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Help Ray and his undead friends unravel the mysteries of his life and afterlife in this whimsical story-driven action-adventure!
Help Ray and his undead friends unravel the mysteries of his life and afterlife in this whimsical story-driven action-adventure!
1,616 backers pledged $51,773 to help bring this project to life.

Final Chapter Teasing - Backer Likeness Visuals

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Hello all! 

We are heads down, plowing our way toward the finish line... but its time to come up for air to show you a bit of what we've been up to. As has been mentioned before, we are working on the final chapter of the game and as such, don't want to reveal too much. BUT we have a few tidbits to share. If you are super sensitive to spoilers you may want to skip this update. If not, read on!

Progress Update

We are currently knee deep in the final chapter of the game. We had hoped to be wrapping this chapter up right around now, but as has become customary with the development of Ray's the Dead we are a bit behind. We are now hoping to put a bow on this chapter toward the end of next month. After that, we move into the final polish / playtesting phase.

Final Chapter

The final chapter brings with it a big change in the landscape... snow.

Winter has come and a blanket of snow has descended upon the land. We have put a lot of time into transforming the world into a frosty snowscape.

Roads badly in need of a snow plow, icy rivers flowing. Nothing has escaped winter's chilly embrace.

The snow absolutely impacts the game play in these levels, but we are going to keep exactly how that works to ourselves for now!

Mass Destruction 

Another aspect of the final chapter we can reveal is that mass destruction does indeed take place. In order to fully support this, our artist Matt has been working with our contractors came up with a really nifty shader to give us total control over the condition of our skyscrapers.

We have a little slider called "building destruction" that allows us to bring a towering skyscraper to the ground with a flick of the wrist!

If you look closely you can even see the individual bricks glowing as the fire consumes them.

And of course, if we can burn the buildings so easily, we can have a little fun and unburn them as well!

Backer Likeness Visuals

Some of our very generous backers received their in-game likeness as a reward. We have begun production on their character models, and have a few of Matt's preliminary sketches to share.

Backers were given the choice of being turned into a zombie or a human in the style of Ray's the Dead. Here are a few of the results!

Mike translates into a very huggable Zombie
Mike translates into a very huggable Zombie
Poor Sagan, already turned into a Zombie at such a young age!
Poor Sagan, already turned into a Zombie at such a young age!
I can't really tell the difference between these two pictures of Chris, can you?
I can't really tell the difference between these two pictures of Chris, can you?
Patrick elected to remain human. Jokes on you, you are now Zombie food!
Patrick elected to remain human. Jokes on you, you are now Zombie food!

New Musician Revealed!

Calling France home is Damien Rougier aka Satori In Bed. He has contributed four incredible tracks to our soundtrack. His music is perfectly themed to our game and his range is incredibly broad. His tracks appear during tender moments, during intense boss fights, and everything in between. 

Bandcamp is home to all of the Satori In Bed catalog, give it a listen! A huge thanks to Damien for working with us and for being a really great guy!

And did I mention... handsome?
And did I mention... handsome?

Wrap Up

Matt and Chris got some one on one time together over the summer.
Matt and Chris got some one on one time together over the summer.

That brings us to the end of this update. As always, we want to extend a huge thank you for your continued patience and support of Ray's The Dead. We are doing our best to get the game in your hands as fast as possible. If all goes well, when you next hear from us we will be in the final polish phase. Please continue to cheer us on!

- Team Ragtag

Joshua, Zane, and 19 more people like this update.

Comments

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    1. Ragtag Studio 2-time creator on

      @Tracey - Thank you so much Tracey! As always, your messages prop us up and keep us motivated. We really appreciate you!

    2. Tracey Craig
      Superbacker
      on

      Looking fabulous! The light is finally appearing at the end of the tunnel. Well done guys.

      Take all the time you need :)

    3. Ragtag Studio 2-time creator on

      @Tiso - Ah I gotcha! I would say its a safe bet. I don't have a specific plan mapped out for what will show up in each update. I typically see what we have to show when its time for an update. If we have more of these by the time the next update rolls around I will likely include them. Which means, YOU sir, may appear in a future update. But only with your approval of course. :)

    4. Tiso Spencer
      Superbacker
      on

      Oh I get it: I wanted to say "Will we see more content like other backer visuals pop-up in an update before release?"

    5. Tiso Spencer
      Superbacker
      on

      Oh must've been some random phone text add-on when I was typing it and not paying attention.

    6. Ragtag Studio 2-time creator on

      @Tiso - Thank you sir! You'll defintely see more content before finish, but can you elaborate on what you mean on backer visual pop up? Drawing a blank here.

    7. Tiso Spencer
      Superbacker
      on

      Looks good, will we see more content like the backer visual pop up before finish?