Funded! This project was successfully funded on July 17, 2013.

Update #39

Story Q&A this Sunday - Guest update by Ryan Span

13 comments
36 likes

Hello, everyone!

Story Q&A - Sunday 20th
4
:30pm PST / 6:30pm CST / 11:30am GMT

The internet is truly amazing. Apparently it's so advanced that we can all 'chat' in real-time using this thing called an Internet Chat Room (or 'IRC' as those in the know like to call it).

On Sunday Ryan and I will be doing a story Q&A in the Frontiers IRC. Want to participate (or maybe just eavesdrop)? It's as simple as clicking the link below and entering a nickname:

CLICK HERE TO CHECK OUT THE FRONTIERS IRC

Prepare your questions ahead of time if you like! In fact, if you already have some you'd really like us to answer, feel free to post them here and we'll give them priority during the session.

See you on Sunday!

Guest Update - Ryan Span

(Previous Guest Updates - Erik Dinnel - Steve Barnes)

It all started a long, long time ago, in a barred spiral galaxy a little over thirty kiloparsecs in diameter, within the system of a G2-class main sequence star, on the surface of an oblate spheroid with an average orbital speed of around 30 kilometres per second...  

Well, it was actually May, but it seems like longer.

That was when I first heard of one Lars Simkins and his one-man mad-genius project of doom. I'd been working on Malevolence: The Sword of Ahkranox for almost a year, and with the majority of that work completed, I was starting to crave some new challenges. Then the name Frontiers appeared on my radar and it caught my attention in a big way. The strength of the concept and the obvious love being put into it made me believe in what was being created. There were even rumblings of an impending crowdfunding campaign, and I didn't doubt for a moment that it was going to do well on Kickstarter. (We won't mention the IndieGoGo debacle.)

Lastly, there was talk of writers being used as _writers_, not glorified level designers. My decision was practically made for me. I had to be on this team.

So I fired off an e-mail expressing my interest in Frontiers. I wasn't expecting anything -- this is a dream job for me, and you never count on getting your dream job. Two months later, I was on board. Two months after that, when Adi had to step away from the project, Lars offered me the lead writer position. Did not see that coming.

Since then I've worked hard, made good friends, and done my best to create a story which really plays to our strengths. One which allows you to explore as much as possible of the vast and beautiful world that's being created by the art team, yet doesn't neglect the 'story' part -- because we want Frontiers to please on every level.

Our goal is to create an experience which isn't 'epic' but instead deeply personal and free of cliché. If you want ancient evils, bombastic fight scenes, and characters you're expected to care about _just because_, you can get that anywhere. However, it's hard to find a game which concerns itself more with the story than the set pieces. When that starts to happen in a AAA title, the studio usually gets bought out by EA, and we all know what lies down that road.

That's why I love the indie game revolution and why I have every intention of making us a major player in strength of writing. If you finish Frontiers without caring one bit about Daniel Benneton, your own character, your friends or your enemies . . . Well, I can't imagine a bigger failure on my part.

Lastly, let me say a very personal thank-you to all the backers who have helped us make this vision a reality, and are still out there supporting indie games and developers all over Kickstarter. And undying thanks to Lars for being a developer who sees story not as a necessary evil, but as an opportunity to shine. I couldn't be more proud to be a part of this team.

- Ryan Span

Comments

    1. Missing_small

      Creator Jon Oden on October 20

      I just realized how life has seemed to have gotten in the way of completing the botanist kit + book.. Is the deadline on that passed?

    2. 008.small

      Creator Lars Simkins on October 20

      Hey guys - just dropping in to mention that the correct GMT time is 11:30PM, not AM. My mistake. So I'll see you all there at 4:30pm PST / 6:30pm CST / 11:30>>PM<< GMT.

      (I'm going to play the flu card on this one too, probably the last time I'll get away with it...)

    3. Missing_small

      Creator HD on October 19

      There seems to be a main story; will the player experience that story as the backdrop to the world s/he explores or will he be the "main character" in that story?

      Which game would you say is the most alike in terms of how you will be telling the story of Frontiers, and in what way does that game differ in that respect from frontiers?

      Which is the single most annoying/infuriating thing for you in terms of story telling in games today, and how would you do it differently?

    4. Sam_3773.small

      Creator Rob Taylor ***Lacuna Passage MotMM*** on October 19

      Can't wait for the transcript... if such a thing is possible. I work weekends and, regrettably, won't get to see this untold in real time or participate.

    5. Missing_small

      Creator Colin Glover on October 19

      Hah! And there I was thinking I won this one. I cry foul ref, but I suppose the judge's decision is final. Anyway, I'm afraid it sticks out like a sore thumb when using Opera's Links Panel, although after the last update I knew what to look for this time, so didn't need to resort to Opera. Looking forward to the next round.

    6. 008.small

      Creator Lars Simkins on October 19

      Speaking of cats: it looks like I've won another round of 'hide the kitten link.'

    7. Missing_small

      Creator Colin Glover on October 19

      Nope. It's Internet Relay Cat. Period.

    8. Dthrasher_breakoutbacker.small

      Creator Dean Thrasher on October 18, 2013

      I'm really looking forward to Frontiers. Between this and the new Torment game, I'm hoping the indie scene can usher in a new era of RPGs that are about something more than dealing uber awesome damage to untold hordes of rat minions for no reason whatsoever.

    9. Ks_profile_pic.small

      Creator Jesse Dylan Watson on October 18, 2013

      This is a really exciting update. I didn't expect a "necessary evil" story, just a rather thin one. Obviously I can now see it is not going to be a thin story at all! I knew I'd "care" about this game, and have emotional involvement, simply because of the exploration and landscapes. I could tell that from the beginning. Now I see I'm going to be caring about a great deal more than just that. Indeed, a story that is not a "necessary evil but an opportunity to shine," and that is the one-two punch the best games have and the rest lack. One or the other is enough, but two together, whoa. Classics are born there.

    10. 004mavi.small

      Creator Cihan Deniz on October 18, 2013

      "Internet Relay Chat" sounds so ancient anyway. For all the time I've spent in IRC servers in 90s, I don't think I have ever learned the letters stood for.

    11. 008.small

      Creator Lars Simkins on October 18, 2013

      (Did I just one-up your twat-points score? I think I did)

    12. 008.small

      Creator Lars Simkins on October 18, 2013

      >IRC actually means Internet Relay Chat [not Internet Chat Room, which would be abbreviated 'ICR']

      http://i.imgur.com/3Gpey.jpg

    13. Goat.small

      Creator Ninjy Tormented/OotG-KnCm/DrmTrvlr/WoOS on October 18, 2013

      "Those in the know" know that IRC actually means Internet Relay Chat.... and with that, I've used up my twat-points of today in one go. Apologies. :)

4,574
Backers
$157,381
pledged of $50,000 goal
0
seconds to go
  • Pledge $5 or more
    You selected

    14 backers

    APPLICANT ● Thanks for supporting the game. Here's some cool desktop art and hi-res digital maps of the game world for your trouble. Plus you'll have access to all the backers-only content, polls and feedback sessions.

    Estimated delivery:
  • Pledge $15 or more
    You selected

    2315 backers

    NOVICE ● Get everything listed in the Applicant reward AND get a copy of the finished game when it's released on PC, Mac and Linux!

    Estimated delivery:
  • Pledge $25 or more
    You selected

    332 backers

    DOUBLE PACK ● Get the art pack plus TWO copies of the finished game when it's released on PC, Mac and Linux!

    Estimated delivery:
  • Pledge $25 or more
    You selected

    761 backers

    APPRENTICE ● Get everything in the Novice reward PLUS a digital download of the soundtrack and access to the limited beta when it's released!

    Estimated delivery:
  • Pledge $30 or more
    You selected

    250 backers All gone!

    EARLY BIRD RANGER ● Get everything listed in the RANGER reward, but for a special early bird price!

    Estimated delivery:
  • Pledge $40 or more
    You selected

    211 backers

    JOURNEYMAN ● Get everything in the Apprentice reward PLUS an extra copy of the game, your name in the credits, AND a digital book authoring kit that allows you create readable in-game books, journals & letters that will appear in the final release! (See FAQ for details!)

    Estimated delivery:
  • Pledge $55 or more
    You selected

    274 backers

    RANGER ● Get everything in the Journeyman reward PLUS have your name inscribed on a towering memorial in the game's largest city! Your character will also start the game with a blueprint for the APPRENTICE BLADE, an exclusive backers-only weapon! (See FAQ for details!)

    Estimated delivery:
  • Pledge $70 or more
    You selected

    70 backers

    NEW REWARD ● BOTANIST ● Get everything in the Ranger reward PLUS create your own in-game plant that will appear in the final game! We'll send you a Botanical Creation Kit™ to create & name a unique plant. Mix & match a huge variety of options - edible or poisonous, colorful or drab, scraggly or flowery, medicinal or groovy hallucinogenic. You'll even get to choose its favored climate! (This new reward is automatically included in all higher tiers, including Barkeep.)

    Estimated delivery:
  • Pledge $70 or more
    You selected

    51 backers All gone!

    SPECIALIST ● Get everything in the Ranger reward PLUS I'll work with you to put your face on an NPC (with a name based on your name) that will appear in a random location in the official release!

    Estimated delivery:
  • Pledge $85 or more
    You selected

    25 backers All gone!

    BARKEEP ● Get everything in the Ranger reward, PLUS your own in-game tavern! With this reward you can choose the name of one of the many wayward taverns in the game world. I'll design a logo inspired by that name and it will appear on the tavern's shingle. What's more, your copy of the game will come with a 'deed' to that structure, which you will own from the start!

    Estimated delivery:
  • Pledge $100 or more
    You selected

    173 backers

    NEW REWARD ● ISLANDER ● Want an Island? Get everything in the Botanist reward, PLUS inherit a small, mysterious island at the start of the game - including the strange, ruined estate that was once built on it! Players without this tier will also have access to this island, but your copy of the game will establish you as its legal owner, and you'll be able to choose the island's name on the world map! You'll also receive a digital booklet of hi-res sketches of the island & ruined estate in PDF form. (This new reward is automatically included in all higher tiers.)

    Estimated delivery:
  • Pledge $175 or more
    You selected

    25 backers All gone!

    ENGINEER ● Get everything in the Specialist reward PLUS I'll model and hide one object of your choice somewhere in the game world! After the game's release you'll receive a sealed map revealing its location in case you can't find it on your own. Of course to read it you'll have to cut the seal like a cheater! ☺

    Estimated delivery:
  • Pledge $300 or more
    You selected

    5 backers All gone!

    MASTER ● Get everything in the Engineer reward PLUS I'll create one building of your choice (within reason) that will appear in game world. It could be your childhood home or a favorite real-world castle - I'll work with you to ensure it ends up in the finished game! (See FAQ for details!)

    Estimated delivery:
  • Pledge $330 or more
    You selected

    3 backers All gone!

    NEW REWARD ● INNKEEPER ● Get everything in the Master reward PLUS you can name one of a few select Inns in the game world. I'll design a logo inspired by that name and it will appear on the Inn's shingle in the final game. Your copy of the game will come with a 'deed' to that structure, which you will own from the start! (This new reward is automatically included in all higher tiers.)

    Estimated delivery:
  • Pledge $500 or more
    You selected

    10 backers All gone!

    COMMANDER ● Get everything in the Master reward PLUS I will send you a 30" x 30" map of the game world, printed on quality paper and aged by hand for guaranteed uniqueness! Your name will also appear in a special 'Cartographers' credits section! I'm really looking forward to making these, folks. They're going to look gorgeous.

    Estimated delivery:
  • Pledge $2,000 or more
    You selected

    1 backer Limited (2 left of 3)

    ARTISAN ● Get everything in the Commander reward PLUS a signed, hand-painted 3D-printed model - your choice of either an Obex Waystone or an Obex Gateway! (See FAQ for mockup.) Each will be unique, painstakingly detailed and crafted for longevity. A true collector's item. (This reward is automatically included in all higher tiers upon request.)

    Estimated delivery:
  • Pledge $2,500 or more
    You selected

    3 backers All gone!

    STARWALKER ● Are you a cigar chomping, money burning, tweed-wearing baller and shot caller? This option is for you. You'll get everything listed so far, plus A CO-EXEC PRODUCER credit in the opening titles and one of three World Regions will be given a name based on your name (Only three slots available for obvious reasons.)

    Estimated delivery:
  • Pledge $3,000 or more
    You selected

    1 backer All gone!

    SPYGLASS ● Get everything in the Starwalker reward PLUS the one and only FRONTIERS spyglass. This 12-power, 18," leather-sheathed, hand-aged spyglass served as a reference model for the all-important in-game spyglass. Even in a world filled with precious items and hidden treasures, this spyglass (which is passed down to you by your uncle, the renowned explorer) carries immense history and prestige - and now you can own its real-life counterpart. (See FAQ for images.)

    Estimated delivery:
Funding period

- (30 days)