Stretch goals, a bit of catching up
In the past couple of days, we've sped past TWO stretch goals: first Storytime -- an exciting interactive graphic novel recapping the stories of The Longest Journey and Dreamfall -- and, today, A Richer World.
In fact, it all happened so quickly that we didn't have time to put up a description or art for A Richer World until, poof! it was behind us. And now we have $1,250,000 and The Spoken Word in our sights.
But first, let's talk about
A Richer World (ACHIEVED!)
which we haven't talked much about at all. And that's a shame, because it really is a great stretch goal.
Here's what we wrote about it originally, back in Update #12, a couple of weeks ago:
"This goal contains an expanded and improved soundtrack, with more live instruments and vocals. In addition, we will also involve an established recording artist who will add some of their songs and sounds to the game. Beyond that, this goal includes improved graphics, along with an in-game gallery (run by a familiar character) displaying both art made by the team along with the best of all the great fan art out there."
While we can't talk about who will make the music for Dreamfall Chapters quite yet, nor which recording artist we're planning on partnering with (we couldn't really start working on either of these until we reached our stretch goal), we can at least say that, with your help and generosity, our soundtrack will be top notch!
Music is an incredibly important part of the saga. The Longest Journey and Dreamfall were blessed with amazing scores from several great composers. With the money from this stretch goal, we will make Dreamfall Chapters sound as good as -- and hopefully even better than -- the previous games. We can give the musical aspect of our game the love, attention and budget it deserves. We can make it a deep and integral part of the storytelling, emotional canvas, mood and themes of the game. We can hire the talent we need to make the soundtrack come alive. And we can't wait to get started!
When we have more news about who and what and where and when and why, we'll let you all know!
In addition to the soundtrack, A Richer World opens up an in-game gallery, run by a familiar character. And that character is Emma, April Ryan's friend from The Longest Journey (and Dreamfall); a renowned performing artist who has established herself in Europolis.
Emma recently opened a new gallery in the city, and this is the gallery you will be able to visit in-game. In addition to her own art -- and April's; Emma was able to save some of it after her friend vanished -- this gallery also contains art by some of YOU guys!
Yes, we will take the very best of fan art and feature it in Emma's gallery -- with your blessing and permission, of course. We will have more information about this soon! And don't worry, the deadline for the gallery submissions is a long, long way off.
Onto our next stretch goal
The Spoken Word ($1,250,000)
which we think will make our German and French fans very, very happy (unless, of course, you prefer the English language version of the game).
If we reach $1,250,000, we will localise the game -- both text and voice -- into German and French. These are two of our most important markets, where we know the previous games have a large, vocal and passionate fan base. It's really important to us to be able to serve our supporters, and we hope that, with your help, we can reach this goal and add German and French language support.
And yes, this does mean full voice-overs in both languages.
But that's not all! If we achieve The Spoken Word, we will add additional voices to all language versions of the game!
We will record voice-overs for the library lore (where appropriate, of course). We will ensure that all characters in the game -- even minor characters, passers-by, guards and bouncers and vagrants, civilians and soldiers, barmaids and police and farmers and strange, magical creatures -- get a voice and dialogue lines.
This will truly make our world come to life.
Also, for the English language version, we will be able to bring back more of the original cast from both The Longest Journey and Dreamfall. We will do all we can to find the great actors who brought all of our memorable characters to life, and we will get them back into the studio to reprise their roles for Chapters.
While we can't promise the same for the German and French language versions yet, we will definitely make sure our localisation partners know how important this is to you, our fans. We will work with them to ensure that, wherever possible, they use the actors that you guys remember and love and want back. And we will of course ask your opinion on this, so that we can make the right choices all the way to the finish line.
That's it for The Spoken Word. After that, of course, we have a mysterious goal at $1,500,000, and this is going to be very, very exciting...but more on that tomorrow!
Thanks for reading, everyone, and thanks for your continued patience. We should have had this information out on Friday, but I think you all caught us by surprise by pledging and upping your pledges and being so generous and supportive and, hell, so damn wonderful. You guys rock hard. You really, really do.
Thank you! And it ain't over yet; next week will be great and we'll be back tomorrow with another update!
Onwards & upwards,