January development update
Hullo everyone, and welcome to 2014, the official Year of Dreamfall Chapters! (And also horse, according to the Chinese zodiac.)
In today's mail, we have a production update, a brief T-shirt update, and some fancy new art. Enjoy!
Please note that there are light spoilers below. If you don't want to know anything about the story in Dreamfall Chapters, please tread carefully!
With the pre-alpha completed, the design team has switched attention back to the beginning of the game. Until the end of February, the focus will be on chapters one and two, iterating on and polishing the gameplay, story and dialogue for the early parts of the game.
(Chapter nil consists of two important non-interactive sequences, bridging Dreamfall and Chapters: those won't be revealed until the game is released, and we plan on completing that chapter towards the end of the production phase.)
The art team is following the same roadmap as the designers, but since most locations appear in multiple chapters, they're spending a bit more time polishing things up now before moving on. Consequently, they're a half-step behind the designers.
The latest location to receive those final artistic brushstrokes is a location we added during the Kickstarter campaign: The Enclave. After bringing that location back into the story, we realised how lovely and atmospheric it is. It's therefore grown significantly in importance, becoming the headquarters of the rebel movement in Marcuria.
Here is an early piece of concept art from the Enclave.
In this in-game screenshot — taken straight from the Unity engine — a couple of the rebels are conferring at the Enclave. The girl on the left is Enu-Mar Sand'ya, Twilight Child, Daughter of Te'a-Mar; a very important new character in Chapters. The gentleman on the right will be familiar to Dreamfall players: he was once known as Blind Bob; or, more accurately, Theoretically Blind Bob. What his name and role is in this game, we won't spoil.
Contrary to rumours, he didn't kick the bucket in Dreamfall; he's not an ex-bird, pushing up the daisies. Crow's back, baby, and he's the same old Crow. Sort of. Things happened in the previous game, and Crow will never be quite the same. But he's still funny, sarcastic, inappropriate and, well, Crowy. (Crowish? Crowesque?)
Also, Crow's looking better than ever. We'd argue that he's the best looking talking bird sidekick in any game ever made. And as solid evidence, we present this brief, never-before-seen in-engine animation of Crow crowing, all birdlike:
The Crowmancer (YouTube link)
Groovy! And don't worry: he'll have a lot more to say in Dreamfall Chapters with proper words and stuff (once we've actually recorded his dialogue).
Friar's Keep walkthrough
Just before Christmas, GameSpot featured an exclusive video walkthrough with almost thirty minutes of gameplay from Friar's Keep, the jail where Kian Alvane has been incarcerated since the end of Dreamfall.
That walkthrough is now available in HD quality via our official YouTube channel (subscribe!), and (by popular request) we've also posted a second, commentary-free version of the video, for those of you who want to hear all of the dialogue (some of which is still placeholder and work-in-progress):
Friar's Keep walkthrough with commentary track (YouTube link)
Friar's Keep walkthrough without commentary track (YouTube link)
What's going on in the ongoing saga of the backer T-shirts? Take a gander at this, gang:
With the help of our close friends and Polish partners at ImagiNation, we've finally been able to produce these beautiful shirts:
And pack them into these beautiful cardboard boxes:
We don't have a final ETA on when they'll be delivered quite yet, but it obviously won't be too long now. Huzzah!
New website and forum
We haven't gone out and advertised the new forum yet, since it's still in open beta, but we'd like to invite everyone to create an account — unfortunately, you won't be able to use your old forum account, due to technical issues and the enormous amount of spam-bots — and take part in the new-and-improved discussions at:
With fresh security measures and better policing and moderation in place, we hope and trust the new forum will be well protected against spam and bots. And with the forum finally hosted on our own servers, we'll be able to integrate it better with customer support and other key services in the future.
That's it for now, folks! We hope this update has been informative and interesting. We'll be back next month (if not before that) with another look at the Dreamfall Chapters development.
Until then, take care and thanks again for all your questions, comments, support and engagement. As always, we are happy and grateful to have you all onboard for this amazing ride!