So we didn't make it for DemonWars: Allheart, but I'll take it as a learning experience.
I'll look at the timing, both the time of year and the fact that... Read more
Only a week to go!
Okay, short and sweet: we've got only a WEEK to go for the game expansion, and we're halfway home:
Will the DemonWars RPG expand? I don't know at this... Read more
Chat tomorrow night, and a NICE review of Reformation!
I'll be doing a chat tomorrow (Friday, 2/6) night at 9pm EST over at RPGnet. We'll be talking DemonWars, of course, but any questions will be welcome (and suitably deflected... Read more
We're about a third done and about a third funded for the DemonWars: Allheart kickstarter. Please help spread the word - we need your help!
Check it out here: https://www.kickstarter.com/projects/rasalvatore/demonwars-allheart... Read more
ALLHEART KNIGHTS is now LIVE!!!!!
Okay, I said this was the beginning of the RPG, and here it is. As a birthday gift to me, Geno worked his butt off to get "DemonWars: Allheart," our... Read more
AMA and Update
I'M DOING AN AMA ON REDDIT at 1pm EST on Tuesday, August 12.
Since it's an AMA (Ask Me Anything), you can, well, ask me anything.
I'll have a very... Read more
All coming together...
One last crazy day before heading out to California for a week. (NOPE, NO signings out there or appearances, sorry.)
On the plane out there, I will finish the March,... Read more
To the Printer we go...
So, we're at the printer - should be proofing next week, and shipping by the end of the month.
Here's a little tease...cover by the amazing Scott Duquette:
Off she goes...some thoughts:
Off goes the Adventure Module, and now the DemonWars:Reformation book is in the hands of the layout people.
this is the section which included the characters created by... Read more
GETTING OH SO CLOSE...
UPDATE: THE ROGUE APPENDIX is off to the layout folks for DemonWars:Reformation.
The all-important "Monsters" chapter will follow later today. That leaves only the adventure module, which is almost done.... Read more
NOVELLA on the way!
ANNOUNCEMENT (please share!):
"The Education of Brother Thaddius," the novella tied to the DemonWars:Reformation is going out to all backers ($5 and higher) today and tomorrow. This is a DIGITAL... Read more
My Sunday night game is rolling along. I’m DM’ing now, launching adventures for a band of heroic monks assembled to battle the De’Unnerans, the goblins, the powries and the general... Read more
Alas, Brother Thaddius, I knew you well!
Ah, Brother Thaddius...
To bring you up to date on our DemonWars weekly game: Brother Thaddius was my character, an Abellican monk, Disciple of St. Avelyn (gemstone magic user). The... Read more
UPDATE ON NOVELS
The novels for the DemonWars kickstarter have been shipping for the last few days – the rest will be going out today! They’re all signed, boxed, labeled, and ready for... Read more
The playtest packets have been sent out to eligible backers. Have fun and send feedback!
If you were expecting a playtest packet and didn't receive one, message us or leave... Read more
Lots of behind the scenes movement
So ends one busy week, so begins another…
On the kickstarter logistics front, the first big order of NOVELS came in, so I’ve been setting up our inventory/inventory control system.... Read more
Rogues, and why DemonWars Reformation is easy on GMs
Hi folks, Bryan here again. I'm going to talk about two topics today - first, the Rogue class, and second, why DemonWars: Reformation is simpler for a Game Master to... Read more
HOURS left, not DAYS
The DemonWars kickstarter is now counting down in HOURS, not DAYS. 48 hours to go, as of 10:38 EST this morning.
With a strong finish, we'll get to the next... Read more
Hi folks, Bryan here. I'd like to talk about non-combat skills in DemonWars: Reformation.
There are fourteen non-combat skills in the core game, plus two more from the Additional Game... Read more
Retailer Levels and a New Bad Guy
By popular demand we’re adding some new levels.
First and foremost, we’re adding two levels specifically for retailers: the TRADER level and the MERCHANT level. These levels are... Read more
Techniques and Disciplines
Hi folks, Bryan here. As promised, I'm going to continue talking about the game rules for DemonWars: Reformation. The topic this time will be Techniques and Disciplines - one of... Read more
And Houston, we have lift-off!
Well, so there it is...I go to a signing and return to find that we've passed the 50k and we're funded.
I am beyond grateful to everyone who participated, or... Read more
Announcing Our Cover Artist: Scott Duquette
It's time to announce the artist who will be doing the cover for DemonWars: Reformation: Scott Duquette. Scott is an amazingly talented artist who we've known for about... Read more
90% and rolling!
Well, thanks to all - we just passed 90%
We've got the new backer levels up and are planning some other adds, but I want to pause, catch my breath... Read more
Three New Levels, Available Anywhere!
We’ve added three new limited levels. Each includes everything at the MONK level, plus a hardcover book and a playtest packet.
So, why did we do this?
Because... Read more
Magic in DemonWars
Hey folks, Bryan here again. I'm going to talk about the magic system we've designed for DemonWars: Reformation.
Magic in the world of Corona comes from many different sources, the... Read more
A little taste of the story...
Corona is a big world, and DemonWars: Reformation focuses on only a tiny slice of that. Let me tell you why.
While Corona has many factions that would... Read more
The World of DemonWars
I've been getting tons of messages asking how to even begin with the DemonWars world, so here's a brief overview that should allow you all... Read more
Good morning, folks!
Overnight, we hit 50% funding—thanks so much for your support! As a thank you, we’re going to unveil one of our secret Stretch Goals.
$80,000: Monster Portraits ... Read more
Digital Playtest Packets
Due to popular demand, we have decided to make the Digital Playtest Packet available at no extra cost for all backers who have pledged at least $70 total... Read more
Hey folks, Bryan here. As promised, I'm going to talk about the core combat mechanic for the DemonWars Roleplaying System.
Combat should feel familiar to anyone who has played tabletop... Read more
Our First Day Up, and International Shipping
ATTENTION TO MY FRIENDS OUTSIDE THE USA...read on, we're hearing you!
Well, we're off to a wonderful and promising start with DemonWars: Reformation. We're doing well, and we're a Staff... Read more