As expected, we've gotten a lot of questions with our big announcement, so we'll try to clarify what we're thinking. We got a lot of comments along the lines of "I want to be in the game, but I don't have $5,000." The more we thought about it, the more it felt right to just open the floodgates. Our fans have been a big part of this dream, let's let them share in it!
The trick is, however, how do we manage the workload here? We're always going to be a small crew, we will never have the time/money to build custom characters for everyone ourselves. So what we've committed to is building the Create-a-Wrestler tool early in the process, stuff it with as many moves/body parts/accessories as possible, and let you guys have at it.
When you have something you dig, you can give it to us to ship in the game. If it won't get us sued and if it plays by the rules, it ships.
At the lowest level, you have to use what we provide – but we plan on offering a good selection. We're wrestling gamers, we know what *has* to be in there, and we'll be asking for input along the way too. At $75 and above, you get access to the texture files – meaning if you want a custom mask/tights/face, you can do it.
As far as custom moves/taunts/animations, stuff that isn't in the CAW tool – that stuff gets really expensive, and we just won't be able to provide that at the lowest tiers. Just to be clear: you'll always be able to add whoever you want in the game, just like any other wrestling game – it just can't SHIP with the game, if you catch our drift.
Donations at the higher tiers – $150 and above – we have a little more flexibility with custom animation requests. We're still working the math there, and when we have an official policy, we'll post it.