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FRONTIERS - Explore, Discover & Survive in a massive, relaxing open world that emulates the tone of classic first person RPGs.
FRONTIERS - Explore, Discover & Survive in a massive, relaxing open world that emulates the tone of classic first person RPGs.
4,574 backers pledged $157,381 to help bring this project to life.

FRONTIERS has been greenlit


(Click to embiggen)

Well that was quick

5 days, nearly 10,000 'YES' votes and an unbelievable 87% yes vote ratio. And we finished in the #7 spot. My head is still spinning.

A couple of articles are responsible for that last-minute bump:

And the rest was all you guys. This entry could have languished for weeks or even months below the top 100 threshold - Greenlight is far from a perfect system, and I had prepared myself for that miserable possibility - but instead I swear we made some kind of record. Thank you for all the votes and shout-outs. They made this happen.

So... yeah. Guess I'd better finish this thing, huh?
- L

redeicarciofi, Shannon Smith, and 63 more people like this update.


    1. Creator Lars Simkins on April 4, 2014

      megannothing - The easy story is 'Skyrim clone.' So that's what the story will be in most cases. 'Daggerfall-inspired exploration-focused quasi-RPG' isn't really that nuanced a concept but IS a mouthful.

      As we get closer to release I'll focus on adjusting expectations. Lots of gameplay videos, early reviews, lets plays, etc. In the meantime, some people will get the wrong idea, that's inevitable. Oh well.

      Jeff - I'm pushing to release the beta in May, so not as soon as you'd think for a greenlit game. This ultra-rapid greenlight actually caught me with my pants down - I expected to be stuck collecting votes for at least a month (which still would have been fast by Greenlight standards), then release the beta shortly after to keep some nice momentum going. But now Greenlight is over before it began and I've got to pump the brakes again. Not that I'm complaining, of course.

      John - I'll do a monthly update once I've caught my breath and I'll talk about multiplayer. Short version, it's a 7/10 at the moment. Far better than before, still not as well as I'd like.

    2. Creator meganothing dread bard of torment BOSB on April 4, 2014

      @Jeffrey Dean: Not only that, but the article itself puts Frontiers as a Skyrim clone and talks about the combat!! This will lead to lots of people with wrong expectations.

    3. Creator Ed130 The Vanguard on April 4, 2014

      What? Already?


      Couldn't have happened to a greater game. Good luck, now the work truly begins.

    4. Creator Steel Hayze on April 4, 2014

      Fantastic, can't wait to play the beta :)

    5. Creator John Abraham on April 3, 2014

      Great news! Any word on how multiplayer is coming?

    6. Creator Jeff Weinstein on April 3, 2014

      The speed with which this happened is amazing. Does this mean that beta will be happening soon?

    7. Creator Greek Winter Media on April 3, 2014

      Awesome! But man, some of the responses on the Kotaku article are so mind-numbingly stupid it hurts my brain.

    8. Creator gandalf.nho on April 3, 2014

      Congrats, you deserved that nice result!

    9. Creator Victor Tombs on April 3, 2014

      Congratulations Lars! You and your inspired team earned and deserve it. :D

    10. Creator Stormwaltz on April 3, 2014

      Congratulations! ^_^

    11. Creator Martin O on April 3, 2014

      YES! Awesome update btw!

    12. Creator Martin O on April 3, 2014

      Yeah yeah, whatever... I DEMAND KITTENS! :D

    13. Creator Daniel Winter on April 3, 2014

      Yes! Yes! Yes! Congratulation Lars :D

    14. Creator Steve Barnes on April 3, 2014


    15. Creator Janosch Müller on April 3, 2014

      Yes! Nice! Very nice! It was the result the game deserves (or rather, will deserve). So, grats! By the way, what's up with the totally down-to-earth Kotaku headline? :D

    16. Creator Jesse Dylan Watson on April 3, 2014

      Frontiers was just meant to be, Lars! I remember back when it was first on Indiegogo. I had a great feeling about it, but I didn't know it would be this successful--and I hope it becomes even more successful! There's a quote that says, "There is nothing more powerful than an idea whose time has come." I hope this is the direction gaming is going.