Shadow Strike: Ninja Combat Game (Canceled)
Shadow Strike: Ninja Combat Game (Canceled)
Will you survive to be the last ninja? In this insane combat board game, KO your friends with swords, shuriken, poison darts and more!
Will you survive to be the last ninja? In this insane combat board game, KO your friends with swords, shuriken, poison darts and more! Read more
About this project
Shadow Strike: Ninja Combat Game is a tactical board game of ninja tomfoolery for 2-6 players. Each player takes control of a team of ninjas, moving them around the board in order to knock out enemy ninjas. If only your ninjas are left on the board, you claim the land for your own and win the game!
1. Easy to Learn, Tough to Master: Shadow Strike is easy to pick up and play, even for younger audiences. Be wary though, there are many levels of the ninja way you must master! You will constantly discover new and devious ways to smash your opponents!
2. High Replay Value: There are many weapons and tactics available in the game. You will never run out of mean strategies! Each game is a different game. There is even an advanced game mode, which ups the ante on the chaos!
3. Hilarious: The art is light-hearted, cute, and feeds very well into the humor. Few things are more satisfying than slapping an opponent with a nasty combination of Action Cards! You’ll laugh… even when bad things happen to you!
"...The thing that I like the best is how well thought out this game is. I normally don't bring this up as I would expect this from a major board game publisher. Here, Pure Fun Games is small group of guys. The art is outstanding, especially on the action cards. Being able to choose the path your ninjas take is a major plus with the items they will carry and how they will take on their opponents..." -The Dice Have It
Play Tester Feedback:
“Lots of action” –Mike B.
“Aggressive strike tactics” –Antonio A.
“I liked buying things, the movement, the resource management…” –anonymous
“Fast gameplay and easy base mechanics but still very fun in execution” –Rob A.
“Very engaging and entertaining. Can’t wait for it” Rebecca W.
“Great comeback mechanic, art, theme, tone, screw you mechanics” –Curt C.
“I really loved it. This game could really take off” –Cynthia B.
“This is a pretty sweet game. Tell me when it comes out so I can get one” –Jon H.
Fun, fast, easy to learn game with two levels of play (beginner and advanced)...Very interested in the final product. -Niko J
Thank you backers! This project will take a little over 20K to build and get to shipping hubs in the US, EU & Canada. We’ve already had the game 99% illustrated and designed, and have built near-perfect prototypes for almost 5K out of pocket. It will be at least 7K to ship the games out to all of you individually, and about $2500 in Kickstarter fees and payment processing fees. We can’t do this alone! Every bit of support is appreciated and will be used to make this game come to life!
Pure Fun Games is an innovative game-development company, which constantly delves into new concepts for board games. Originally founded by Johannes E. Benjamin III and James W. Muckell in December of 2010, the Company registered as an LLC in February of 2012. Josh Buel joined Pure Fun Games in October of 2014 to complete the epic board game "Shadow Strike", and work as part of our 3 man team going forward. Our purpose is to provide wholesome and challenging entertainment. We encourage light-hearted games with social value. With Pure Fun Games at work, it can only mean that something insanely fun is in the offing!
Miguel Ángel Pérez López: Artwork
Daniel Michael Smith: Project Videos
Risks and challenges
We at Pure Fun Games accept nothing less than creating quality games, and great experiences for you. We are committed to producing and delivering your games in a timely manner. We’ve done much research and nurtured many contacts in order to reduce any potential delays.
Our plan includes manufacturing through Panda GM, a very well known and trustworthy business partner. We know their turnaround times, and have factored in everything from Chinese Holidays, to international freight forwarding times.
Fulfillment will be outsourced to the pros (we’ve been communicating with companies both foreign and domestic). This will assure that shipping is done with maximum accountability, and efficiency. Rewards headed for the EU ship from within the EU. This will help you avoid many customs and tax woes. For the U.S. and Canada, shipping will also come from within the same country.
Our game mechanics are complete. Component quality upgrades, and minor art/layout adjustments will be made to reward you backers. This means zero delays due to play-testing or last second rule adjustments.
We will be diligent to answer questions and keep you updated throughout the process!
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- (31 days)