In the 1980's, Bruce Jacobs was a ruthless vampire stockbroker, living under the radar and partying like a king. But his excesses sent him into a self-imposed exile. Since then, an unscrupulous pharmaceutical industry has decimated the vampire population in an effort to duplicate their longevity.
Now, Jacobs has re-emerged to discover that, as the last surviving vampire, he alone controls the most precious commodity of all: immortality.
And he's not looking to share...
Tony Talbert (Co-Plotter and Penciller) is a comic book artist and muralist based out of Philadelphia, Pennsylvania. He has produced a dozen subversive and abrasive graphic novels for many otherwise well-meaning and unsuspecting comic companies. He previously collaborated with Jason on Continuity, First Moon and Less Than Hero.
Jason McNamara (Co-plotter and Script ) recently wrote the video game Extinction and the Kickstarter-funded graphic novel The Rattler. He previously wrote The Crossing, Abandon, The Martian Confederacy, From Mars with Love and Short-Hand.
John Heebink (Inker and Spiritual Adviser) has worked in comics since 1990, mainly as penciler or inker. Credits include: Nick Fury, Quasar, Rick Remender’s Doll and Creature, Peter David’s Soulsearchers & Co., Vampirella, Link Yaco’s Space Chicks and Businessmen and a long run on Elvira. His willingness to draw almost anything has led some—meaning Jason—to label him the Ron Jeremy of Comics.
Paul Little (Color Artist) is a colorist whose work has appeared in comics from Dark Horse, Image, IDW, Joe Books, and more. He colored the back half of the Eisner Award-nominated Morning Glories from Image Comics, and he has contributed colors to a whole whack of anthologies over the years.
SUCKER will feature a 50-page comic story for MATURE READERS. It is a stand alone "pilot episode" adventure and sets up possible future stories. SUCKER contains nudity, dark sensibilities and just plain hideous language that would not be suitable for younger readers.
In terms of tone and content, I like to describe it as The Wolf of Wall Street meets The Tomb of Dracula. If there is a demand for more SUCKER, the team will continue the series in further 50-page bookshelf editions. SUCKER Vol. 2 is already written and we are eager to start production on it.
If I had to explain the plot of this book to a comic book editor, they would call the police. The plot defies easy explanation, the content straddles genres and there's no film adaption in sight. This is stylistic throwback toward a different era of comics. It won't trend on Twitter, it won't end up on a best of list, SUCKER is a heavy metal comic book kick to the teeth.
In short, there is no place in the current comic book industry for a book like SUCKER. We would only be wasting our time to even try. This is the type of book that can only exist through a platform like Kickstarter and through the generous support of an adventurous audience seeking something different.
I previously ran a Kickstarter campaign for the graphic novel The Rattler and our backers received their books early. I'm looking forward to building on what I learned on that campaign and delivering another knockout experience for the backers of SUCKER.
Risks and challenges
SUCKER is illustrated, colored, lettered and ready to go to the printer. We will need to create a handful of assets inspired by the campaign, but 99% of the creative effort has already been completed. The goal of the campaign is to put a copy of SUCKER into your sweaty, trembling hands as soon as possible.
When dealing with multiple vendors, various shipping and supply entities, there is always an element of the unknown. We have done our best to identify possibly points of failure and minimize risk of delay to our backers.Learn about accountability on Kickstarter
- (30 days)