The Home Stretch
Good day, Heroes!
Lately we've seen some apprehension from a few of you, but let us reassure you, Hex Heroes has been moving faster toward release this year than ever... Read more
Happy New Year, Heroes!
A couple updates back, we talked about the rough road to figuring out just how to handle combat in Hex Heroes.
Since then, we’ve been plugging... Read more
Can Hex Heroes make the Switch?
Did you see the big reveal?!
We’ve had this update ready to discuss Hex Heroes’ place on the NX (Now the Switch) for a while now, and while we... Read more
It’s been quite a while, but we’re excited to share our breakthrough on combat!
But first, we're announcing Prismatic's return to GaymerX this weekend! We're proud to continue... Read more
Hammerin’ Away at the Wii U
Hey hey, Heroes! We're back to fill you in on our progress since the Game Developers Conference. The last time we updated you we set our plans to banging out... Read more
GDC 2016 Recap!
Good News, Everyone!
We’ve got some really great news to share with you all so let’s hop to it!
We had a really great showing at GX3 in December, where lots of people... Read more
We’re back from GX3 and it was a blast!
First, thanks to your Twitter votes, we placed third in the Intel competition and won a Dell Venue tablet! It also... Read more
Live from GX3 - We need your vote!
It's day two at GX3 and Hex Heroes is making a big splash! We'll push a larger update about our experience when we return, but first we wanted to ask... Read more
New Trailer, New Enemies, New Features!
Let’s not waste any time with pleasantries and instead dig right into this update!
Though delayed, we’ve come quite a way since our prototype’s debut. We figured it was time... Read more
Progress Update #16 - Big GUI Breakdown
User interface (or UI) is incredibly important to any game. Too obtrusive and it ruins the experience, too cryptic and it’s hard to understand. Most games' information comes... Read more
Progress Update #15 - Combat Refined
Hey there Heroes!
After considering all of the feedback we've received, we spent the last month refining combat and are excited to share how it works. Enemies now... Read more
Progress Update #14 - We’re back from GDC!
Chris here, reporting on our week at GDC. As always, industry events are invaluable to developers. We hope you enjoy this peek into GDC week. Warning: incoming walls of text!... Read more
Progress Update #13 - Pre-GDC Madness
Hello all! We’ve got lots of great stuff to cover so let’s dive right in.
As we near GDC, we felt it was time for a bit of a... Read more
Progress Update #12 - GDC, HO!
Greetings once more, Heroes!
The Game Developers Conference is right around the corner, March 2 - 7, and we’re busting our butts to get the game up to snuff. At... Read more
Happy Holidays, Let's Catch Up!
Happy Holidays, Heroes!
As we’re sure you’ve noticed, it’s been a long time since we last published an update.
Hitting a snag
Over the last month and a half, there’s... Read more
Progress Update #10 - Early Beta Info
Happy Halloween, Heroes!
The Prismatic team has just completed another major milestone for Hex Heroes. We submitted our latest build to the Independent Games Festival (IGF). In this update we'll... Read more
Progress Update #9 - Special Abilities!
Hey Heroes, it's been a while so let's catch up!
This past month we've put a lot of effort into fleshing out four of the classes: Worker, Knight, Mage, and... Read more
Progress Update #8 - MUSIC FROM GRANT and lots more!
We’re super excited to share with you the theme music for Hex Heroes! We've been working with Grant Kirkhope since the Kickstarter to set the tone of the game.... Read more
Progress Update #7 - Programmer’s Corner, Rogue preview, & BONUS
Let’s kick off this update with a little behind the scenes blurb from our programmer:
Hello from the programming team! My name is Brendan and I’m pretty sure... Read more
Progress Update #6
Hey there, Heroes!
The classes are making great progress - have a spin! (Left click drag to rotate, right click drag to pan, scroll wheel to zoom).... Read more
Progress Update #5
This update is coming at you a little earlier than usual, with Mario out of town for the weekend and Chris in San Fran. Here’s a little peek into... Read more
Progress Update #4.5 & Let's Play Shovel Knight!
Hey there, Heroes,
First off, we know we promised a sneak peek at our animation stuff, but we’ve got so much to report, we didn’t want to bloat any one... Read more
Progress Update #4
Greetings Heroes! We’re kicking off our biweekly update with a hearty congratulations.
Our good friends at Yacht Club Games have released their highly anticipated Shovel Knight! If you’ve... Read more
IndieCade Submission & Progress Update #3
Hex Heroes has been submitted to its first competition! With less than 2 months of total work, we're not expecting much fanfare, but we hope the judges will get the... Read more
*eShop Regions Needed*, Shirt Winner, Progress Update #2
Surveys and eShop Region
Don't forget to fill out the Hex Heroes Kickstarter survey if you haven't already. If you have requested a Wii U eShop code for Hex Heroes,... Read more
Progress Update #1 and Shirt Designs
This is our first formal progress update! It’s been about two weeks since we’ve rolled up our sleeves and jumped in to development. We’re super excited to announce... Read more
Heart Forth, Alicia Update
Do you want to get involved?
We at Prismatic are all about keeping our backers involved. After all, you're the reason Hex Heroes is becoming a reality. Although we will... Read more
Surveys and Subreddits
We’re rolling up our sleeves and diving right into things on Monday. Every 2 weeks, we’ll send out an update letting you know how it’s all going. You... Read more
Party Time and PayPal!
We did it. We made our goal and then some, and it was all thanks to you. Here’s some of our favorite quotes from press over this last month.
“Hex... Read more
We Made It! Thanks to You!
What a wild wide, and it's not even over yet! We've hit our $80,000 goal and we're still climbing toward those stretch goals. First up is the $90k Local Vs.... Read more
DKC 2 Livestream in a just a few minutes!
Greetings Heroes new and old!
The DKC2 Livestream
Join Mario for his Donkey Kong Country 2: Diddy's Kong Quest stream at http://www.twitch.tv/wrackune/
"Ha, I get it! Diddy's KongQuest.... Conquest!"... Read more
We’ve just broken 70k with well over 1,700 of you hexcellent heroes! Our goal is so close we can almost taste it! Gear up for a big, late-night update because here... Read more
B-K-$ Livestream! Please Read!
This has got to be one of the most heart-pounding last 48 hours in Kickstarter campaign history! We can do this!
First, we’d like to take a second... Read more
A New Challenge Approaches!
You've all been so generous, challenging each other to pledge more. It's time for us to join in.
Banjo-Kazooie Dollar Challenge
We're announcing a new challenge. Mark your... Read more
AMA Recap and New Special Rewards!
We learned a lot about Grant from the AMA. He was quite popular and so many people had great things to say. Here are some of our favorite questions from... Read more
AMA with Grant Kirkhope
The Reddit Ask Me Anything with Grant Kirkhope, our composer, begins in one hour. Here's the link to the thread. You're free to start asking questions now and he'll jump... Read more
A Heartfelt Update!
Cameo Appearance, Alicia
We at Prismatic love our share of Metroidvania games, and a new challenger has appeared to grab your attention. Heart Forth, Alicia just launched their Kickstarter days... Read more
Reminders and Rewards
A big thank you to all the backers that have increased their pledges. Our comments section is buzzing with great challenges and talk of nostalgia. Jump on board if you... Read more
Livestream and AMA - You Don't Wanna Miss 'em!
First of all, holy crap you guys - we hit our Thunderclap goal in less than 9 hours! In just a few minutes at 5pm EST, Thunderclap will blast out... Read more
Get the Word Out! Plus, About Those Class Choices...
Howdy Heroes, we’re approaching our final week and as such, we’re making big social media pushes, so let’s start there first.
Thunderclap is a neat way to spread the... Read more
Class Results and a Call to Action!
Welcome, Heroes, new and old! Let’s get this update started :D
Class Voting Results
The envelope please... your results are in and it was a close one. Thank you to... Read more
Classes, Cameos, and Carousels
Thanks to you, we’re over 1,000 backers strong and over 40% of the way there! We couldn’t have gotten this far without all of you, and we want... Read more
Update! Update! Read All About it!
The results of the first round of voting are in! The top 6 classes you chose will join 2 more classes we picked from backer suggestions to form... Read more
OUR GRUMPIEST ANNOUNCEMENT YET
Hola, Heroes! (pronounced ‘Eroes for continuity)
We have bignews for the day - it's time for a cameo... no, wait... this time it's different. We're honoring our favorite video... Read more
A Peek into Development
Greetings Heroes! Today, we’re going to give a little insight into the development world. It might help if you imagine Neil Degrasse Tyson’s voice reading all this to you. :)... Read more
Sunday SUNDAY Sunday!
Before we get to the big news today - we wanted to welcome our newest backers. Thank you all, both new and old for supporting our vision.... Read more
Saturday Update Jubilee Part II: Let’s Get Viral… ew...
Want to get more rewards for free? We’ve come up with a genius way to go viral with Hex Heroes that we’re sure you’ll love. Every 5 people you get... Read more
Saturday Update Jubilee Part I: Of Sandboxr and Steam
Last Saturday we had a bonanza. This Saturday, a jubilee!
First, a Quick Reminder
Don't forget the Art Contest is running. There are some great prizes up for grabs. We'd... Read more
Kick Back with a Cameo
Yesterday’s update was a hefty one - that’s why we’re taking it easy today and announcing a cameo ;D
Class Voting and Stretch Goal Order Revealed
First off, our little community isn’t so little anymore. There’s over 500 of us! We’re so thankful for all you backers - it’s because of you that we’ve now reached... Read more
Wherefore Art Thou PC Port?
Don't forget, today is the last day to vote on the stretch goals. If you're a backer, click the link below to check out our previous update with instructions... Read more
Sigh... No cameos today :(
April fools! It’s cameo time again! :D
(Sorry, heroes, we’ll never betray your trust again)
Who said we only subscribe to Nintendo? We’re serious PC gamers too, and boy, we... Read more
Contest and Cameo Craziness!
First, thank you backers! Because of you, we've raised over 10k! Woo!The cameo train keeps rollin’! This time, Subject W from Paradise Lost is gearing up for adventure!
From... Read more
Stretch Goal Rollout
Howdy Heroes! Last night, we all sat down and put our noggins together to come up with the first three stretch goals. Unlike other campaigns, the order of these stretch... Read more
Saturday Update Bonanza Part II: DYKG & AMA FTW OMG BBQ
Aaaaaand we’re back!
We promised a surprise in Part I and here it is - Did You Know Gaming (DYKG), a site that posts video game trivia, has just posted... Read more
Saturday Update Bonanza Part I: Shovel Knight!
Greetings Heroes! We’re kicking off Hex Heroes’ first weekend with a two part update!
Yacht Club Games’ Kickstarter debut made a big splash with Shovel Knight, hitting all their stretch... Read more
Reddit AMA (Ask Me Anything) and a Teaser...
Want to ask us about Hex Heroes? Get the scoop on our development process? Learn about our past projects? Our favorite Disney movie? We're hosting an AMA on Reddit so... Read more
It’s update time! Once again, we want to extend a hearty thank you to all our backers, old and new. Our fan base is growing and we couldn’t be happier!... Read more
First Cameos Revealed!
First of all, we’re so incredibly grateful for all you early backers! You all know Hex Heroes is a must have on Wii U and because of you, we’re closer... Read more