May Update - Soundtrack Release!
Steve has released the official FRONTIERS soundtrack, which means that all you Apprentice+ level backers have a free copy incoming. In this update I'll tell you where to... Read more
April Update - Rewards, Oculus Support & OSX
Hello, everyone! Hope your April Fools was enjoyable. I briefly considered announcing that FRONTIERS would be moving to the Unreal engine as a joke, but I decided that would be... Read more
Focus Update: Trapping & Fishing
This update is for anyone who's playing FRONTIERS on Early Access. (It's also posted as an announcement over at the Steam forums.) If you're waiting for the final release... Read more
Control Update Number Ichi!
Hello, everyone! If you're not playing FRONTIERS on Steam Early Access feel free to skip this update.What's that? Quests are breaking? Refining doesn't work? Well you're in luck -... Read more
Balance Update Numero Uno!
Hello, everyone! If you're not playing FRONTIERS on Steam Early Access feel free to skip this update. Happy holidays!
I've been watching your lets plays, reading your bug reports, listening... Read more
1,000 days later: Early Access launch (and beyond)
The first piece of FRONTIERS code that I can find - code written for the actual project, not just for noodling with Unity - is dated March 14th 2012. It's... Read more
November Beta Bonanza!
At long last, the beta is nigh! In just a few short days those of you that pledged for beta access will finally be able to play an early version of... Read more
S̶e̶p̶t̶e̶m̶b̶e̶r̶ October Update !
Hello, everyone! Another month has ended and it's time for another update.
Wait, two months? Really? Jeez... better open this update with a screenshot:
I'm still not announcing a... Read more
August Update - STRESS!
This update was a bit delayed, partly because I'm making a game (have you heard?) but also because every damn kickstarter updates around the 1st resulting in an... Read more
July Update - Case Study: Object Unloading
This monthly update is for the programmers out there so if you're not into tech stuff or modding I recommend you skip it.
(This started out short but... Read more
Anniversary Update Pt 3 - Guild University
Alrighty, here's the final promised gameplay video. Enjoy!
Anniversary Update Pt 2 - Music Making & Trapping
One my favorite in-game book features is our custom-made musical notation font (created by Jennifer Lind). It's available as a font choice in the book kit - you can write... Read more
Anniversary Update - Music, Vids, Pics & More!
Hello, everyone! This update is so huge it has a table of contents:
- Anniversary Update Video
- Glider Video
- Backers Calendar v2.0
- Kit Deadlines & Glitch Update
- Soundtrack Selection - Highlands ... Read more
Anniversary Update Coming Up!
Hello, everyone - do you realize that it's been almost one year since the Kickstarter launched on June 17th? Because I just did.
One whole year! I've decided to do... Read more
Hello, everyone! Warning: text-heavy update. If you don't know someone who cares about preorders, feel free to skip this one.
Early Access? Nope.
About a week ago I posted my... Read more
March Update - Case Study: Textures
Hello, everyone! Some of your suggestions for update topics back in February were:
- Architecture / iteration
- More tech stuff in general
I'm dealing with a problem right... Read more
FRONTIERS has been greenlit
(Click to embiggen)
Well that was quick
5 days, nearly 10,000 'YES' votes and an unbelievable 87% yes vote ratio. And we finished in the #7 spot. My head is... Read more
The Greenlight page is exploding!
And wayearlier I expected! But before I get into what happened, here's a link to the Greenlight page, complete with updated trailer. Enjoy, and... Read more
FRONTIERS is coming to Steam Greenlight on March 30th!
Hello, everyone - on March 30th FRONTIERS will be going live on Steam Greenlight! (Don't know what the heck Steam Greenlight is? Click here.)
And I need your help. I... Read more
Hello everyone! Let's kick this off with another beautiful screenshot of one of my favorite locations - the totally revamped Willowpeak. Remember how play-dough this place used to look? I'll... Read more
January Update - Prologue
Hello, everyone! (Wow, February already? Scary...)
I know you've all been waiting to see more of the game in action so I'll get right to it. Here's a... Read more
End of the Year Update! - Guest Update: The Final Three Warlocks
Wondering how the project is going? Wonder no further - I've got an update that covers the state of the project in exhaustive (some might say unnecessary) detail:... Read more
Year End Wrap-up: You've got questions, I've got answers
I'm working on a big end-of-the-year KS update where I go over the trials and tribulations of 2013 in excruciating detail. (Yes, this is an update about an... Read more
November wrap-up - Two Guest Updates!
Hello, everyone! I'll be on the road this week - holidays and all that - so I'm posting our end-of-the-month update a bit early. First up: Mushrooms!
Okay, now that... Read more
Happy Halloween! Guest Update - Harrison Hall
Hello, everyone! Put down those pumpkin carving kits and candy bags, it's time for a monthly update!
Last week Ryan turned over the complete main quest outline, which means... Read more
Story Q&A this Sunday - Guest update by Ryan Span
Story Q&A - Sunday 20th
4:30pm PST / 6:30pm CST / 11:30am GMT
The internet is truly amazing. Apparently it's so advanced that we can all 'chat'... Read more
Delays! (Plus a Guest Update!)
I've got some sad news, some good news and few words from our friend Erik Dinnel.
Delays, Delays, Delays
A lot of you saw this coming, and a... Read more
Backerkit Deadline - 1 Week Left!
Hello! If you've already managed your add-ons in Backerkit then this update doesn't apply to you. I'll see you next time!
For everyone else, this is a friendly reminder that... Read more
August Update - Terrain, Leviathans, and Alpha info!
Hello, everyone - time for a video update! Behold our fancy new terrain, now in proper HDR:
Links promised in the video:
PS - if... Read more
Here comes Backerkit! Look for invites in your KS email later tonight!
Much as it pains me to ask you to use another system to complete your Kickstarter journey, Backerkitreally is the way to go. (Take note Kickstarter - this is... Read more
The Results Are In!
The results are in with the vast majority of votes cast. Thanks for the extremely rapid turnaround everyone! Here are your new features:
1 - Seasons
2 - Archaeology
3 -... Read more
Survey Reminder! (Last day)
Just a friendly reminder that you've got less than 24 hours to submit your surveys / Serious Business feature votes. At 5pm Pacific tomorrow I'll be locking down the results,... Read more
Alrighty - all the Amazon Payments are in and I'm sending out the long-awaited surveys tomorrow. I'll keep this short and sweet (Please read the entire update!)
- If you want... Read more
One Week Later...
♫ What a difference a week makes... 168 little hours... ♫
Why haven't you joined the FORUMS yet? It's where all the action is happening! What's that? You're not into the... Read more
(Post) Post Campaign Q&A!
And we didn't just stumble across the finish line, either. We launched over it in style. The last three days brought in over $30,000 from almost 1,000 new backers! That... Read more
Time for some SERIOUS BUSINESS
Hello, everyone and WELCOME to all new backers! I'll keep this short and sweet because we've got a big post-campaign update coming:
We've just hit our FINAL STRETCH GOAL!
AKA... Read more
(Pre) Post Campaign Q&A!
Hello, everyone! Thanks for your patience while I put this update together. (If you're a new backer - WELCOME!I'll be referring to the Backer's Calendar frequently so make sure to... Read more
Soundtrack Sneak Peek - Riverbog Theme
Expect an update about post-campaign procedure soon. But in the meantime, I've asked Steve if he wouldn't mind giving everyone a sneak peak of one of the tracks he's working... Read more
What's the deal with multiplayer?
Hello, everyone! Welcome to all new backers - please take a moment to browse our extensive backlog of updates, there are all kinds of goodies to see!
It's time for... Read more
Post-Campaign Backer Calendar!
Hello, everyone! Before I get to the calendar, I've got to ask: where are you all coming from? Seriously! We beat our daily average for new backers AND pledges today. This... Read more
Multiplayer Push / Add-on / Promo Video
Hello, everyone! This update is all about multiplayer. If you don't give a hoot about multiplayer, here's a cat video for your trouble, and I'll see you next time. :)... Read more
Hello! As promised here's the magic system video update. (This video assumes that you've watched the previous updates; if you haven't you might feel a tad lost.)
Click here to watch... Read more
Mod Support! / World Map
Hello, everyone! Welcome to the (many!) new backers who've joined us since the last update. And thanksas well to all the grizzled veterans who helped bring them here. As always... Read more
Holiday Weekend AV
Hello, everyone - to all you US backers out there: I hope your 4th was full of fire and explosions. To everyone else: hope you're not too sick of hearing... Read more
July 4th-6th / Bulk Pack
Hello, everyone! It feels weird to be posting an update about a lackof information, but given the frequency of my posts/comments I don't want y'all to think I'm dead... Read more
Crafting 101 / What's the deal with rewards?
Hello, everyone! If you're a new backer, WELCOME it's good to have you here! And if you're a FRONTIERS veteran, THANK YOUfor bringing so many new backers to the... Read more
Hello, everyone - hope all you heat-wave sufferers are surviving this madness!
Basic Stretch Goals: CHECK
Wow! We just blew past the Basic stretch goals - a big THANK YOU ... Read more
What's the deal with stretch goals?
Hello, everyone! First off, welcome to all our new backers, including our third and final STARWALKER!
New rewards coming soon...
Egads, all our top rewards have been depleted! The good... Read more
What's the deal with the Beta?
Hello everyone! First off - a big WELCOME to all new backers. We number almost 2,000 at this point - that's 150,000 kilos of backer-weight!
We've finally hit the inevitable... Read more
Hello, everyone! I've posted a (highly limited) new reward that some of you might be interested in - the INNKEEPER. The price is a tad steep so it's probably not... Read more
Steve Barnes' Update of Happiness
Ain't this the truth?
Anyway: I asked FRONTIERS composer Steve Barnes if he'd like to write an update - he delivered something far more contemplative and illuminating than... Read more
Survival Part 2 + Skills / Music
Thanks for keeping us going strong - get this, we only have to make a tad over $800 a day for the remaining 20 days to reach our... Read more
What's the deal with NPCs?
There have been a lot of questions about - well, pretty much everything! But one issue has been coming up a lot lately so I thought I'd address... Read more
Survival 101 / 2 Stretch Goals
New video update! This covers the basics of how you stay alive & healthy in FRONTIERS (Since you'll be looking at some wee icons I recommend watching it... Read more
After you've watched the video take a moment to check out & share this delightful PC Gamer article.
New (Unlimited) Add-Ons!
Did you know that animals can be tamed in FRONTIERS? Well now you do. And I've got some fun unlimited add-ons that run with this feature.... Read more
Those of you with an eye on the campaign probably noticed a nice bump from yesterday's pledges. That's partly due to being featured in the Staff Picks on... Read more
A 'What Was it Called' Reward
Hello everyone! 700+ pledges and going strong - and the indie gaming press is starting to take notice, especially overseas. If you know anyone on the fence ask them to... Read more
500 / Starwalkers + Bitcoins / What's Next?
And in just over a day! As usual you've blown my expectations away. I was praying for half that many by Friday.
Special thanks to our two Starwalkers, who... Read more
Holy hot tamale! Did we really just manage 25% in less than a workday? If statisticians are to be believed that puts the campaign in very likely to... Read more