Since we've totally smashed our initial goal of £300 we've added a bunch of cool stretch goals to help keep the party going. Check them out below:
REACHED: Goal 1: £400 Cool 'Watchmen style' outro credits
REACHED: Goal 2: £500 Full Behind The Scenes Documentary
Thanks to Purple Camera Media (http://purplecameramedia.wordpress.com/ and @purplecamera1) for helping us out with this stretch goal!
REACHED Goal 3: £650 One-Off Limited Edition Comic Book of Recommended Purchase
A limited run of a comic book version of the film with an alternate ending is on the way. Special thanks to Daryl Finlan (https://www.facebook.com/DarylFinlanIllustrator) for helping us out with this reward.
The comic will be released online for free and be made publicly available, but will also be included as a hard copy for anyone who has pledged £20 or more as an extra incentive thrown in.
Goal 4: £1200 One off theatrical screening for all our kickstarter backers.
Thanks for taking an interest in our kickstarter project!
We're a group of Final Year students about to produce our dissertation film and we're looking to raise some funds to make it extra special.
But I suppose you want to know more about the film itself...
Recommended Purchase is a time travel comedy that focus' around lazy 20-something Dave who purchases a time machine from the internet for £5. Upon it's arrival, having bought an actual time machine, Dave realises he is in way over his head and seeks the help of the only person he knows who might be able to help him decide what to do next: his friend Ray. Together they begin to unravel the fabric of time, reality and sanity, and end up asking a lot more questions than they answer.
We want the film to have a bit of Edgar Wright and Simon Pegg's cinematic style in the film. Think 'Hot Fuzz' crossed with 'Frequently Asked Questions About Time Travel' and you'll be halfway to what we're hoping to achieve.
Did I mention the dinosaurs? I don't think I mentioned the dinosaurs.
So we're having dinosaurs. That's cool right? We thought so too. These days everyone's doing superheroes as that's the 'in thing', so we thought we'd go oldschool and throw back to Jurassic Park.
The course we're all on at University is a Visual Effects course so this is right up our street and with a bit of luck we're hoping to pull this off in a big way.
Where is the Money Going?
For the past 3 years we've begged and borrowed our way through film school and our films have always felt a little lacking. Pretty much all of our previous filming locations are either student halls or a pretty ghastly film set. Our cast are our friends or colleagues who, lets be honest, don't want to be there and can't act (sorry guys). Our Production Design is basically...not there. No costumes. No props. No actors. No locations. It sucks. And we want to do something about it.
So here we are.
Just because we're trying to get an actual budget doesn't mean we are going to start blowing money on caviar and champagne. We are still going to be doing everything as cheap as we possibly can, but having that little bit of money means we can make this film so much better than anything else we've ever attempted.
To put some perspective on it, we're asking for 0.000025% of the budget of Back to The Future. (And Back To The Future didn't even have dinosaurs...)
We're already lining up some cool locations and arranging casting calls for actors and we've managed to gather together a crew of 25 people who are all willing to work for little more than sandwiches and fizzy drinks. (but sandwiches and fizzy drinks for 25 people for a week starts to add up...).
We've also got some really cool things going on with production design. The props and costumes play a really big part in our script so having this looking awesome is something we're really driven to get right and want to put some cash towards.
And the dinosaurs (did I mention the dinosaurs?) aren't exactly cheap either. We'd like to get some professional quality 3D models rather than make them ourselves and that will cost us. Some of us aren't half bad at making 3D models, but there are people out there far better at it than us. With all of the mind-blowing visual effects we have planned already the last thing we need is a whole load of time being spent making some super-cool dinosaurs.
A lot of what we're planning to spend money on is actually rather trivial and boring. Things like expenses for cast and crew, petrol money, food, license fees for soundtracks and all these little things that really start to add up on a production that people aren't even really aware of.
But I assure you, it's all going to good use. We want to make the best film possible, and we want you to help us do it. Take it from me, no-budget filmmaking sucks.
I'm sure if you've read this far you've had a look at the rewards (if not, what's stopping you? They're just over there. It costs nothing to look). We think there's some pretty cool stuff in there. The big one for us is the DVD with the bonus disk. We're planning on packing that absolutely full of extra features and things you'd get on a Hollywood film's 2 Disc DVD Special Edition. The list of extra features on the right isn't totally exhaustive and we're constantly thinking of cool extra things we can add in as bonus features. (On that note, if you guys have anything you'd particularly like to see on the disk that we haven't mentioned feel free to drop us a message with suggestions!)
Also, we have some neat limited rewards.
Fancy owning a prop from the film? Totally a thing you can do.
What about having a role in this awesome film? You can't buy that sort of thing. Except now you can! (If you're choosing a reward that involves being in the film it would be best if you are in the Birmingham area or are nearby as we are unable to cover travel expenses for these rewards).
In the event that we absolutely smash our goal we've got a list of stretch goals to help sweeten the deal. But lets not get ahead of ourselves. If you guys want to know what the stretch goals are you'll have to help us get to £300 first.
We did it guys! So awesome. Check out the details for the first stretch goal in the project updates.
Risks and challenges
As much as I'd love to say that everything will go off without a hitch experience has taught us that that very rarely happens.
We have a fair few locations in the film which are outside and unfortunately we can't predict the weather. Since we live in England the chances of it raining are rather good which is rather bad for us. It would mean having to go back and re-shoot on a different day. Different day means more location permits, another days worth of crew to feed, more actors expenses...you get the picture.
Another problem we may face is that our eyes may be bigger than our stomachs. It's very reasonable to say that this is by far the biggest project any of us have ever attempted. It's gone beyond being some silly student film and is slowly but surely turning into a proper film production with a crew, a cast, locations and a budget (hopefully). We're trying to stay within the realm of reality as best we can.
The dinosaurs are going to be tricky. We're going to be doing some VFX tests and making sure we have it down to a T, but it's hard to say at this point how well it will work. We've got some alternatives lined up in case it all goes wrong, but we're doing our best to go all out on these effects.
Time restrictions could be a problem. As this is an assessed piece of coursework for us we have deadlines to meet. The film has to be totally finished by the end of February. We're planning on shooting in the 2nd week of January which should leave us about a month to do all of the editing, visual effects and sound mixing. For a project like ours with a hefty amount of visual effects that could limit what we're able to do if we run out of time (terribly ironic for a film about Time Travel...). The last thing we want is to have to scale back our plans.
These are worst case scenarios. We currently feel that everything we've said we'll do is achievable and we haven't gone beyond our means.Learn about accountability on Kickstarter
Support this project
- (35 days)