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Thematic deck builder with brutal resource management, card drafting, set collection, engine building, modular setup & wild components!
Thematic deck builder with brutal resource management, card drafting, set collection, engine building, modular setup & wild components!
3,038 backers pledged €137,334 to help bring this project to life.

Art 100% Done, New Samples & Essen SPIEL

Posted by Quality Beast (Creator)
40 likes

As promised we’ve stuck to our new schedule and we've completed all the artwork for the game earlier this week (on Monday). Actually, let’s be honest – our amazing artist, Mario, completed all the artwork. We want to express how proud and thankful of him we are for the last two years of work. And we’re wishing him well as he goes into his eyeball surgery to activate his telescopic laser night vision. You know, just a routine operation for a true Quality Beast!

To honor Mario’s work, let’s dig through some previews together!

If you want to see the finished card art we’re sharing it piece-by-piece on a geeklist posted by Dylan on BGG. We’d love to share it all at once but it takes time to put up images and we need to balance that with finishing up the pre-production for the game. That, and we’d like to also share some notes with each image! Now we're trying to share at least one or two images every other day or so, but give us some time to get ramped up (things are a bit hectic leading up to SPIEL). We hope to see you subscribe to the geeklist and help us share it. We’re eager to hear what you think of the cards!

Click the image to head over to Dylan's card art preview geeklist on BGG!
Click the image to head over to Dylan's card art preview geeklist on BGG!

Our graphic designer, Pietro, will be working with Dylan and Galen (our new usability designer at Quality Beast) to finalize the functional parts of the player boards but meanwhile we’d love to share the different café artwork with y'all.

Concierge Coffee, Kreuzberg. The game began with these lovely folks, who quit their job at Bonanza to start their own café!
Concierge Coffee, Kreuzberg. The game began with these lovely folks, who quit their job at Bonanza to start their own café!
Speaking of Bonanza, they represent the true Berlin coffee scene. One of the most famous cafés in the city, and for good reason, you can't visit without passing by their Prenzlauer Berg location!
Speaking of Bonanza, they represent the true Berlin coffee scene. One of the most famous cafés in the city, and for good reason, you can't visit without passing by their Prenzlauer Berg location!
Another member of the hot coffee scene in Berlin is Silo, who pride themselves on their service of food as well. Their location in Friedrichshain is classy and humble, but always buzzing with life.
Another member of the hot coffee scene in Berlin is Silo, who pride themselves on their service of food as well. Their location in Friedrichshain is classy and humble, but always buzzing with life.
Also located in Friedrichshain but on the opposite end of the spectrum, Blaue Bohne represent the science side of roasteries (at least for us). They're also the only founders who are avid board gamers too!
Also located in Friedrichshain but on the opposite end of the spectrum, Blaue Bohne represent the science side of roasteries (at least for us). They're also the only founders who are avid board gamers too!
Mitte. It had to be included. The "center" of Berlin but more importantly a very different feel than the other districts we've mentioned above. And St. Oberholz reps it well, being a self-proclaimed "home of startups", where even SoundCloud was founded!
Mitte. It had to be included. The "center" of Berlin but more importantly a very different feel than the other districts we've mentioned above. And St. Oberholz reps it well, being a self-proclaimed "home of startups", where even SoundCloud was founded!
And last but not least, Barettino, a much lesser known but still very vibrant café heavily focused on edibles in Neukölln.
And last but not least, Barettino, a much lesser known but still very vibrant café heavily focused on edibles in Neukölln.

We'll definitely share these again in our BGG-hosted art previews and give some more details and background when we do, but for now we hope you've enjoyed the sneak peek!

A while ago we had a vote. The “woodtisch” design of the play mat won by a landslide. However, while working with samples, both Mario and Dylan fell in love with the “tablecloth” version. So, we’ve discussed with our manufacturer and gotten approval to do two different prints. We realize that people have already ordered the play mat, and they may be expecting the “woodtisch” version. What we’ve done is loaded up two variants into BackerKit and automatically moved everyone over to the “woodtisch” version. If you’d like the tablecloth version, please jump back into the pledge manager to update your order!

First, we are pleased to present the final art for the "woodtisch" play mat.
First, we are pleased to present the final art for the "woodtisch" play mat.
And here's an actual sample photo from the factory. Our main adjustment to these is going to be adding a bit more margin.
And here's an actual sample photo from the factory. Our main adjustment to these is going to be adding a bit more margin.
Second, we are also very happy to present the final art for the "tablecloth" play mat.
Second, we are also very happy to present the final art for the "tablecloth" play mat.
And here's an actual sample photo from the factory. Our main adjustment to these is going to be adding a bit more margin.
And here's an actual sample photo from the factory. Our main adjustment to these is going to be adding a bit more margin.

These samples are on their way to us now and with good timing we should be able to show them off at SPIEL18. (Please keep in mind the photos from the factory have not been color corrected and may have been taken under bad or misleading lighting. Once we receive them we'll take better photos and send out another update with a detailed look at them explaining what the different sections are and how they're used in play.)

We're going to repeat that important part from above: if you bought a play mat in our pledge manager please return to the pledge manager to select your choice between the two (and remove the current play mat from your cart). If you don't, you'll still receive one, but it will be a random one based on available quantities (very likely "woodtisch").

While there is some graphic design work to flesh out on the rule books (and we'll have solo book text to share after SPIEL) the main artwork is done. We are very happy to unveil a sneak peek with you all now. (Don't mind the chunky border visible in all of these images... it's simply some extra bleed used for the manufacturing process.)

Here's a quick preview of the outside cover art for the main rulebook. It's thematically styled like a café menu!
Here's a quick preview of the outside cover art for the main rulebook. It's thematically styled like a café menu!
Here is the inside of the main rulebook, which has inner lining that you'll see on the first and last pages.
Here is the inside of the main rulebook, which has inner lining that you'll see on the first and last pages.
Here is an example of the pages. Mario has done a few variations so not every page is identical (different stains, etc) and the middle binding line is missing because we believe the real-life fold and staples will create the right effect.
Here is an example of the pages. Mario has done a few variations so not every page is identical (different stains, etc) and the middle binding line is missing because we believe the real-life fold and staples will create the right effect.
Here's the cover for the solo (and other variants) rule book.
Here's the cover for the solo (and other variants) rule book.
And like the main rulebook, here is the inner lining artwork.
And like the main rulebook, here is the inner lining artwork.
And lastly, here is how the pages would look for the solo book.
And lastly, here is how the pages would look for the solo book.

 That's the rule book preview for now. We'll share more with you once Dylan and Pietro start filling out the pages!

Our manufacturer has continued to push on the more complicated parts of the game. We want to share a few quick photos from the factory with you here. First lets look at the resource and player bags. (Keep in mind, these are made in a way where they'll hold their structure once they have pieces in them, so standing empty they may look a bit strange.)

We are very pleased with these. They appear to be the right sizes, have the correct drawstrings, the materials and printing look good, and they have inner lining!
We are very pleased with these. They appear to be the right sizes, have the correct drawstrings, the materials and printing look good, and they have inner lining!
Here's another view of the silkscreened bags.
Here's another view of the silkscreened bags.
Also, here you can see examples of the bags with embroidery instead of silkscreening. Which do you like more?
Also, here you can see examples of the bags with embroidery instead of silkscreening. Which do you like more?

One thing we should note is that we can't fully give feedback on these until we receive them in-person but we can already tell from the photos that the print or embroidery overlaps a bit with the drawstring stitching. We'll certainly be working with our manufacturer to address this as it could be done in a cleaner way.

Next, let's take a look at the new resin samples. While we don't have a picture of the painted samples, we do have an image from the factory of the new sculpts, which look much much better:

The first player token is much smoother, the donut, pie, milk and croissant all look on-point. We haven't seen the soy bean and the strong coffee still needs some work, but we are very happy!
The first player token is much smoother, the donut, pie, milk and croissant all look on-point. We haven't seen the soy bean and the strong coffee still needs some work, but we are very happy!

These should be available at Essen SPIEL if shipping treats us well. And, from what we hear, they could be painted by then too.

Oh, and while our favorite little buddy won’t be making it en-mass to the fair she’ll be turning up in small numbers at least! We've been told by our manufacturer that we can expect a couple of pre-production plushie samples at our booth. Let's take a look at how she's turning out:

Here she is! Cubee in the flesh! It's been hard to get her face right but we think we're finally there. :)
Here she is! Cubee in the flesh! It's been hard to get her face right but we think we're finally there. :)
We're quite pleased about the profile too, which has been challenging to get right, especially the snout!
We're quite pleased about the profile too, which has been challenging to get right, especially the snout!
The back has been quite easy and we are excited to receive the newest sample that has wire in the tail to see how it works.
The back has been quite easy and we are excited to receive the newest sample that has wire in the tail to see how it works.
Finally, we've added in some velcro to the apron so it can be removable. Cubee doesn't have to go to work and be a bearista everyday! ;)
Finally, we've added in some velcro to the apron so it can be removable. Cubee doesn't have to go to work and be a bearista everyday! ;)

Speaking of Essen, are you going to SPIEL? We’d love to see you there! Please come catch us at one of our booths:

  • Hall 4, Booth 4F107 = current board game releases (Seize the Bean and free coffee!)
  • Hall 4, Booth 4F115 = future board game releases
  • Hall 6, Booth 6L101 = RPG releases

And if you want to grab any of our games, don’t forget to head over to our pre-order page where we’ve got a few titles up: http://spiel18.qualitybeast.com

Click the image to jump over to our Essen SPIEL18 pick up pre-order form!
Click the image to jump over to our Essen SPIEL18 pick up pre-order form!

That’s it for our mid-month update. We know we’ve said monthly updates for now but we were just too excited to wait! See you next month and thank you, as always, for the support and trust!

Comments

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    1. Mark L on

      Playmats looks great! Having a hard time choosing...the white look seems to allow the coffee stains to stand out more, which is something I like. The wood look has more colour and pop...I think I may have to purchase both...

      The stitching is also definitely the way to go as I agree that it will probably last longer than silk screened.

      I love that we have so many choices/selections to make

    2. Missing avatar

      Harold Tessmann III
      Superbacker
      on

      I had a more detailed comment half-written, then Kickstarter’s garbage Web design ate it. So here’s the short version:

      I chose the wood grain tablecloth because the three card areas (center, top, and right) are clearly marked in different colors. The white tablecloth, with white in both top and right areas, looks wrong to my eye. It might look better with one of those areas colored differently—or it may just be me.

    3. Filipa Tato
      Superbacker
      on

      I always love your updates! Can't wait for this game!
      Embroidery bags are so much better than the silkscreened, in my honest opinion :)

    4. Mohammed Al-Mohanna on

      Embroidery looks way better and can withstand bending the bags better in the long run. For the Cubee cookies in the top corner, you can add small details to make them looks cookies like the color or even better a cookie jar or a bitten/dunked in milk one.

    5. Missing avatar

      Danimal13
      Superbacker
      on

      embroidery is better on the bags in the long term i think. i have screen printed ones that cracked and flaked after a dozen plays and embroider ones that frayed slightly but still very good years in.
      Linen hybrid material mat - any games out there with that type now that we can go gawk at? i 'm sure its good but i want to justify the expense (12euro is a lot for us canadians after conversion and such)
      happy with the resin samples and after playing 51st state with the nice bits, i think i need to have these for my games. What is their in game function again? still the same as before?

    6. dilkROM Collaborator
      Superbacker
      on

      @Jill Wong TheMotleyGeek: Do you think it would help if there were some crumbs drawn around the Cubee cookies in the top corner? Ore and I were quite interested in such a detail but Mario ran out of time. Perhaps our graphic designer can update the image before we go to print the play mats. This detail might help reduce the clash you've spoken about...

    7. Quality Beast Creator
      Superbacker
      on

      @Jill Wong TheMotleyGeek: Thanks for all your input, it's really helpful to hear! We have made a final decision that for both mats they will be what is called "linen canvas". It's a fantastic material that works great for this purpose. The time it would take us now to begin doing neoprene samples and the price difference (and ensuing customer support communication) all deter us from going down the neoprene path. That, and we are also very convinced of the current choice of fabric. We've said from the beginning that this is the plan but we had neoprene as a back up if the fabric version slipped too much or was otherwise hard to play with. We are happy to report in our various test games this has not been the case.

      Regarding the corners, we're waiting to get the samples in but our experience with the "tablecloth" version was that the sharp, square corners felt awkward so we wanted to see what it would be like with rounded corners. We'll know more once we get the samples and we'll pay close attention to what you're advising! :)

      Haha, it's a bit amusing to find out that the weirdest part is the corner image. You are right, we did want to include some QB branding of some kind but we didn't want to do it if it wasn't in the theme of the game. So we decided to take the "Cubee Kekse" Pantry Upgrade card art (which is cookies shaped like Cubee) and put it on the play mat. These are cookies you get with your coffee, basically. This is not all, but Ore, our 11th hour developer on Seize the Bean, is working closely with Dylan on something a bit special as a way to say thank you to all of our backers for waiting patiently during our delays. It involves the cookies so it was important to include them on the play mat. In short (and Dylan can explain more later): that part of the mat is also functional. ;)

      Please keep the feedback coming, it's incredibly helpful for us!

    8. Quality Beast Creator
      Superbacker
      on

      @Andrea Gregori: The pledge manager is scheduled to be closed November 1st but we are discussing as a team if we'll leave it open an extra month or so. The main reason would be that we are still trying to provide more local pick-up options since we are not even close to the amount of global coverage we had hoped to cover.

      If things change regarding the close date we'll send out an update announcing it!

    9. Quality Beast Creator
      Superbacker
      on

      @Ben Anderson: Great to know that you like the player boards! We did our best to give them a lot of life and variation without distracting from the main functional aspects of the board itself. Mario killed it, and while you may not know those cafés he really captured their true look as well.

    10. Quality Beast Creator
      Superbacker
      on

      @METADNA: Hahaha, super happy to hear this. :)

    11. dilkROM Collaborator
      Superbacker
      on

      @Olivier Peter & Gonetotheedge: Let me answer these resource and player bag questions and comments because I've been designing them myself. The first trick is that if you make the bag for beans too high, you can no longer comfortably scoop from it. So, first, you want it made in a way where the beans go pretty close to the top. Secondly, because a lot of testing was in bowls or sphere-shaped vessels, it means that as you move to a cylinder (like these bags) you actually "lose" more beans to the bottom edges / corners. To compensate you simply need to slice the bag height down. I have some photos somewhere (I'll try to dig them up for a production diary update perhaps) but I definitely went through a manual process of making paper prototypes of the resource bags by hand to figure out the perfect height, width, etc. Though they may look different than you imagine, you can trust me that I've been designing these to be perfect for use in the game. The same goes with the bags for milk and sugar; they are identical but *even smaller* in height, and this is simply because the amount of milk and sugar you get / need won't go as high as the beans, typically.

      Finally, for the player bags, things get really funny. These are super short. The reason is that it's incredibly hard to fill them in Seize the Bean and more importantly than everything staying in the bag is the physical comfort of reaching in to grab things. Remember the beans are relatively small so you don't want a deep bag to get them from, you actually want more of a shallow bowl. Also, from my side, if a player is doing so well that their resources are overflowing, I find that to potentially be a very fun detail. ;)

      Although I mocked these up and tested everything when writing the spec sheets, I of course need to receive the samples and test them with the team to be sure of how well they are working (especially how well they stand when empty and filled and also testing the drawstring functionality). We will surely keep you posted if there need to be any further changes!

      Hopefully this answers your questions on the bag topic?

    12. Quality Beast Creator
      Superbacker
      on

      @Nikie Keijsers & Jess Turner & Andrew HotnSour Hall: Yup, we're in the same boat, we like the embroidery a lot. However, as noted in the update, we'll wait until we receive the samples for a physical inspection before deciding to go one way or the other. :)

    13. Steven on

      Can we get a Cubee with the kickstarted games? :D i love it .. and its a nice present as well

    14. Jess Turner
      Superbacker
      on

      I definitely prefer the embroidery!

    15. Andrew HotnSour Hall
      Superbacker
      on

      Personally, I'm always a fan of embroidery, makes it feel higher quality I guess.

    16. Joe Daley on

      Great update! Glad to know the timeline is still on schedule. Mario, good luck with your bionic eye surgery! Re: the resource bags I'm leaning towards embroidered.

      One question about the playmats: are the coffee beans, milk, etc... intended to be put on the playmat covering the associated artwork? The art looks great - I'd hate to cover it, but at the same time, isn't the purpose of the playmat to hold all the shared components/resources? Can you post a picture of a playmat all loaded up with cards, resources, etc... once the samples arrive so we can see how you envisioned it? That'd be very helpful. Thanks!

    17. Chris Evans on

      How do we access backer kit now?

    18. Jill Wong TheMotleyGeek
      Superbacker
      on

      Will the tablecloth version come with straight corners, or curved corners as in the photo? The curved corners look really messy, I’d definitely prefer straight. I thought the wood version was going to be neoprene? I still feel the way to go was a linen tablecloth version, neoprene wood version. Also, the weirdest part of the mats is the 2 cubee heads in the top right corner. I get that you’re trying to brand it, but it clashes with the great art scene you’ve set.

      As for the bags, definitely embroidered.

    19. Andrea Gregori on

      Can you recall me when the PM will close? Thanks!

    20. Gonetotheedge
      Superbacker
      on

      embroidery looks better. the bags don't look very deep. Maybe it is just the picture.

    21. Missing avatar

      Ben Anderson on

      I LOVE the unique player board art!!!

    22. METADNA
      Superbacker
      on

      Every time I read your update I feel like I'm in a candy store... uh I mean coffee store ^^)

    23. Olivier Peter on

      Thanks for the updates. I must say that I find the bag a little bit weird and small. Really hoping that every ressource will fit in it ;)
      I will be waiting a picture with the ressource in it :D
      But everything looks really good ;)

    24. Missing avatar

      Nikie Keijsers on

      It all looks so good! Good to read you're onto that embroidery on the sacks, that was the only thing that was bigging me (too).

      A very good job on getting the art all done! Hopefully the rest of the ride will go as prosperous as this the last month. :)