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$150 pledged of $12,000 goal
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By Randall Deich
$150 pledged of $12,000 goal
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About

The students at Lauderhill 6-12 are tired of playing games and are ready to start making them. I've decided to respond to this need and host a summer camp that focuses on learning to code and the development of online/mobile games.  As an educator working in a school that recognizes the need to promote and support the social and developmental growth of children, I have solicited the support and involvement of our local police department to help provide a focus for our student's games. Partnering with the Lauderhill Police DepartmentLauderhill 6-12 STEM-MED is proud to present the 2015 Technology Leadership Camp for Coding and Game Development.

Learning to Code
Learning to Code

The purpose of the camp is to develop 25 online/mobile games that promote Lauderhill Police Department’s message of Anti-Bullying, Preventing Teen Dating Violence, and Increasing Community Service. In order to meet this task, select Lauderhill 6-12 high school students have been identified as campers due to their academic performance and current demonstration in leadership and community service. Campers will meet for 8 weeks/ 4 days a week submerged in game development/coding coursework, field trips, and consultation meetings in the following areas:

  • Role on the Team

  • Computerized Entertainment and Classification

  • Evolution of the Game

  • Perspective, Scene Design, and Basic Animation

  • Collision Theory and Logic

  • Game Systems, Personal Computers, and Hardware

  • Play and Game Culture

  • Reverse Engineering and Professional Reviews

  • Large-Scale Design Process

  • Global Economy and Supply Chain

  • Failure in the Learning Process, Perseverance, and Grit

Game Content

The 25-online/mobile games that you are supporting will convey the Lauderhill Police Department's teen message of Anti-Bullying, Preventing Teen Dating Violence, and Increasing Community Service. Completed games will be accessed free of change to the public on the police department's and school's website. Each game will provide a content theme connection to at least one of the following areas:

  • Anti-Bullying: helping teens respond to conflict, promote respect and inclusion, empower student rules and policies, endorse understanding and empathy.
  • Preventing Teen Dating Violence: develop healthy relationships by promoting trust, recognizing substance abuse and sexual risk taking.
  • Increasing Community Service: celebrate the benefits that volunteers develop strong work ethics, gain effective job skills and desirable behavior, and are less likely to engage in destructive behavior.

Leadership and Game Development

Team Debrief
Team Debrief

The Technology Leadership Camp fosters leadership development through game creation, mentoring, and interactions with outstanding professionals in their community. During this eight week summer experience, campers will become a part of a diverse and motivated team of future game designers. Coursework in game theory and development has been designed to provide authentic experiences as a Game Designer, Level Designer, User Interface Designer, and Art Designer. The development of an original game in an encouraging and challenging environment will assist them in developing their interpersonal, communication and leadership skills. After successful completion of the Technology Leadership Camp, campers will be able to:

  • work collaboratively in multi-disciplinary teams.

  • communicate game vision to artists, programmers, producers, marketing staff, and others involved in the development process.

  • accept constructive feedback on his/her work.

  • present his/her ideas both verbally and on paper.

  • promote an imaginative and creative environment.

  • demonstrate effective written and verbal communication skills.

  • demonstrate programming skills at the ‘scripting’ level.

  • have an awareness of the various game platforms and technologies.

  • possess a thorough understanding of game play theory.

  • utilize storytelling and narrative skills.

  • be skilled in information design and user interface design.

  • think systematically and strategically through the game design process.

Creating the Game Instead of Playing the Game

Camp Curriculum
Camp Curriculum

The camp experience is designed to provide an introduction to game and simulation concepts and careers, the impact game and simulation has on society and industry, and game/ simulation design concepts such as rule design, play mechanics, and media integration. Campers will compare and contrasts games and simulations, evaluate key development methodologies and tools, identify careers and industry-related information. They will also apply strategies, processes, and methods for conceptualizing a game or simulation application. By the end of the summer each camper will have designed and developed a playable game. A "Game-Fest" Symposium held at the conclusion of camp will allow the campers a chance to showcase their work and have the opportunity to enter a Best Game contest judged by our community sponsors and supporters.

Game Design

In order to design and develop a marketable, enjoyable and playable game each camper will have the opportunity to demonstrate the following game design outcomes.

  1. Create a game design production plan that describes the game play, outcomes, and controls.

  2. Interface and artistic style of a video game.

  3. Design and create a playable game.

  4. Categorize the different gaming genres.

  5. Categorize different gaming systems.

  6. Understand the historical significance of electronic and non-electronic games.

  7. Describe the trends in current and next-generation game development.

  8. Understand the role of play in human culture.

  9. Understand the psychological impact of games on individuals and groups.

  10. Understand the business model commonly used in the game development industry.

  11. Examine and categorize the significant processes in the production of interactive games.

  12. Understand the core tasks and challenges that face a video game design team.

  13. Understand legal issues that affect games, developers and players.

  14. Describe the impact of the video game industry on the economy.

  15. Demonstrate the professional level of written and oral communication required in the game development industry.

  16. Demonstrate human relations/interpersonal skills for the workplace.

  17. Investigate career opportunities in the game industry.

  18. Demonstrate an understanding of the vocabulary for discussing games and play.

  19. Demonstrate an understanding of the techniques used to evaluate game mechanics, game play flow and game design.

  20. Describe the complex interaction between video games and players and the role it plays in the popularity of a game.

  21. Understand the general procedure and requirements of game design.

  22. Explore the methods used to create and sustain player immersion.

  23. Become familiar with popular game tools such as DirectX, 3DMAX, and different gaming engines.

  24. Demonstrate an understanding of interface design and hardware constraints on video games including processors and I/O devices.

Inaugural Game Fest Symposium 

At the conclusion of camp, when the games are complete there will be a time for celebration. The Game Fest Symposium is the culminating event that provides an opportunity for the campers to showcase their work to their peers, family, and community supporters and backers. Selected members of the community will serve as Judges and determine a single game as Best in Show. Participants of the Symposium will learn about coding and the game development process, play with the games created during camp, and perhaps network with campers forming a Coding Community in Lauderhill and beyond.

Budget

The Technology Leadership Camp has an expense budget of $12,000 that will accommodate 25 high school students for 8 weeks. Every dollar donated goes directly to the campers and does not include costs for salary and transportation. Your donation will provide for game and coding software, game and leadership related field trips (admissions), and camper incentives.

Risks and challenges

The Technology Leadership Camp was developed to include the first step of a career pathway of game design. The campers will have an opportunity to participate in the first course of the Game Design and Developing curriculum progression, Game and Simulation Foundations; upon completion of all of the course competencies students will earn 1 high school credit. Since this a traditional 9 month class, the pace to complete within 32 days is quite a challenge. It is possible that some students will not complete by the end of camp. Extensions will be granted to any student who needs the extra time, however he/she will not be able to enter the final game competition.

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    For this donation, your name will be in the “Special Thanks” portion of the game credits, you will receive a personalized letter of appreciation from the Lauderhill Police Department, your picture will be taken with the Mayor of Lauderhill, the Chief of Police, and the Grand Prize game designer- picture taken at Lauderhill City Hall.

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    For this donation, your name will be in the “Special Thanks” portion of the game credits, you will receive a personalized letter of appreciation from the Lauderhill Police Department, your picture will be taken with the Mayor of Lauderhill, the Chief of Police, and the Grand Prize game designer at Lauderhill City Hall, and your name/company logo will appear in the Grand Prize winning game.

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Funding period

- (59 days)