You might have seen this video on the front page of twitch.tv last Friday announcing Adult Swim's lineup for PAX East. Yep! Joar and I will both be there at the booth showing off the new build, so come say hi! But let's talk about that build...
Inside ALPHA 150224...
Storm Doors! First thing you probably noticed is the mechanical shelter doors. Nothing better to be certain you are keeping the rain out than these huge metal septupal-redundancy mechanical storm doors:
Probably self-explanatory, but behind these doors and others like them are the only truly rain-proof places for slugcats to rest in Rain World.
Garbage Worms! Yes, our old friends the Garbage Worms have finally made their way back in:
These guys will figure prominently in one of the upcoming regions called Garbage Wastes, but you can find a few of them in surrounding areas as well, such as the bit of Heavy Industrial you see in the video. More on them later.
White Lizards! Another sneaky friend who was maybe here all along (who can tell, its camouflaged!) is the White Lizard:
Armed with a long sticky tongue and the ability to blend in with its background, the white lizard prefers to lay in wait and ambush its prey! They also have superior climbing ability, and so can be found sneaking around in many of the higher altitude regions of Rain World, such as the Chimney Canopy.
Creature Rivalry! You may have also noticed the dramatic 4 Lizard pile-up? That snapping, biting, splashing mass was the result of Joar's new creature rivalry system. While a slugcat may be a tasty prey, each creature in Rain World is out for its own. Predator creatures will gladly hunt other creatures, and even creatures within the same species struggle for dominance in territories or over food, such as these pinks:
We will talk much deeper on this subject in the next few months as we begin to introduce the rest of the Rain World bestiary and get them all eating each-other!
16:9 Widescreen! After almost a year of toiling in a tiny little 4:3 box, Rain World is now in the glorious full screen 16:9 aspect ratio that it deserves. *tears of joy*. I had to touch up (and in some cases completely re-do) over 140 rooms to get here, but the results are very much worth it:
Moves like Slugcat! One thing that isn't on display in this trailer is the expansion to the slugcat move-set. In addition to classic pounces and wall jumps...
Cats now got flips:
and all the moves are chainable for some serious freedom of movement if you know how to use them:
And last but certainly not least, now we have some pretty scary Vulture water interaction going on:
Not too many circumstances where you'll see that now, but we have big plans for that sort of thing!
NEW PLAYABLE BUILD
All this is leading up to the really exciting announcement: If you are an alpha backer, you'll get to play this build very soon. We'd like to get some player feedback at PAX and polish up a few things first, but we're gearing up to send out new builds to alpha-tier backers when its ready. It features:
* 4 huge playable regions: Suburban, Drainage System, Heavy Industrial and Chimney Canopy (over 160 rooms!)
* 28 swarm rooms to raid
* 12 shelters to discover
* 11 different creatures to eat or get eaten by (probably the latter)
* Gameplay sort of moving toward how its sort of supposed to be
* Glorious 16:9 widescreen
* Gamepad support
* An Actual Menu Finally
* approximately 1 million bugfixes
We've had a *lot* of requests already from non-alpha backers to upgrade to the alpha-content tier, so we're going to set up a way for that to happen as well. Info about that will be in the next backer-only update that will go up when then new build goes out.
So until then! Thanks as always for your all your support, enthusiasm and patience, you guys are the best! --James and Joar, Rain World devs.