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High-octane carnage for 1-4 players featuring customizable motorguns, gas-guzzling knight armor, generated levels and randomized loot!
High-octane run-n-gun carnage for 1-4 players. Featuring knights in gas-guzzling armor, motorized weaponry in huge random generated maps. Are you up to the challenge?
High-octane run-n-gun carnage for 1-4 players. Featuring knights in gas-guzzling armor, motorized weaponry in huge random generated maps. Are you up to the challenge?
1,190 backers pledged $52,931 to help bring this project to life.

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    1. Missing avatar

      Mark Bauermeister on

      Any other "Patron of War"/"Duke of Diesel" backer missing items from their order? I received the bag but only half the actual goodies that were advertised (I'm missing the CE game, the soundtrack, making-of and the black goop).

    2. Missing avatar

      Bora on

      Sorry, posted my comment in wrong project!

    3. Missing avatar

      Bora on

      Don't sugar coat a botched beta date... anyhow - I doubt anyone minds if you communicate the delays, but please don't let this become a Duke Nukem style development...

    4. Volker Schröder on

      Hello! I paid the additional 7$ for an PS4 or Xbox One version, but never received an mail or anything about the release or which version i would like to have. Can you send me a Xbox One code, please. Thank you!

    5. Stefan Doerr on

      Now that the game is officially out can you name a date when I recieve the digital Diesel Knight model for 3D printing? I've chosen the "FULL-FORCE FIRETEAM" perk and recieved so far the digital art book and the original score.

    6. Michael Zimmer on

      "Dieselstörmers no more." ... don't use such scary headlines O.o

    7. Cybe Wolf on

      When the PS4 game will be ready ?

    8. Jarrah on

      I played the game for the first time on the weekend, 2 player, 1 pc, using xbox controllers.

      It didn't feel anywhere near as smooth as Giana Sisters. There were sewer holes in the ground that enemies jumped up through, but we couldn't go down through because they had concrete floors? The random level design for us meant we got stuck 2 screens in against a tower we couldn't get past. It wasn't clear which roofs we could jump up through, and which we couldn't.

      As player 2 I kept being respawned when my wife ran off screen or fell off a building. It'd be nice if the screen split in those situations, and rejoined when players came back together, like in the recent Lego games.

      Overall it wasn't much fun and we quit after about 10 min. Hope the final version is better suited to coop.

    9. Maalak on

      Already with a big discount for 4,75 € while the game isn't launched in final version yet.
      Very good deal for those who will get the game for this price, althought it's not particularly pleasant to see it for the original kickstarter backers (but after all, the aim of the KS project was to help the game to be made, not to get a big discount on the game, so it's ok).

    10. Missing avatar

      schmarky on

      And what about the potentially DRM free version?

    11. Holger Saß on

      What about the Mac version? When will it release?

    12. Joshua Speer on

      Has anyone else noticed the game running slower since the Firestorm update? Or is it just me?

    13. Black Forest Games 3-time creator on

      Hi Jedit, please contact, Thanks!

      Mark, this is a Windows version.

    14. Jedit on

      Don't worry, Mark, that's further than I've got on a Windows machine. Everything has been checked, nothing works.

    15. Missing avatar

      Mark Bauermeister on

      Did anyone out there manage to get this working on Mac OS or GNU/Linux? Using Wineskin, the first splash screen is as far as I could get. I'm a Mac/Linux dev by trade, so naturally I have no use for a Windows machine.

    16. Black Forest Games 3-time creator on

      Hi Alexander, please check your e-mail account or directly your messages in your Kickstarter account, the key was sent on 15th of July. Have some fun with DS!

    17. Missing avatar

      Alexander Groth on

      HI, i got no key for early access on steam :( Why? I should get one.

    18. Black Forest Games 3-time creator on

      The Early Access Keys are also for the final game, so they stay valid including all player stats

    19. Stefan Doerr on

      I have a question about the four keys you guys sent me. Are these keys just for the Early Access and will I get new four keys for the final game or are these four keys also for the final game?
      The reason why I'm asking is, maybe on of my friends I'll gift one of the Early Access keys doesn't like the game that much and then I could send at least the final version of the game to someone who likes the game more.

    20. Jay Shah on

      The game will unlock in approximately 16 hours. Nervous? This is exciting! :-P
      I hope Ravensdale is ready for us all. Watch out for Floris833 huh? haha >_<

    21. Black Forest Games 3-time creator on

      Steam says release time: 1 p.m. PSD, that's 10 p.m. CEST. The last time I've been that nervous must have been...hmm, I think it was last Sunday ;)

      cu in Ravensdale tomorrow night, watch out for Floris833!



    22. Jay Shah on

      Available: July 17th, 2014 @ Steam. When it unlocks I look forward to it. o_O

    23. Jay Shah on

      Thanks for the steam key! We will have to wait 1 day and 17 hours before DIESELSTÖRMERS is unlocked. waiting waiting waiting. Woooo! Alright!

    24. Sven Person on

      Sorry my mistake, just read it will be avaible on the 17th. thx for the key anyhow, only backed for the final version but received a alpha key thats nice.

    25. Sven Person on

      i have the key but steam says that the game is still locked.

    26. Black Forest Games 3-time creator on

      We have a small delay, so keys will be sent out today!

    27. BigFatObeliX on

      On July 7 2014, you said in an update: This week, ETA Wednesday, we will send out your Early Access keys.

      Never got mine. Have you sent them out, or not?

    28. Black Forest Games 3-time creator on

      Just to clarify, 17th is Early Access release. This is not the finished game but an early version. Via Steam's 'Early Access' you can experience the development of the game and even involve yourself with giving feedback, expressing your ideas and wishes. The final game release is planned for Q2 2015 together with the PS4 and XboxOne version, maybe already a WiiU version too.


      OS: Windows Vista
      Processor: 2 GHz Dual Core CPU
      Memory: 2 GB RAM
      Graphics: Nvidia GeForce GTX 260, AMD Radeon HD 4850 or higher
      DirectX: Version 10
      Hard Drive: 3 GB available space
      Additional Notes: Windows-compatible keyboard, mouse

      OS: Windows 7 / Windows 8
      Processor: 2.5 GHz Quad Core CPU
      Memory: 3 GB RAM
      Graphics: Nvidia GeForce 500, AMD Radeon HD 5000 or higher
      DirectX: Version 10
      Hard Drive: 3 GB available space
      Additional Notes: Windows-compatible keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)



      PS: 8 days to go

    29. Joshua Speer on

      Not to sound like a broken record, but is there still a chance of console release? If so, approx when would that happen? After the launch on the 17th? If later, what sort of specs will my computer require to run such a cool game?

    30. Black Forest Games 3-time creator on

      We will take care of some stuff, including Giana art books shipping, after the crazyness of the the Early Access launch.

    31. Missing avatar

      Ketwurst on

      I'm looking forward to the Early Access. :)
      Little Question: What about the Giana SIsters art books? When will they be delivered?

    32. Kabraxis on

      Whoops, my payment is still not done. Should hopefully be underway now. Stupid CC. D:

    33. Black Forest Games 3-time creator on

      You are dömn right Andrew:

    34. Andrei Ivanov on

      It may look like I sitting here refreshing page, but I'm not! It's just a coincidence.
      Aaanyway, is it seems like it's time to join Dieseltrormers Steam Community for everyone involved?
      P.S. Hope you all had nice weekend and celebration :3

    35. Black Forest Games 3-time creator on

      Hello out there! Hope you don't feel too empty after the thrill has gone. Today we will release a short update about next steps for backers and next steps for Dieselstörmers.

      The Paypal solution we are discussing currently. Frankly, it is mainly a question of ressources, who in our team would be available to take care of implementing it and a small backend to manage different payments for different rewards. A second option would be just starting a indiegogo-campaign for this. We are just wondering, how people would feel about that.

      One thing is sure, we will keep you updated about everything that is going ön!

    36. CharlesAngi on

      Congratulations for the 50K, BFG! I'm so looking forward to playing this game on steam :)

    37. Jay Shah on

      Funded! This project was successfully funded 1 day ago.
      Make DIESELSTÖRMERS GREAT! Keep us and Andrew updated! :-)

    38. Missing avatar

      LastGunman on

      You can't edit the pledge now it has ended, can you? I'd like to have PS4 and Wii U too.

    39. Michael Kupfer on

      @Fred Schuit: for pledging for PS4 or WiiU you should edit your pledge and add 7 USD as I did. My level is 25 USD, I added to 32

    40. Andrei Ivanov on

      Ah, what a nice morning to see s... Oh, no updates, ok.

    41. Andy Linea of Sin - DOoD on

      I'm really glad this got funded!

    42. Missing avatar

      Fred Schuit

      Congratz on being funded! One question: I missed the opportunity to pledge extra for the PS4 and WII U version. Do you have PayPal? How to add extra to still get this game on the consoles?

    43. Nian on

      Fingers crossed they decide to let us upgrade our pledges and allow new pledges. More money for BFG the better.

    44. Dablue

      Congrats on being funded!.. damn i missed the löve train!

    45. Bandrik on

      Awwwwwwwwww yeahhhhhhhhhhhhhhh!!! Congrats guys. Really pulled it off in the last few hours. Looking forward to the upcoming fun times ahead. =3

    46. Dablue

      Congrats on the funding status folks! Ze germans are coming once again!

    47. Joshua Speer on

      Here's a potentially silly question for BFG. Can / will you open up Paypal to potentially reach some stretch goals? Other projects I have backed did that, and it worked out pretty well in some cases. Either way I'm happy this got funded :D

    48. Jay Shah on

      LÖL Daniel. You are the truelly awesome backer here. Some of us do care :-D
      I look forward to the Early Access release live show party! Keep us all posted
      and updated about progress for DIESELSTÖRMERS! Glad to back this! :) :) :)
      WTG Backers, Adrian + BFG! $_$ Awesomesauce indeed! Woot! Badabooom!

    49. Missing avatar

      Daniel Westfall on

      Probably no one cares, but I'm gonna finish it anyway. My final graph of the Kickstarter over it's last 22 hours~ish. Times are in EDT. So much data I had to split into 3 pics. xD Bit of a mess but it'll have to do. Can't wait to see what comes next. :)

    50. Andrei Ivanov on

      Just do not forget to inform us about literally EVERYTHING that happens with development process.

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