Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
should I have got a steam key for this or something? cant find any mails...
>Lars, you do not want to move forward and work on something fresh and more enjoyable than this?
Strangely enough, no.
There was definitely a dark period where I would have said yes (I covered it in that big video update) but at this point, years later, I'm just enjoying taking time when I can to tie everything together. I just spent about 6 hours working on multiplayer and found it genuinely relaxing.
The author of this comment has been deleted.
I think it is slightly insane to still work on this project and game. It is a video game, it was delievered and well it was not as shiny as expected or as wished. But it still was just one of many "fund my game idea" campaigns.
Lars, you do not want to move forward and work on something fresh and more enjoyable than this? I feel bad about you holding on to something you started years ago and not being to evolve into something better.
Make a deal with those 15 people who spent way too much on this project and then just let it die peacefully instead of trying to reanimate dead horses for years and years. It is dead, Jim. Yes, I did not spent a big amount of money but I definetely got something out of it. Besides this was one of these campaigns that really cared about regular updates, insights and news - which was way more than the big majority of the campaigns I funded. So well, in my point of view it was even an success, although a small one. Let loose and move on.
If anyone else shares JL's follow up questions let me know which ones you're curious about. I'll check back in a day or two and respond where there's community interest.
Did anyone else just get spammed by Tapatalk?
I'm still working on an update that goes over most of these questions, and more. It will also have an overview of FRONTERS' new look. I'll post it as an end-of-year update.
@JL - Thanks for your questions, and for your directness. I take both as a sign that I'm overdue for another proper update. I'll get to work on one.
@JL - I was genuinely touched by your efforts to reach out, but you have to realize that I have no emotional energy for you. I'm the father of a newborn baby, I work full time, I have a wife, and of course I'm working on a taxing game project. The fact that you've consistently lost to these parts of my life when competing for my attention says nothing about you personally, or about my enthusiasm for the project. It's simply math.
This is also why I haven't responded to direct requests for beta testing. It takes energy to meet with, coordinate with and communicate with a new beta tester, regardless of how motivated or helpful they are. I simply don't have that energy. It's not personal.
If you still want to help, there's a favor I would ask - don't take away what little time I have by interpreting these choices in the worst possible light. Put another way - my wife generously took several shifts with the baby this weekend so I could concentrate on finishing the new save game system. That sacrifice gave me four uninterrupted hours to work. The thought of spending those hours putting out fires on social media makes me feel ill. Neither of us wants that.
Karen, check your mailbox (including your spam box): there should be a message from Lars containing a Steam code. You just have to enter it in the Steam client (＝program) in "Games", "Activate a program on Steam".
I hate to be "that person", but I backed the game and never downloaded it. Now I don't remember how to get it without re-paying for it on STEAM, and I can't manage to find the answer in the FAQ or Updates. Help please?
I thought I had training, but I was wrong... oh so wrong... lol
Congratulations! I hope you have trained to function under constant lack of sleep ...
Baby is born! And I'm finally coming up for air for the first time in about 6 weeks. I'm posting an update tomorrow.
Any updates? I would like to know what's going on a bit more frequently.
So I got the email from backerkit and clicked through it but not sure what it was for. I got my steam key a long time ago and the backerkit didn't ask me anything just showed me all my old answers.
Ugh, kickstarter titles making their way to indie bundles within a short time period post-release is a little annoying, yet completely understandable.
Games that are literally still in Early Access (IE: Not finished or even released yet) making their way to bundles for chips is just a slap in the face to us backers that really makes me want to cease supporting the KS model entirely.
Wonder if we'll be offered anything extra in light of this.
Currently available in the Wild Frontier bundle on Humble Bundle:
>but ... did you work anytime for Blizzard?
No but I've dealt with the folks at Valve from time to time - maybe 'Valve Time' has rubbed off on me.
Congratulations on the baby.
but ... did you work anytime for Blizzard? Your "soon" and Blizzard's "soon" seem to be based on very similar concepts of time ... (and place?).
Great to hear you're still alive and kicking and the project is coming along slowly but surely. And congrats on the new life, not sure if that's already kicking though :) Keep it up Lars, respect for your continuous dedication to finish this!
You should know by now, everything takes 5x longer than expected! :D New update posted.
Though honestly, by now I had expected to hear from Lars ...
I don't think that will happen (money-back) ... and I'm ok with that. Backing a one-man computer game show on KS has its risks and you should be aware of them (game might never come out, might come out bit be abandoned soon, might go into a totally different direction you do not like ...).
While I am not really very enthusiastic about the game we have at the moment, I have to hand it to Lars: he is really trying ... and that's all I can expect for my money here.
January and still no update. I want my money back.
New update coming soon. Stay tuned.
Why is Lars rad? See below.
Jeff - better PM me and we'll work it out.
This is what i got from humble,
We received a request to resend your Humble Bundle orders.However, we do not have any orders on record for this email address.
I used my kickstarter email (i double checked), i ain't got no key waiting for me
Just posted a new update.
Jeff, you should have a key waiting for you. Check out the update called 'Instructions' for info on how to retrieve it.
Jeff ... not sure, but I have the game (beta or whatever) on Steam ... I do not think I backed on a higher level, so didn't everybody get it?
Any chance of just releasing the beta that you put out so long ago to everyone? including us lower end backer who were supposed to the game when released. I consider this project dead, and overall has left a bad taste in my mouth for the whole Kickstarter thing in general, but I think the least you can do is send the beta to everyone.
Working on one but I'm having trouble settling on a major topic. Suggestions are welcome.
So, any chance for a quarterly update schedule?
Poul - glad you still find the updates interesting after all this time. Honestly, the backers have been great and very understanding. Sure, people hound me for progress, but it's generally done in a positive, encouraging way, not with pitchforks or torches. I mean, look at Giorgio - he's obviously not satisfied but he kept it totally civil. So it's definitely stressful but I'm glad that nobody's making it worse than it has to be.
This newest update was very interesting. I tend to lose interest in updates on kickstarter projects I back after a month, maybe. Then they only serve to sometimes remind me that "oh yea, I backed this thing".
Just want to say that I find it great to hear how you're now actively developing other games, doing creative work (even if it comes with the stress of support (I know, I'm a webdev)), and delivering exciting games in the VR medium. A friend just recently bought the Vive, so maybe I'll try out your VR games at his house :)
I don't mind at all that Frontiers may or may never be what it was. I can understand the distress that comes with working on a project for ages and never releasing it, or cancelling for that matter. I can't imagine the stress put on you, though, by all the backers clamoring about delays, refunds and what not.
I just wanted to add that I find it fascinating and great that our backing this project ended up in you starting a business that has since created multiple titles, become a first-wave VR developer and launched titles for both. I hope it all works out for you! Best of luck and don't let the stress get you.
Giorgio - No worries.
Lars: thank you for your answer. I know what being a backer means, and I knew it THREE YEARS AGO (july 2013) when I backed a project with "estimated delivery was JANUARY 2014".
I knew the risks. In fact I don't "ask" for a refund. Other project creators with similar delays have chosen to refund their backers. But you have every right to not do it. I just have the right to forget this project and to add its emails to my ignore list.
I wish you all the best. Farewell.
Cosak & Alicia - thanks for your patience, I'm working on another update right now. Should be posted soon.
Giorgio - This question was asked in the comments of a recent update - rather than c&v I'll just link you to the comments: https://www.kickstarter.com/projects/railboy/frontiers-explore-discover-survive/posts/1467684
If that doesn't address your concerns feel free to comment again, or to contact me directly.
I know that this is not covered by Kickstarter rules, but I think that we have been really patient, even too much. Would be possible to ask for a refund?
I am truly and genuinely not trying to be pushy here, I'm just curious: do you think release will be in 2016, or are you currently expecting more of a 2017 timeline? Either is fine (2018 might be too much for your own sake); I'm just trying to figure out my upcoming games schedule and got curious about where Frontiers will land.
Sorry to be that kind of guy but... any news since your April's Fool prank? Any update on Frontiers' status? :/