigger, taller, faster, and cooler -- all while fitting in a smaller box.
We found a way to make the new island bigger, taller, faster, and cooler -- all while fitting in a smaller box.

Chris Kirkman of Dice Hate Me Media (and Backer #1!) recorded a full playthrough of the base game along with the Last Adventurer, Crimson Cutlass, and Crouching Tiger, Hidden Bees! expansions. If you want to get a good idea of how the game plays, check it out! (Note: There's just a little bit of salty language if that's a concern.)

Sometimes, you may face Vul-Kar the way you want...
Sometimes, you may face Vul-Kar the way you want...
... but even then you can't be sure which way it will come out.
... but even then you can't be sure which way it will come out.
Even as the marble careens down the mountain, the paths and trees can divert it one way or another.
Even as the marble careens down the mountain, the paths and trees can divert it one way or another.
A tree might even save your life.
A tree might even save your life.

While the fireballs are unpredictable, we made sure that players have more control over their actions and more meaningful choices.

On your turn, play one of your two action cards to move your pawn and perform a special action.
On your turn, play one of your two action cards to move your pawn and perform a special action.
Grab a snapshot from each part of the island and get back to the helipad.
Grab a snapshot from each part of the island and get back to the helipad.
Earn points for collecting sets of treasure.
Earn points for collecting sets of treasure.
If you get knocked down, you'll lose a treasure but gain a useful souvenir.
If you get knocked down, you'll lose a treasure but gain a useful souvenir.
If you draw a Cataclysm, Vul-Kar gets to take a turn.
If you draw a Cataclysm, Vul-Kar gets to take a turn.

In all, the game remains fast, fun, and light, but offers meaningful choices.

We'll be posting videos of actual play during the Road Trip (see below).

We've also made arrangements with Rodney Smith of Watch It Played! to do a rules video at the time of release. 

NOTE: The board in the images above is a hand-painted prototype and does not reflect final art for the island. Here are some close up renders featuring the current draft of the island art.

Blades of grass and cracked stones ease your path.
Blades of grass and cracked stones ease your path.
Soft crashing waves and a lava-drenched Scar are the highlights of one shore.
Soft crashing waves and a lava-drenched Scar are the highlights of one shore.
A lonely crab woos visitors at Skeleton Head Beach.
A lonely crab woos visitors at Skeleton Head Beach.
Grab a snapshot near our pesky little mascot, Vul-Kar!
Grab a snapshot near our pesky little mascot, Vul-Kar!
Why'd it have to be snakes?
Why'd it have to be snakes?

There are four expansions available in this campaign, and they are fully interchangeable with the base game and each other:

                                                                                                
                                                                                                                  
The view from the poop deck.
The view from the poop deck.
Hope you got that snapshot, Saul.
Hope you got that snapshot, Saul.
                        
                                                                

If this is your first Kickstarter, welcome! It's easy to get involved, and being a part of the community can be a lot of fun. All you have to do is:

  • Click on the pledge level you want to back.
  • Enter your email address and “Continue as guest”.
  • Enter your payment information.
  • Click the big green “Pledge” button 

To keep things simple, there are only two tiers for regular backers.

(You can order additional copies by increasing your pledge amount. See Shipping and Fulfillment below for more details.)

For verified brick-and-mortar stores: We also have a special pledge level that is just for you. You pledge only $20 during the campaign. When we are ready to ship the games, after the campaign closes, you will use our pledge manager to finalize your order and pay the remaining balance due. You agree to purchase a minimum of one carton of games (3 copies). You may purchase as many games as you like, along with any expansions or optional buys you wish, at a retailer discount of 50% of MSRP. You will also receive one Treasure Trove expansion for each base game you order. This tier is not open to game clubs, online-only retailers, or private group purchases. If you have any question about your status, please message us, and we will confirm before pledging.

We have lots of stretch goals planned to reward our backers. The higher our funding goes, the more goals we unlock. Backers get the Treasure Trove expansion pack for free, and many of these goals add more cards to the Treasure Trove. This content is not exclusive to this campaign but will be for sale through limited channels including our webstore. We might also unlock some optional buys, which are not part of the Treasure Trove expansion. You can buy them by managing your pledge to add the cost.

Card backs with the unlocked sleeves (optional buy).
Card backs with the unlocked sleeves (optional buy).

Keep hitting those stretch goals! Don't worry, we've got more to come....

Given the unique design of the game, we only have one prototype and couldn't send out review copies. We wanted a fun way to let a bunch of people play the game, so we're taking the show on the road! J.R. Honeycutt, our Tinker-in-Chief, is taking a 30-day, 13-state road trip, including a stop in Canada! We're partnering up with some of the most amazing game stores, cafes, conventions, and content creators to bring you a chance to play the game in person. Come on by if you're in the neighborhood. You'll be able to play the game, ask questions, and walk away with some goodies. We'll post clips from the events, showing actual play, on our YouTube channel and in the updates. (Note: These videos are of the hand-painted prototype board; the final version of the board will have printed art and won't be as shiny.)

One of our backers, MAJBrown22 was able to make it to the Secret Cabal Meetup at Beermongers and wrote up his impressions in this Board Game Geek forum post

Chris has apparently been ensorcelled by Vul-Kar.
Chris has apparently been ensorcelled by Vul-Kar.

 Check out some epic skill shots in this supercut:

 project video thumbnail
Replay with sound
Play with
sound

The more people who hear about the project, the bigger it can grow, and the more stretch goals we can unlock. So shout it out on social media. Use these social media avatars to show your love for the game. Send an email directly to your friends and family, who you think might be interested in it. Every little bit helps.

We are using key fulfillment partners within each shipping region, to minimize customs fees, VAT, and the like.

There is only one shipping charge per region regardless of what reward you get -- we're subsidizing the rest.

For the US, Canada, and the EU, we are proud to partner with Quartermaster Logistics, the premier provider of Kickstarter fulfillment in the gaming industry. Your games will be safely packed by their professional team, and you’ll be emailed a tracking number when your package ships. For Australian backers, we'll be using Aetherworks, who we used on our Stop Thief! campaign and who did a great job.

If you would like to order a second copy, just increase your pledge amount by the cost of that pledge. You do not need to add anything for additional shipping. If you want more than two copies, add the shipping charge for each additional set of one or two. For example, if you wanted to get three copies of the base game sent to Canada, you would pledge a total of $220.

We will also be using BackerKit, a third-party service that lets us manage ordering and shipping. This service starts after the Kickstarter campaign is over. You'll have the chance add items to your pledge at that time. Importantly, though, there will be no additional fees due after the campaign. When you pledge, it will automatically calculate and add all shipping charges. The only additional charge is if you decide to get more stuff.

IMPORTANT NOTE: Due to the limitations of our license, we are only able to offer the game in English and in the US, Canada, EU, and Australia. Please see the FAQ for more information.

Restoration Games was founded by Justin D. Jacobson and Rob Daviau on a shared love of all those great board games they played when they were kids. We knew there were a lot of great treasures hidden beneath the sands of time. When we announced our plans, the response was overwhelming. We are dedicated to restoring these games to their rightful glory, bringing the fun to those with fond memories, and publishing great games for demanding gamers.

We must acknowledge the rest of the team who put in an unblelievable effort to make this a reality. Jason Taylor is our Visual Restoration Wizard, who is the reason everything we do looks so good. Lindsay Daviau is our Production Superhero, who ensures the finished products look amazing. JR Honeycutt is our Tinker-in-Chief; he helps get a game from the idea to a finished design. Suzanne Sheldon, our Master-of-Fireworks, makes sure everyone knows what we're up to.

We had lots of talented help with the art and design of the game. George Doutsiopoulos did the fantastic cover illustrations for the base game and the three main expansions. Card art is by Victor Perez Corbella. David Kegg did the retro art that appears in various places in the game, branding, and this campaign. Jean-Louis Sirois helped with some extra foliage illustration you see on this page and on the gameboard. Additional thanks to Matijos Gebreselassie and Bill Tiller for early concept illustrations. 3D sculpting for the miniatures and island features is by Chad Hoverter. Noah Adelman of Game Trayz, LLC did the initial design work on the island trays. Design Innovation, Inc. finalized the island trays. The video work was done by Josh McDowell, and the voiceover was performed by Graham Rowat. Rulebook editing was done by the Meeple Lady. Our thanks to all of them for their unbelievable effort in bringing this project to fruition.

And, of course, we would be remiss not to mention the original masterminds behind the game, Bruce Lund and Chuck Kennedy.

Risks and challenges

This is our second Kickstarter and fourth game overall. Our first Kickstarter, for Stop Thief! was, by all accounts, a huge success. We received many compliments on how we handled everything, making sure everyone got their games in a timely manner. We pride ourselves on our customer service. If something happens, we'll work hard to make it right.

That said, Fireball Island is a design project unlike any other, involving three-dimensional, mechanical, plastics. Rob, Jason, and Lindsay have decades of experience working at Hasbro on such products.

This is also a licensed product. However, Justin negotiated complete creative control in the licensing agreement. Therefore, no final approval is needed to move to production.

Learn about accountability on Kickstarter

Questions about this project? Check out the FAQ

Support

  1. Make a pledge without a reward

    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  2. Select this reward

    Pledge US$ 20 or more About US$ 20

    BRICK-AND-MORTAR GAME STORES ONLY

    THIS IS FOR VERIFIED BRICK-AND-MORTAR GAME STORES ONLY. Pledge at this level to ensure participation in the retailer Kickstarter program. Pledge $20 now and set your order and pay when the game is ready to ship (min. 3 copies). More info on this page below.

    Includes:
    • Final order determined at time of payment
    • 1 Treasure Trove expansion per base game ordered
    Less
    Estimated delivery
    Ships to Only certain countries
    329 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  3. Select this reward

    Pledge $60 or more About $60

    Feel the Burn (base game)

    A big box of fiery goodness. Includes one copy of the base game and all unlocked stretch goals. (You can add to your pledge for additional copies or individual expansions.)

    Includes:
    • Fireball Island: The Curse of Vul-Kar
    • 1 Treasure Trove expansion per base game ordered
    Less
    Estimated delivery
    Ships to Only certain countries
    4,548 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  4. Select this reward

    Pledge $130 or more About $130

    Full Vul-Kar (base game + expansions)

    Get the complete Fireball Island experience, including the base game, The Wreck of the Crimson Cutlass, The Last Adventurer, Crouching Tiger, Hidden Bees, and all unlocked stretch goals. (You can add to your pledge for additional copies.)

    Includes:
    • Fireball Island: The Curse of Vul-Kar
    • Wreck of the Crimson Cutlass (expansion)
    • The Last Adventurer (expansion)
    • Crouching Tiger, Hidden Bees (expansion)
    • 1 Treasure Trove expansion per base game ordered
    Less
    Estimated delivery
    Ships to Only certain countries
    9,041 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.