All Physical Rewards Shipped, v1.11 Released
Hey everyone! This month our Steelbooks came in so we’ve shipped out all of the remaining physical rewards! Most people in the U.S. should have received their package by now,... Read more
Distance v1.1: The Nexus Update
Hi all, happy holidays from Refract! It’s been quite a busy time for us lately as we’ve been wrapping up something very special.
For our contribution to this year’s... Read more
Distance Soundtrack Is Now Available!
The Distance soundtrack is finally here! It features over 2.5 hours of original music from myself and The Quiggles, including extended tracks and a few bonus tracks, all remastered... Read more
First wave of Kickstarter rewards shipped!
(first batch of packages that were shipped this week)
We’ve shipped out the first batch of packages and those of you at the $70, $85, and $100 tiers... Read more
Distance v1.0 is Here!
It's finally here. 12 team members, 6.5 years of development, 4,174 Kickstarter backers, many many Steam Early Access players, dozens of patches, 2,500 workshop levels, 12 conventions, and... Read more
Final Tournament Today, Lost to Echoes Campaign, Three Days Until v1.0!
We've got some exciting announcements and events for you leading up the launch!
Survive the Editor 2: Final Tournament Today!
Today marks the epic conclusion to Survive the Editor... Read more
Physical rewards update
Hey all! I want to give you a quick update on backer rewards, but first a quick reminder:
Survive the Editor 2: Saturday at 12pm PT
Tomorrow at 12pm PT... Read more
Help Us Create a Community Press Release
As you may have noticed we’re incredibly excited about the upcoming v1.0 launch! One of the best things to come from this experience has been seeing how players have made... Read more
Survive the Editor 2: Month of Madness has begun!
Survive The Editor 2 is a multi-stage Distance competition leading up to the launch of Distance v1.0 on September 18th!
STE2 fuses two level editor competitions with two tournaments... Read more
Distance v1.0 releasing Sept. 18th, new trailer!
After 6 years of development, it’s finally ready. Distance v1.0 is coming to PC on September 18th! This massive update features tons of new content including Adventure v1.0,... Read more
Your First Look at Distance v1.0
Hey everyone, at long last we have another meaty devlog for you to check out. It covers what to expect from the impending v1.0 release as well as some personal... Read more
We're Headed to Gamescom! Tournament this Saturday
Hi everyone! We’ve got something really cool going on this weekend. We’ll be hosting our first ever Sprint tournament this Saturday, August 12th! Sign up to race on Discord, and... Read more
The Radical Update, Adventure Progress, MomoCon Award
Hi everyone! We just had some exciting news on our end... The Radical Updatehas been released! It's a large update that focuses mostly on improvements to Stunt mode while... Read more
PAX East, Team Changes, New EULA
Distance at PAX East
Ellie and I will be heading out to Boston for PAX East next week! We’ll be showcasing a preview of our upcoming beta update at Booth... Read more
Booting Up 2017
Hi everyone! It’s been quite a while since I’ve done a long-form devlog, so now that 2017 is in full swing I figured it was time to bring it back.... Read more
Distance October Update: Revamped Reality
Hey everyone! We have some cool news to dive into today, but real quick I need to mention something important:
Update your address by Oct. 16th for physical rewards
At long... Read more
We're Headed to Gamescom! The Big ICYMI Update
Hey everyone! It’s been 100 years since our last Kickstarter update, but as many of you know we’ve moved most of our announcing and devlog-ing to our Steam announcements page.... Read more
The Workshop Discovery Update is Live + Steam Daily Deal at 33% Off!
It’s been an intense couple months assembling this latest update, but with some persistence and thanks to dedicated experimental build players we’re finally ready to ship. Today we’re announcing our... Read more
Refract at GDC! Experimental build and upcoming major update
Before I give a quick recap on our progress this year, I want to mention that Kyle and I will be at GDC next week! If you'll be there and... Read more
The Christmas Update is live! Twitch stream at 4pm PST today
It's been an insane couple of weeks since the launch but things are going really well. Last week ended up being a bit slower than we hoped due to... Read more
Distance is now available on Steam! Reddit AMA + Twitch stream today
After 2.5 years of development including a Kickstarter campaign, Greenlight campaign, private alpha, and private beta, Distance is available for everyone on Steam Early Access! The reaction to the... Read more
Updated Level Editor Tutorial, 21 Hours Until Early Access!
There are less than 21 hours until the Steam Early Access release! In many ways it's just the beginning of a new stage of development, but we tend to have... Read more
Win copies of Distance in the #DistanceMoment competition! 3 days until early access!
Distance is Coming to Steam Early Access on Dec. 9th, New Trailer!
We're insanely excited to finally let this one out of the bag. Distance will be coming to Steam Early Access on December 9th! That's just two weeks away!... Read more
Distance: The Past, Present, and Future Mini-Documentary is Live!
Hi everyone! Today marks 3 years since the launch of Nitronic Rush on 11/11/11, so we decided now would be a great time to release part 1 of a mini-documentary... Read more
Distance Beta 3153 Released with New Video! Twitch Stream on Thursday
Hi everyone! We just released a new beta update which includes new Challenge mode levels, online stability improvements, a new spectator camera, and more! To get a feel for the... Read more
Celebrating 100 Levels on Workshop, Steam Early Access Coming this Fall
(The first ever Distance arcade machine at PAX. Click to see a short video!)
Since Distance's private beta was released we've been learning an unbelievable amount from new players! Now... Read more
The Beta is Available for Download + New Trailer!
It’s finally here. Today marks the start of the exclusive backer-only private beta for Distance! The beta includes the latest progress on Adventure mode, several other single and multiplayer modes,... Read more
Mega Update Recap: How to Upgrade to the Alpha Tier, Community Creation Madness, and Upcoming Events
Private Discussion Forum Now Available
After doing quite a bit of testing over the past few days, I’m happy to say that backers can now get access to the private backer discussion forum!... Read more
Funding Completed! Steam Greenlight Deadline, Stretch Goal #2 Details, and What's Next
So... wow. It's been pretty challenging to describe the feelings and thoughts we've had on this past week. Right now we're experiencing a combination of exhaustion from finishing... Read more
Blasting past $150k! Stretch Goal #2: Random Track Generation
With the aid of a $10,000 backer (another arcade cabinet!), we just blew past our first stretch goal of $150k! That means that we'll now be including full Replay/Spectate modes... Read more
24 Hours Left! The Final Countdown and New Concept Art
With less than 24 hours to go, we're in the final stretch for Distance's Kickstarter! This marks the last chance ever that you'll be able to access the backer-only vehicle,... Read more
WE DID IT!! Update Video, Stretch Goals, PayPal, and Tons More!
Wow, we can't believe that we get to say this, but with 2 days to go we've hit our goal of $125k and we're now over $132k!! Honestly it’s incredible... Read more
Mini Update! The Final Stretch
Wow, we made it over $121k already today everyone! Honestly, the past couple days have been completely surreal for us. We’re doing our best to stay focused and... Read more
$100,000! Video Update and New Digital Tiers!
The last couple days have been incredible. We had our 2nd best day ever in backers yesterday, and thanks to a $10,000 backer(we get to make... Read more
$80,000! Parkour Action Gameplay Video #2, Even More Music, and Dev Diary
We're now 6 days away from the end, and excitement has been continuously building. We've had a great past couple days, largely due to all of your outreach... Read more
What's Coming Up Next, New Music, and Gameplay Video Teaser
Hey again! We just hit $70,000, so thanks again to everyone that bumped up their pledge, shared the project offline and online, and kept pushing us forward.
If you're a... Read more
10 Days Left and Nitronic Rush Announcer on Reddit!
First off, go UPVOTE this post here!
We had planned for the Reddit post today at 11am, but due to some problems with my web hosting (an outage in... Read more
50% Funded! How You Can Help Us Reach the Goal
After announcing Linux support and split-screen we had a noticeable spike of new backers! We also saw that after releasing the new $35 tier many of you bumped up your pledges. As we've mentioned... Read more
Kicking this Campaign into Shape: Linux Support, Split-Screen, a New Tier, and More!
Time for Change
With only two weeks left and 58% still to go, we feel it’s time to change things up. We've been spending every waking minute since launching this campaign to... Read more
World and Atmosphere Overview + Progress Update
We hope your night is filled with many thrills and chills! Here in Seattle we have a bit of both since it’s pretty rainy and chilly tonight, but... Read more
Gameplay Trailer + Upcoming Live Streams
Yesterday we woke up excited to see someone going for the $5,000 tier! That helped to push us to being 36% funded with a total of 1,284 backers.... Read more
Reddit AMA is live!
Our Reddit AMA is now live here: http://bit.ly/TKX2cr. We'll be answering questions for quite a while, so if you could swing by and help out by upvoting the post,... Read more
Weekend Catch Up and Reddit AMA
22% to Being Funded
Just wanted to thank all of you again, and let you know that Distance is 22% of the way to being funded! Your tweets, Facebook posts,... Read more
Off to the Races!
Hi everyone! First off,
Wow, you guys are awesome!!!
Thanks for going out there and being the first to back Distance! It means the world to us and from... Read more