In the indie game scene, you can't afford to spend much time looking to the past. It's a little bit like a racing game: the more time you spend looking... Read more
A New Beginning
Hello, esteemed backers--it's Rutskarn here. You may know me as "the guy who wrote Unrest," or "the guy who writes these updates," or "the first man to cross the... Read more
Physical Backer Stuff is Ready!
If you're one of the lucky few who ordered an actual, concrete, physical object (posters, boxed copies) good news! We've got those things. Here's a few pictures of actual printed... Read more
Unrest: Honest Postmortem of a Kickstarter Success
Preface: Hey backers, remember when we promised we would write a complete breakdown of our development process once Unrest was released? Well, here it is now - thanks a lot... Read more
How to Redeem Humble Keys for Unrest:
In three simple steps:
1.) Follow this link.
2.) Enter in the e-mail address you used for our survey.
3.) Open the link in the e-mail you receive.
...and Bob's... Read more
Launch Party Begins!
A bit belated--internet troubles for the team! But we're rolling NOW!
Launch Party Times
Time to don your sequin-spangled Chablis-spattered party sweats, party people, because Unrest launches tomorrow and we are going to party like it is 2012. And by that, I mean we're... Read more
Poster #3, The Fidelity Gradient, DRM-free build status
Today, we show you the third and final poster which will ship to our Kickstarter physical backers. I think you’ll like how it turned out:
The poster was... Read more
How I made graphics for Unrest (and your Steam keys are availabile now)
First, a message from our artist:
I’m Mikk, the artist of Unrest. I’ll be telling you about how I drew Unrest.
We started work on the new set of art... Read more
Arvind vs. Education: How Unrest Was Made, Part 1 (Arvind)
To tell you how I made the game engine I've used to ship games on Windows, OS X and Linux, I first have to tell you about the Indian education... Read more
Unrest Demo is out (10 days earlier than expected)
You know that feeling when you suddenly see a huge spike in website traffic?
When you look at the source to see that Rock Paper Shotgun wrote about... Read more
Actual Penultimate Stream Approaching!
If you want to catch the second-to-last stream before our July launch party, head on over to this address by 3PM GMT. That's about twenty minutes from when this update... Read more
Character Trailer + Release Date is now 23 July, 2014
This is a frustrating post to write, because I've got some crappy news (for everyone, the team included) and because of certain agreements I can't get at the... Read more
Unrest is on Steam! and other announcements
Let's get this one out of the way first: when Arvind shared his cunning scheme of launching on June 13th ("Nobody else is releasing that day!"), he was informed by... Read more
Stream at 3:00 PM GMT (around 3 minutes from post)
Stream is up real soon
Click the link we've hidden here
To save syllables
(As a heads up, this is the penultimate stream before the online launch party. Last... Read more
No Rest for Unrest; Launch is June 13!
We've got an exciting couple of months ahead of us. "Exciting." I mean this in the same sense that the last few months of any game project are "exciting." We've... Read more
Stream in Ten Minutes!
Guess what--there's an Unrest stream scheduled [today/some quantity of days in the past]! You should [check it out/continue normally with your day because Livestream's archiving leaves something to be... Read more
Of Cons and Combats
The team's back from EGX Rezzed! Special shout-out to backers who managed to make it out to the show and play the game hands-on. Even not having made it out... Read more
EGX, Evolution of a Level
EGX Rezzed is happening in less than a week, and we’re gonna be there! Well, I say “we.” I actually mean the rest of the team—such people who already live... Read more
Time for the Stream!
We are/were streaming here. Ask questions, check out our progress, let Arvind try to sell you a t-shirt.
Teaser Trailer, Ch3 Nearly Done, Stream, EGX Rezzed
No big updates--Chapter 3's almost finished, everything else continues pretty much according to plan. But we do have a new teaser trailer showing off some of our environments and interface... Read more
Big Ol' Chapters 1+2 Stream Now!
Alright, people, gather 'round--we've got pretty well complete Chapters 1 and 2, ready for your observance! All our previous streams were very bits and pieces; this one's more like a... Read more
Stream, Interview, M-m-merchandise
The game train rattles along, folks–chapters one and two are both ready for showcasing in this upcoming stream. You can all tune in Sunday, 3:00 PM GMT, at www.livestream.com/chocolatehammer, for... Read more
Of Chapter Completions and Conspiracy
Describing how close a game project is to completion when it’s at any non-extreme stage is a bit tricky. But since using words to explain things to customers is literally... Read more
Come in and check out our build!
This has been an experiment in minimalist marketing. To give feedback, please paint a color or simple glyph expressing your mood and a... Read more
Best Wishes from Pyrodactyl
Sometimes, in this fast-paced hard-living dog-eat-other-dog-eating-a-dog world of cyberpunk decadence, it's all too easy to lose track of what's really important. Of what really matters. You may have heard people... Read more
Special Update: Rutskarn GMs Unrest, Live!
Adam "Rutskarn" DeCamp isn't just Unrest's lead writer, he's the team's resident tabletop gamer. Meddlesome plot contrivances can sometimes fly when they're experienced by gamers six months and five... Read more
If you're lucky enough to be reading this around 3PM GMT on December 8th, 2013, you can check out our live developer stream! Therefore, you probably should.
NGDC, REZ, Stream, and Storytime with Arvind! (Mostly that last one)
It’s been a terribly busy month for the team, and we’re chock-a-bursting with updates and content to deliver to you.
Firstly, and most excitingly, we’ve procured a booth at EGX... Read more
We're streaming footage of the game's slums [right now/a variable amount of time in the past], so hop on in to watch the footage and [ask us questions/wish you'd been... Read more
Progress on all fronts
We’re going to do the usual update stuff in another paragraph or so – talk about what we’re doing, show you pretty screenshots, give the date and url of the... Read more
We'll be streaming live, in-game footage of Unrest in just a minute. Feel free to drop in, ask us questions, and take an exclusive first look at Bhimra's slums!
As... Read more
The Budget/Some Questions
Rutskarn here, blowing up your collective inboxes with a fistful of fresh game updates. In a few paragraphs we’re going to start begging your feedback on a few points, but... Read more
Stream is Live!
If you're reading this, and you're not unfortunate enough to be conspicuously in the future, then we should be streaming! Pop in to see the fruits of our hard work.... Read more
The Games Train Just Keeps Tootin' Along
I literally have no idea when Arvind sleeps.
That’s not comedy, that’s a true fact that I find genuinely unnerving. At some long-forgotten point in this project there would be... Read more
Just a heads-up, backerpersons: if you'd like to watch a Livestream of our build, chat with the developers, or make fun of Arvind's hairstyle, hop into our channel now.
See... Read more
Claiming your digital Unrest rewards
You can now reclaim your rewards by clicking on this link:
If you submitted your survey before August 14th, the email will be the one you entered... Read more
Unrest Monthly Update #2 - Sweet Sounding Surprise
We’re almost done with the first chapter of the game (four left now). Let’s go over what we’ve done this month:
We can load and show small interior... Read more
Backer Update Livestream, Now Online!
Head on over right now to the backer Livestream, found here!
(I promise that's not a .gif of Nicolas Cage hatching a brood of crab spiders like a mother hen.... Read more
Pyrodactyl Status Update, July 2013
It has now been approximately one month since your generosity meant Rutskarn suddenly had a lot of money in his Del Taco budget. I have a lot of... Read more
What's Up With Unrest, Part 1
Guten Tag, everyone--it's Adam "Rutskarn" DeCamp, the lead writer, scenario designer, update wrangler, stagecoach guard, and elephant tamer for the RPG Unrest. It's been a very productive, extremely busy... Read more
This is just a quick update to let you know what the team is working on at the moment:
User Interface (Arvind & Mikk)
The art we had... Read more
Farm Preview; Paypal Total Update
While I'm experiencing Kickstarter withdrawal symptoms, the team is working hard and we have almost finished the first art pass on the Bhimra countryside. This means that most... Read more
The Road to Come (ie, the last update for a bit)
You ever notice how every Kickstarter, no matter how deliriously successful or dismally botched, ends with the responsible parties calling it a “hell of a ride”? Well, that’s not just... Read more
Triumphant Thirty-Five Thousand and FINAL HOURS STREAM
If my prose seems more clipped than usual, dear readers, it's because I'm saving all my jazz and lemonade for the six-hour livestream to come more or less directly after... Read more
Stream is live on...livestream
We're streaming the final 24 hours.
Join us here: http://www.livestream.com/chocolatehammer
Thrashin' Thirty Thou, Stream Details, Bonus Journal Update
Good news and bad news, Unrestidents. The good news is that our funding just flew through the air like a throw harpoon and landed, like a thrown harpoon into an... Read more
Streaming the final 24 hours, and the Krautfunding show!
We'll be doing a bunch of fun stuff for the final 24 hours of the Unrest Kickstarter. There will be live Q&A with the developers, streaming video, a... Read more
The New Art Style - in video form
With the power of technology, the people of Pyrodactyl were able to unite and produce a sequence of moving images captured directly from our game. It might sound unbelievable at... Read more
Bonus Journal Update
Diary of a Bhimra Spy, Part 14
Someone dug a spear into my chest. I don't know if I'm going to die or not. I don't even know where I... Read more
The new art style screenshot
We are hard at work, preparing a section of the game so that we can show you the new art style in motion. However, the first assets are... Read more
Even More Tiers/Bonus Journal Update
For the final push, we've slotted in another set of insert-yourself-as-an-NPC Legend-tier options at the $49 level. Plenty of NPCs to go around, after all, now that the city is... Read more
New Tiers/Bonus Journal Update
By popular request, we've gone ahead and added another tier of "Legend" pledge levels. For $45, you can get a character based on you added to the game and your... Read more
Tales of Unrest, Part 11
The Forgotten Rule
Vijay did not rush the necessary preparations. He turned his social calls into subtle missions; a few jokes here to tell his friends from his enemies, a... Read more
Tales of Unrest, Part 10
Vijay's wife cooked dinner in the other room; his children played outside under the watchful eyes of the servants. His collection of notes, maps, and reference works lay... Read more
Twist-Dancin' Twenty-Five Thousand!
Congratulations, people, you've just bought yourselves an extra snakewoman-based chapter. We've already crafted up a fat stack of concept drafts, and once an outline gets the rubber stamp and glittery... Read more
Art and Music!
Escaped Arvind clone #248 here. I've ran through deserts, swamps, treadmills, and urban jungles before finally finding a cyber cafe and bringing you this awesome poster image:
I've... Read more
Tales of Unrest, Part 9
Blood in the Fields
Vijay, the royal adviser, loved Bhimra more than life itself--and he was losing it. Vijay knew too much history to discredit the power of an angry... Read more
Twizzling Twenty-One Thousand! (New Screenshot/Stretch Goals)
"Oh, hey," I mentioned to Arvind, "We hit twenty-one thousand."
"Hm," he replied.
Recent events, which are so straightforward there's little need to recount them, had transformed our lead developer... Read more
Tales of Unrest, Part 8
(For a bonus Tales of Unrest, and exciting new announcements regarding our stretch goals, tune in tomorrow!)
The Last Days of the Royals
For the first time in their lives,... Read more
Tales of Unrest, Part 7
The Defiant Priestess
The charismatic Ranveer had elevated Bali above all the other deities, but in the quieter halls of the palace, there was room for more diversity of worship.... Read more
Art Style Update: Delicious New Teaser Image
Gentle readers, I’m going to be brief, because you didn’t give us $10,000 because you wanted to hear me talk about how cool our game is going to look. That’s... Read more
Tales of Unrest, Part 6
The Leech Men
The slums were a city apart, without the capital or the goodwill to mingle with Bhimra proper. The slums had their own rattling, rotting markets, their own... Read more
You may recall, if you've been following these updates religiously, that our erstwhile lead developer was exploring opportunities in the field of unnatural godhead. The good news is that as... Read more
Major update: Physical goods, new tiers added!
If you've been reading the comments, you'll know I often lamented the fact that physical DVDs were just too darned expensive to produce. I had tried contacting pretty... Read more
Special Bonus Journal Update
(the image version of this post, as it will appear in the final novella, is here.)
Diary of a Bhimra Spy, Part 6
I went through fifteen sheets writing my... Read more
New stretch goals, and I thank you once more!
You've been pretty amazing. In less than a week, we have made five(!) times of our initial goal! I cannot thank you enough for the faith and trust... Read more
Fizzin' Fifteen Thousand!
Exciting news! Arvind’s killed three of the interns and disappeared. Or I think they’re dead, anyway—they’re on the ground, and they’re not whining for me to sign their timesheets, so... Read more
Tales of Unrest, Part 5
The latest in our Tales of Unrest series, exploring the events that led to Bhimra's current state of near-chaos.
Prelude to Disaster
It because clear that whatever deal Ranveer... Read more
Gentle readers, I believe the final form of the excitement-mutating developer Arvind is nigh upon us. Ever since he began emitting hype radiation at around $10,000 we’ve evacuated his chamber.... Read more
ArvTech Update v1
I'm one of the Arvind clones that somehow managed to escape from the dastardly prison Rutskarn keeps us in. I don't think anyone has followed me yet, so... Read more
A sincere thank you message
First of all, thank you for your immense support - I cannot say this enough, but this means the world to me. Secondly, with the 10k goal, we... Read more
Neat Nine-Thousand: More Items Unlocked!
As those of you who've been following these updates may recall, our dear developer, Arvind, has been put into a fugue semi-conscious state of jazzed delirium by the unexpected success... Read more
Tales of Unrest, Part 4
This is the latest entry in a series of setting-establishing fiction pieces. You don't need to have read any of the previous ones to jump in at this point, but... Read more
Sizzlin' Seven-Thousand: New Stretch Goal Unlocked!
Science rolls on, faithful readers: as of this writing, Arvind's writhing, pinwheeling body has gone into a sort of hype-coma that I believe, alone among the staff, is the gateway... Read more
You are awesome! More stretch goals!
Did I tell you just how great you are? Because you are pretty great. I'm over the moon at this show of support, and I think at this rate I'll... Read more
Paypal option added!
Arvind here. Like Rutskarn has been telling you, I have been absolutely overwhelmed by the support. I cannot say thank you enough, and I'd like to announce that... Read more
More stretch goals!
In a futile attempt to keep pace with how great each and every one of you are, we've added more stretch goals. In the time we spent making the image,... Read more
Frightful Four Thousand: New Goal Board Unlocked!
So in a matter of about a day, you've managed to blow the back end off our modest little chalkboard of stretch goals. Yes, the problem currently faced by our... Read more
Thrizzling Three-Five-Zero-Zero: First Stretch Goal is Unlocked!
Hey, everyone, this is lead writer Rutskarn, and I'm wearing Arvind's internet-skin like a business suit to let all of you beautiful people know that we've hit our first stretch... Read more
Thanks a lot! We are very grateful and humbled.
I'm Arvind, the lead and programmer for the game. It has been an immense response, you funded us within the first 24 hours. I'm very thankful to you,... Read more
13.37% (a bit more, actually) in the first 12 hours!
First of all: Thanks a lot, the team really appreciates the support. We're preparing a more comprehensive update of what we're doing, but while that happens, here's a portrait... Read more