Welcome to the world of RED ORIGINS
RED ORIGINS is an African animated series created by Kolanut Productions, an up and coming independent animation, comic, and game productions company. Kolanut Productions focuses on providing diverse media that is predominantly centered on, but not exclusive to the untapped and emerging market of African Magical Futurism. We need your help to tell the GREATEST STORY NEVER TOLD!
Onyi and Obi collaborated on Red Origins two years ago, at first as an extracurricular project, but eventually they realized they had potentially written an exciting story that would explore African Oral Folklore and introduce the fascinating concept of Juju to the world. Ambitiously enough the Udeh brothers then established Kolanut Productions, an independent production company, in hopes of bringing their characters and various ideas to life. With your help and generosity that hope can become a reality! Currently our production company is working diligently to raise funds in order to pay animators, writers, and editors and also to ensure a top quality pilot episode for fans and contributors. Kolanut has several artists on standby waiting for us reach our financial goals and after we’re successful in finishing the pilot we will collaborate with the various networks we have access to and finally get Red Origins aired! If we are unsuccessful going down this route that will not be the end of our efforts. The Red Origins team will then shift focus to creating web based series instead. As you see we are determined to share this story with the world because of how appreciative we know anime fans as well as cartoon fans will be to see something completely new and intriguing.
Red Origins is a show that follows Obi, Temi and John as they mystically get transported to Neo Africa in 2070. Upon arrival they mistakenly break a bronze taboo and are forced to join a Peacekeeping Magical Juju Force. In order to return home they must help stop a brewing war between Ancestral Africa and Neo Technological Africa. It is spell casting magical juju daggers versus energy wave cannons; which side will you take? Whatever side you take get ready for a clash that will surely shake the entire world, on Red Origins!
Obi at first glance seems like a very timid and unsure of himself 10 year old. However, when a situation occurs, Obi will jump into action, even if the initiative does not meet with the needed action. He is very protective of people he cares for and their belongings. All of this is due to him having the mindset of anything that he would want others to do for him, he will do for them. Originally hailing from a village Abuja, Nigeria, Obi has had to move several times around America due to his father’s work as a scientist/ eco-engineer that has been developing new and exciting machines, finally stopping in a small suburb in Southern California. Obi, being quite skilled in soccer, caught the attention of John and Temi due to his spectacular skills after practically single-handedly winning a game against high schoolers.
After joining the Juju Corps, Obi finds himself with several abilities, his most prominent being his keloid hand, which can increase in size and turn into rock, useful for absorbing attacks as well as dishing them out. Obi is also a practitioner of kisu-juju, magic using a juju knife to cut magical symbols into the air to change reality. Obi also has an innate ability to move into other peoples dreams and have glimpses of the future in his own when he goes to sleep. However, he has little control of when he uses this ability.
John Guzman is an 11 year old that lives in the same neighborhood as Obi. Living with his archaeologist father, John, the trouble making jokester, was known to be an active friend of many of the bullies that populated his school. It was not until he befriended Temi and Obi when he finally changed his ways and developed into his natural amicable personality. Temi was the first person to see John for being much more than a clown in addition to the fact that he enjoys soccer just as much as Temi and Obi. In addition to the overall general adventure of the group John will be on his own personal adventure seeking answers about his own heritage and background. John has the ability to put on the different masks of African masquerades and take on the appearance and abilities of that masquerade. John has a knack for befriending people, and many along the way will join our heroes’ cause due to it.
Temi Edwards, 10, is an orphan living in America, Temi is a skilled acrobat as well as tech savvy whiz kid and martial arts expert. Before befriending Obi and John, Temi kept to herself, dedicating most of her time to computer programs and toying around with hardware. Temi lends the skills she learned to the team by gathering information on locations they travel to as well as having incredible Juju power. Temi in this journey will find out more about her heritage and have a purpose in life she could never imagine. Temi is a practitioner of mkono-juju, the skill to control the elements using dance-like hand gestures. Temi also has the ability to control two Nkisi, carved statues animated by the spirits of the criminal duo known as the Ngoma Sisters. These Nkisi can channel powers of fire and lighting, truly being a dangerous pair.
Onyi Udeh - Co Creator / Producer
Obi Udeh - Co Creator/ Head Writer
Christopher Plummer - Staff Writer
Derrick"D-Rock" Patterson - Staff Writer
George Holguin - Art Director
Clark Stepo - Animation Director
Maja Lisa Kehlet- BG Painter
Robert Nelson - Storyboard Artist
James Workman - Concept Artist/Layout Artist
Kelsey Wooley - Clean Up Animator
Kat Massey - In-between Animator
Julia Maw - Clean up Animator
Erik Dellblad - Bg Painter
Kenny "Tochi" Tochukwu Uzoma - Score / Composing
Jair Holguin - Editor
Risks and challenges
BIGGEST RISK the team faces is lack of funding. We would like to provide the world with an amazing animation but without proper funding it is not possible. However, we are confident that fans of great stories filled with action comedy and adventure will find this animation to be everything they want and more.Learn about accountability on Kickstarter
- (30 days)