Another rewards update
We're sure many of you have been asking the same question: what's happening with the physical rewards?
The good news is, we're close. The bad news is that we won't be shipping everything at once – more on that below. First, here's what the Journeyman Edition box looks like:
The Journeyman Edition comes in a six-panel DVD Digipak, with the game on a single, dual-layer DVD. It's a great-looking box, designed by art director Christoffer Grav. Production on the boxes begins shortly, and they're shipping in January. Different territories may see different ship dates.
Before we get to the rest of the update, here's a brief recap of what’s been happening with Dreamfall Chapters in 2017.
We spent the first six months of the year working on two new ‘complete editions’ of the game: the “definite experience” for consoles, and The Final Cut for desktop platforms. These were both massive projects that, not unexpectedly, ended up taking more time than planned – but they were worth the effort.
The Final Cut (TFC) is the culmination of a dream we had since before Book One was released. It was always our intent to return to the beginning and rework the game before committing it to physical media for posterity. TFC turned out as well as we could hope, and reflects the vision we had for Dreamfall Chapters five years ago: one complete and continuous story divided into five acts.
TFC launched July 21 — right in the middle of summer holidays (in retrospect, not a fantastic idea) – as a free update. We received very positive feedback from players, and, with both Steam and GOG promoting the re-release, we sold more copies than expected.
We had planned to patch the game shortly afterwards…because when have we not had to patch the game after a release? Well, as it turned out, not this time. The version on Steam, GOG and Humble is the best, most stable and optimised version of the game. And it’s very likely that this will remain the final final cut of Dreamfall Chapters.
In mid-August, we began work on the first batch of boxes, starting with the $110 tier: the Journeyman Edition.
At the end of September, after multiple email reminders (and attempts to get in touch with unresponsive backers) we locked down shipping addresses. We hit a snag, unfortunately, when the person responsible for organising and handling backers and rewards took a leave of absence. This required some reorganisation and changes, putting a sizeable strain on our already thinly-stretched team.
We’re finally back on track, and following the Journeyman Edition will be the higher-tier boxes, containing additional printed materials and other goodies — maps, books, USB keys. These are pencilled for production in February.
The official soundtrack CDs will ship separately, most likely in January. This CD Digipak features the remastered musical score from The Final Cut. If you pledged $50 and up, you can already download a digital copy of the soundtrack through your Humble account. If you've forgotten how to access your account and digital rewards, please follow this link.
The remaining digital rewards will arrive around the same time as the second batch of boxes. The art book is done, and we're working on Journeys Birth and the accompanying comic, containing several short stories that provide more context and background to the game. We look forward to expanding the universe and sharing our stories with you.
Oh, and you may have missed this one: the extra outfits and hairstyles for Zoë are already available in The Final Cut, for those of you who backed the relevant tiers. To access them, you'll need your forum badge key (this is also listed in your Humble account). Boot up the game, go to 'Settings' and select the 'Redeem key' tab. Paste the forum key into this box and click submit. If your key is valid, you should see a message confirming the unlock. If it's not valid, please make sure your pledge level included these rewards.
Finally, we’ve heard from a couple of people who never received t-shirts. While we don’t know the reason for this — the shirts were handled by a third party — we want to sort it out: if you pledged for (but never received) shirt(s), please send us an email at email@example.com and include ’t-shirt’ in the heading; we’ll get back to you shortly. These shirts will be different from the originally produced shirts, but that makes them all the more unique!
Quite a few of you have also asked for a general Red Thread Games update: what's the status on our new games, are we planning another Kickstarter, will we ever make The Longest Journey Home. (Etc.) We will answer some of those questions in our Christmas update – and hopefully share some more good news.
Until then, we wish you all a wonderful (and not too dark or cold, or, if you reside on the bottom hemisphere, hot and humid) December!
The Red Thread Games TeamSave