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If Mario met Gradius, in beautiful Pac Land, while Strider grabbed a jetpack and explored throughout the stars. All of this at once. Read more

72
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$7,023
pledged of $20,000 goal
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Funding Unsuccessful

This project's funding goal was not reached on September 13, 2013.

If Mario met Gradius, in beautiful Pac Land, while Strider grabbed a jetpack and explored throughout the stars. All of this at once.

Puuba
Project by

Puuba

First created  |  17 backed

See full bio Contact me

About this project

If this drive succeeds, every backer gets a free DRM-free demo of our favorite levels so far.

Fun and excitement!

Take five classic genres which we at Puuba love.

  • The Platformer
  • The Shoot Em Up
  • The Hack And Slash
  • Evasive Aerial Exploration
  • Top Down Maze Game

Now, smash them together, without breaks, into one single realm.

Concursion blends all of these games (and a few more) into a seamless gameplay challenge for both PC and Mac.

  • Roughly fifty levels
  • Seven bosses
  • A cutscene-driven epic story

Imagine bright blue skies, and puffy white clouds. Sprint across platforms, jump over gaps, and bounce off of a dragonling, into… outer space?
There’s no floor to land upon. But, space has no gravity. So, fly, shooting bullets at hoards of enemy ships, exploding them, to reach… feudal Japan?
Not missing a beat, you pull out your sword, and dispatch evil Samurai to avenge your village. Then strap on your jetpack, fly into a maze, and collect all the dots you can hold.

In Concursion, any given level can be composed of more than one game. While the hero morphs to suit his environment, so do enemies. All without a break in play.

What happens if a spaceship flies, over your head, into a cloud of Platformer space? He plummets as a dragonling, and you better watch your head.

If that Dragonling takes a running leap and falls into a foggy, hand-painted Japanese shrine? He might become a Samurai, charging, polearm in hand.

So, what happens if these rift points between the worlds move? What if they actually chase you, forcing you, against will, across worlds? What if some of your foes have ways to cross worlds exactly as they are?

Wow. On starting this, we knew we'd need a lot of different art. It turns out that a lot is, for us, an understatement.

Five discrete original worlds – and their backgrounds, and monsters, and friends –all demanding five different feels. Not to mention secret worlds you'll find along the way.

  • Rescue – A classic cartoon world. Rolling hills and flower beds. Flat colors. Lush cartoonish art.
  • Slash at Night – Beautiful watercolor backgrounds in feudal Japan. Hand drawn characters, and a painted feel.
  • Albedo – The depths of space. Most realistic of our worlds. Rich textures, and glowing planets.
  • Jetpack Miner – 16 Bit styley! Blocky trees, craggy meteors, and pixelated doom.
  • Mini-Tors! – 8 Bit havoc. High speed maze navigation with a variety of creatures and traps.

Five whole soundtracks, measure-for-measure the same, and cross blended across these worlds.

The closer you are to Rescue, the cartoonier it sounds. Jump and drop into Albedo, and electronica takes over. Thrust and fly through Jetpack as an ethereal style plays, and sprint through arcade/retro chiptune Mini-Tors!

A Forty-Five song sound track, most performed in five discrete styles, by an Emmy nominated composer.

We are lucky people. It’s good to have good friends…

Risks and challenges

Honestly, our biggest hurdle, right now, is time. It keeps slipping into the future, and it's always on my mind.
This project is going to happen. I've quit my job to do it, and not getting paid's no fun.
Or, actually, it's been really fun. But, not so lucrative.

This additional money will help bridge the gap between today and release, and let us reach the level of quality that we know that we can. It will let us root out any hard to find bugs, extend our cutscenes, and grab those last bits of art to add the extra creatures we have planned.

Learn about accountability on Kickstarter

FAQ

  • Right now, we plan to come out simultaneously for both PC and Mac.
    We're giant console gamers too, though. So... if interest is enough once the game comes out, we'd love to port to the major consoles. PSN, XBone, etc.
    First, we just need to see if people care. :)

    Last updated:

Rewards

  1. Select this reward

    Pledge $1 or more
    About $1.00 USD

    3 backers

    A permanent place in our hearts and minds. Thank you for sweet online love.
    An e-card this Christmas.

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    Pledge $8 or more
    About $8 USD

    1 backer

    Your very own sticker page, full of Concursion characters.

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    Ships to: Only United States
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    Pledge $10 or more
    About $10 USD

    1 backer

    Character buttons!
    A handful of buttons with our hero's face and his friends.

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    Pledge $13 or more
    About $13 USD

    0 backers

    Three MP3 songs from the soundtrack, free, before the game is released. This game has a Killer soundtrack. But, puh-leeze don't die.

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  5. Select this reward

    Pledge $15 or more
    About $15 USD

    25 backers

    THE GAME.
    You know, Concursion. The game that we're trying to make.
    When it comes out, you can have it. All its bits and bytes.
    (Digital Format TBD)

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  6. Select this reward

    Pledge $25 or more
    About $25 USD

    2 backers

    The KICKSTARTER EXCLUSIVE DIGITAL SOUNDTRACK. Outright. It's yours to love and have and hold.
    Do not microwave.
    (Does not include a copy of the game.)

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  7. Select this reward

    Pledge $40 or more
    About $40 USD

    6 backers Limited (44 left of 50)

    Danny will call you to say thank you.
    He will speak exclusively in robot voice, and expects you understand.

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  8. Select this reward

    Pledge $50 or more
    About $50 USD

    4 backers

    A Concursion T-shirt, designed by Danny. (Danny is not an arty guy...)

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  9. Select this reward

    Pledge $70 or more
    About $70 USD

    1 backer

    An early release DLC-free build of the first three acts. Play it to your heart's content, and then let us know what broke.
    Or... don't tell us. Wait for us to fail.

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  10. Select this reward

    Pledge $80 or more
    About $80 USD

    10 backers Limited (190 left of 200)

    One copy of the PHYSICAL COLLECTOR'S EDITION, containing: A physical disc, schmancy box art, and assorted doodads and swag.

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    Ships to: Anywhere in the world
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  11. Select this reward

    Pledge $100 or more
    About $100 USD

    4 backers

    Early access to developer diary and progress videos on our YouTube site.

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  12. Select this reward

    Pledge $200 or more
    About $200 USD

    7 backers Limited (33 left of 40)

    Your name in the credits. Forever. For any version ever through time.

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  13. Select this reward

    Pledge $300 or more
    About $300 USD

    1 backer Limited (4 left of 5)

    David will write you a fabulous song.
    Danny will sing it, the best he knows how, and you can have whatever comes out.

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  14. Select this reward

    Pledge $350 or more
    About $350 USD

    1 backer Limited (29 left of 30)

    Each of: KICKSTARTER EXCLUSIVE DIGITAL SOUNDTRACK, the PHYSICAL COLLECTOR'S EDITION, and a T-shirt. Plus, your NAME IN THE CREDITS. Forever.
    The mashup of choices to fusion.... mash... up.

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  15. Select this reward

    Pledge $1,000 or more
    About $1,000 USD

    0 backers Limited (5 left of 5)

    We'll build your name (or choice of words) into a secret level, in the retail release, just for you.
    Do the platforms spell your dog's first name?
    Does the lava spell your favorite food?

    Everyone gets the level, but only you will have the unlock code. We won't share it. But, you can, if you want!

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Funding period

- (30 days)