I'm afraid there isn't much to update for August and September. Going into this, I thought the Space Travel and Space Combat chapters would be my favorite. There are still... Read more
Not much to report here. Re-working the space combat rules to make them more streamlined and less accounting involved has been a bit of a hurdle.
There's still some art... Read more
Belated May Update and Kublacon Debrief
Belated May Update
Hey folks, in my last update I promised more details "soon". Sorry it took me the better part of the month to get back to you.
On... Read more
May Update in Brief
Our event is confirmed for this Sunday at 9AM.
Recruit Edition Progress
I've gotten more illustrations from Dale and Flora this month. I'll post previews soon.
I've started a... Read more
April Update (Belated)
Sorry for being a bit behind, here's the April Update.
We'll be back at Kublacon later this month! Our game is confirmed for Sunday at 9AM. You can search "Star... Read more
More to follow...
I'm doing my best to maintain a minimum of one update per month. Although there isn't much to report since the last update, I should have more to... Read more
Science and Star Ascension
I overthink things way too much all the time. My approach to Star Ascension is no different.
Setting out, my goal was to base Star Ascension in... Read more
Belated February check-in
I hope you all had a good February. We spent ours moving and settling into a new home!
Just a quick shout out again to Flora Teng for her awesome... Read more
Although it was a very busy holiday season for my family and I, our newest artist to join our team worked on a series of illustrations to go with the... Read more
Belated Happy Holidays!
I hope everyone had a fantastic holiday season with some rest, great food, time with loved ones and all the good stuff.
Look out for a more detailed... Read more
September/October Update - Engines are green, back on course!
In last month's update, I explained that I needed another artist or two to get this project back on pace. Well luckily I was put in touch with two remarkable... Read more
July/August Update: Engines damaged, adrift in space.
Progress has been slow during the summer. A couple of the artists working with us had summer vacations/family time things going which slowed the influx of art over... Read more
June Progress Report
Hey everyone! My apologies that this wasn't exactly first thing in the morning, but here goes.
Progress on the Recruit Edition draft has been a bit slow on my part... Read more
Hard to believe it's been a month since Kublacon!
At Kublacon in Burlingame, CA during the Memorial Day Weekend, our session was packed! Special shout out to backers Andrew Barrett-Venn... Read more
KublaCon event info and Recruit Edition Progress Report
We've got an event listed at KublaCon this year at 1PM on Sunday! I'll be running Dark Diplomacy, the module that will be published in the Recruit Edition. The Dark... Read more
My apologies for the lack of recent updates. Although we're far behind schedule, we keep moving forward everyday.
Currently, we're gearing up for a game session of Star Ascension this... Read more
Quick Update and More on the War
Well, we've got about 25% of the art needed for the Recruit Edition finished and some for the Core Rulebook as well. I apologize for underestimating the time... Read more
War and Peace in the 24th Century
Work from the talented artists we commissioned continues to come in. The Recruit Edition layout is coming along nicely!
During the War, the Hegemony churned out droves of the Merzhad... Read more
You can do anything with the right tool's for the job!
A preview and shout out to Richard Syngi Chan! You may have already seen Richard's work in our equipment section of our Quick Start. He's hard at work now putting... Read more
The gravity of this work in progress...
Ever feel like you've got the weight of the world on your shoulders? I suppose a person on a high gravity world literally would!
Here's a sneak peek of Dale... Read more
Isn't She a Beauty?
Introducing the Eridani Class!
Eridani Class Cargo Transport
By Everette Astroworks Inc.
Atlanta, North America, Earth
Originally designed in 2215 by the Atlanta based spacecraft firm, the Eridani Class became... Read more
Work in Progress Preview
Apologies on the hiatus, we've had our heads down getting art commissioned and working on content.
If you downloaded our Quick Start PDF, there's a map towards the... Read more
Back to work!
For those of you that celebrate Thanksgiving, I hope you had a great holiday.
Now that it's Monday, it's back to the grind for us!
I'll be getting out Backer... Read more
And we're off!
First of all, thank you all for your support and contributing to the success of this campaign. And now the journey can truly begin!
As you may or may not... Read more
Ships Expansion Unlocked!!
In addition to ships included in the Recruit Edition and Core Rulebook, we'll now be adding a Ship Expansion with 6 additional ships with specs and floorplans!
As with all... Read more
It's the Final Countdown! (by special request)
Whew! We have blown through our first stretch goal and are just shy of hitting $4k and unlocking the next Stretch Goal: Ships Expansion.
One of our backers and a... Read more
To all our backers, everyone that's worked on the project and everyone that's helped promote us- THANK YOU! We've exceeded our goal amount!
Currently we're still within striking range to... Read more
Tweet From WEG and Latest Character Sheet Design
We awoke today to an awesome Tweet from West End Games owner Stewart Wieck!
Meanwhile, here's the latest version of one of the Character Sheets that will appear in the... Read more
Q&A Log from RPGnet
If you missed tonight's Q&A Session, you can view the transcript here:
And we will be streaming live with Encounter Roleplay next Thursday the 17th at 1PM Pacific/4PM Eastern... Read more
Q&A Sessions and More Demos!
We've got a couple of Q&A Sessions coming up and more demo sessions at Heretic Games coming up. As always, we have all our events listed on our Event Page.... Read more
Stretch Goal Added - Engineers' Handbook
In a universe of Starships, shuttles, aircars, hover tanks, rovers and MECA, lots of you gear heads are going to want to build your own. So at $3,200, EVERY backer... Read more
Open Demos this Sunday!
Come game with us this Sunday!
If you're free this Sunday afternoon and can make it to Heretic Games in San Bruno, we'll be there from 1PM to 8PM. ... Read more
Have you checked out Systems Malfunction?
If you like Star Ascension, we also found another sci-fi RPG you might enjoy- Systems Malfunction! Systems Malfunction is a brilliant RPG involving adventures as a tragic anti-hero roaming through... Read more
Happy Halloween! Retailer Bundle and Stretch Goal Details Added
I hope you all had a safe and yet wildly fun weekend!
I've added a "5 n' 5" bundle to the Rewards with retailers in mind. This $210... Read more
I hope you like Bon Jovi, because we're half way there!
Thank you as always to our amazing backers! It's not in the bag yet, but we're half way there!
Disclaimer: There's no correlation between quality of my singing and quality... Read more
Star Ascension with Encounter Roleplay replay!
If you missed it yesterday, you can watch a pre-recorded video of the Encounter Roleplay channel's game session playing Star Ascension.
Admittedly it gets a bit silly toward the end... Read more
Adding Creature Miniatures from Whitehorn - Krakon Games!
We are proud to back a project by Whitehorn - Krakon Games to produce Sci-fi Frills & Fauna Miniatures!
This project has already been funded, so this one is good to go.... Read more
Awesome first day!
Thank you all for your pledges. We broke $1k today and still going strong. Remember we have Stretch Goals with Rewards that EVERYONE gets, so tell all your friends and... Read more
Live Event: Locally Grown Game Sundays @ Games of Berkeley!
If you're local to the San Francisco Bay Area, we'll be demoing Star Ascension at Games of Berkeley's event, Locally Grown Game Sundays!
It's this Sunday (10/23) at... Read more