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Code Hero: a game that teaches you how to make games! Your Code Ray shoots Javascript in Unity 3D. Hack the planet: Become a code hero!
Code Hero: a game that teaches you how to make games! Your Code Ray shoots Javascript in Unity 3D. Hack the planet: Become a code hero!
7,459 backers pledged $170,954 to help bring this project to life.

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    1. Missing avatar

      Kathy Perry 2 days ago

      hell I never even got the game and people are talking about updates?

    2. Missing avatar

      jack on April 25

      Alex's final comment about maintaining a regular update schedule and posting more information later in the month from 2 years ago still makes me laugh every time I read it.

    3. Missing avatar

      njt on April 24

      Woah, 2 years since the update on the Updates page and 4 years since the expected delivery. I wouldn't be surprised if those that wanted to learn to code through this game already know how to code now :p. That said, there are some new updates on the site (a week or so ago). Would be nice to get a playable version sometime soon *wink wink*

    4. Missing avatar

      Pete Edge on April 4
      Back up with an update March 24th

    5. cheddar262 on March 7

      Their website is down for me at the moment (March 7, 2016).

    6. Missing avatar

      ementalo on March 1

      OK so they update the website with news etc, but still have not sent out any comms to us, the people who funded it.

    7. Dustin Deckard on February 1

      I agree with Pegasus - please continue to use the report function. It probably won't have any results, since it hasn't for the last several YEARS, but it doesn't cost anything to keep complaining. Some of us have been demanding refunds for years already. Alex has chosen to simply ignore and abandon the 7,459 backers that gave him all his startup money (that he blew) and only post updates on

    8. PegasusOrgans-AGL 589 on January 30

      Hey everyone, I know its unlikely, but please keep reporting this project to Kickstarter (at the bottom of the campaign page) for "post-funding issues". If any project needs to be dealt with by the KS staff, it is this one. It is, very obviously, an abandoned project... and Peake HAS money to spend on OTHER projects, so he can start paying us back, if he was even remotely decent.

    9. Tomimt on January 19

      I don't think open sourcing is really an issues, as Unity is free to use for anyone. So while we wouldn't be able to see the engine code itself, we'd at least see the assets and scripts done for the project.

      Though I'd guess most of the code done in this project is pre-Unity 5, so a lot of it would have to be redone in order to get it up to standards.

    10. Missing avatar

      Thomas on December 27

      @njt, one problem with open-sourcesing this is that they're using Unity. Which means that anything they open-source is still going to have to use Unity. So, you're not going to get a fully open-sourced version as Unity isn't.

      The most they could do is release any assets they created for the game and whatever scripts they created for the game. This has come up on other projects that were CTD and once a project chooses to use a non-open engine, it closes the door on providing an open-source copy as a contingency in case they run out of funds before completion.

    11. Missing avatar

      njt on December 17

      Indeed o.o. Can't wait until the new version is something we can test.

    12. KazuyaDarklight on November 22, 2015

      The new update does look decent. Fingers crossed I guess.

    13. Joshua Washburn on November 19, 2015

      They may actually be unable to for legal reasons, or if they did open source, they may have to omit code that they can't release for some sort of legal reason. (See Solaris->OpenSolaris) So there's cases where they might have their hands tied on that. Additionally, they are still trying to work on the project, and open sourcing it might affect their profitability once (if) it releases. Not to say there isn't a way to profit on open source (See Red Hat).

    14. Missing avatar

      njt on November 16, 2015

      o.o Was not expecting that. But why not open-source it? I mean, really? Is there any merit to having it closed off behind a "hiring" page? ._.

    15. Joshua Washburn on November 10, 2015 is up, and they posted something 4 days ago. They're apparently aiming right now to have 0.5 out by Dec 1

    16. Missing avatar

      perry on November 2, 2015

      So... Have I lost my money? My son has been waiting for this release for nearly 2 years now. Not even an update from the devs?

    17. Missing avatar

      jack on September 29, 2015

      Coming up on two years since the last time Alex posted but he still logs in to Kickstarter all the time.

    18. Deborah Schumacher on September 22, 2015

      Kickstarter doesn't care. They may reach out to Alex an encourage him to update us on his progress, but they can't hold him accountable.

    19. Tomimt on September 17, 2015

      Of course it has failed. I'm thinking more of pressurin Alex to give a full disclosure about it, as evidently we demanding it does nothing, but maybe KS could have some leverage over it.

      I would love to see a full, honest and brutal post mortem of this project, detailing what went wrong.

    20. Greg on September 11, 2015

      Eh, this Kickstarter's status isn't really unclear. It failed - badly. Alex was in way, way, waaaaayyy over his head, flailed, floundered, and drowned. Nothing's going to come of this.

    21. Tomimt on August 31, 2015

      Well, I don't know if it helps, but if every backer here could just report this project to KS in the grounds of that its status is unclear, maybe something will happen. The report button is on the campaign page at the bottom.

    22. Joe Cristina on August 19, 2015

      So, I have been reading the most recent comments, which answered my question I was going to ask if this project got completed and sent the code out to the backers... Looks like it hasn't and unknown if it will ever.

    23. Missing avatar

      George on August 14, 2015

      Why would you use Macs...

    24. Deborah Schumacher on August 5, 2015

      I am filling out an official complaint against Alex. If you are in Washington, I suggest you do too.

    25. Dustin Deckard on July 27, 2015

      Hey, PC Gamer featured Code Hero in their list of top Kickstarter successes and failures. I bet you'll never guess which category it's under!

    26. Missing avatar

      Thomas on June 10, 2015

      I've long since written this project off. I only came in here today because I was taking stock of how my various projects have gone. Some of them have failed, but are still working to get something to the backers even if it's not much.

    27. Dustin Deckard on May 16, 2015 is down, and because Alex has given us a million reasons to distrust him and zero reasons to trust him, my first thought is that one of the other backers, maybe directly through the site, was making some noise about the project so he threw up an update. Every time I've checked the site in the last year+ it's been down anyways. Still waiting for my $300 refund that was promised.

    28. Missing avatar

      mrmonkeypbbt on May 15, 2015

      Greg, I've seen the phrase "Coming Soon" in regards to updates/announcements one to many times on this project to get my hopes up :)

    29. SparroHawc on April 23, 2015

      Holy cow, you're right, Greg! It seems Alex is still trying to get things going!

      I still don't think the likelihood of a final product is very high, but at least it looks like it's greater than zero.

    30. Greg on April 22, 2015

      Well this is interesting. I went poking around Alex's profile and found the primerlabs page, which, for some surprising reason, has an update dated today - 4/22/15. The gist is that they redeveloped Code Hero for Unity 5 and revamped the shirt design (and maybe more - I'm having issues figuring figuring out just how recent some of the news actually is...).

      There's apparently a "full announcement" coming soon.

    31. Missing avatar

      jack on April 3, 2015

      Happy one year anniversary of the last update in which the "project coordinator" quit after like 2 months, it was revealed that no one had ever tested the game on Windows because the team only had Macs and Alex promised that next update would be coming later in the month. Lol.

    32. Missing avatar

      Maxedaddy on March 30, 2015

      I can't believe this guy got away with 170 grand!!!

    33. Missing avatar

      gamesBacker on March 28, 2015

      To people who say "you're just pledging" and all that, that's fine if you want the whole model implode, which perhaps has already happened, but do people think you'll still see those $800 pledges? For some reason most people that feel it's no strings attached money seem to be the under $100 dollar backers for some reason. I can't quite explain that odd coincidence.

      What are people paying kickstarter that ridiculous 30% or whatever it is if they have no responsibility to do anything? They will lose a lot of money if people stop trusting them. I don't understand why they can't have simple progress tiers or something before they get ALL the money. Then maybe people wouldn't lose their whole pledges. Especially the $500+ "donations".

    34. Matthew Hudson on March 17, 2015

      Well this KS campaign was my introduction to KS - thankfully, everything else I've funded has actually come to fruition. One day, this may actually happen... but I'm not holding out much hope

    35. PegasusOrgans-AGL 589 on March 15, 2015

      It is the only way for him to save what is left of his reputation, OR actually finish some form of Code Hero... but from the cone of silence he's erected, none of those seem likely.

    36. Missing avatar

      jack on March 13, 2015

      I'm guessing the code is probably too embarrassing to open source it.

    37. Kareem Matariyeh on March 13, 2015

      At this point waiting so long, it would be best to just open up the project and put it on github.

    38. Missing avatar

      Dean Shorter on February 27, 2015

      wow 3 years already!

    39. PegasusOrgans-AGL 589 on February 25, 2015

      He still openly shows off Code Hero on profiles as if its an accomplishment and not something he hides from regularly. He's also "the new Steve Jobs" according to his friends. :)…

    40. PegasusOrgans-AGL 589 on February 24, 2015

      I blame the Open Alternative School that he attended. It created within him the idea that there are no rules or deadlines, a very dangerous idea when working under constraints such as time and money.

    41. Missing avatar

      jack on February 23, 2015

      Happy 3 year anniversary of the funding of this project, everyone.

    42. Missing avatar

      njt on February 9, 2015

      The Ruby book found in the recent humble bundle is actually very much like a game while you learn.
      Ruby wizardry.

      Would make for a good setting to actually start a game on learning how to code :)

      Just putting that out there. Also the last volunteer also stated it'd be best to just remake it.

      So food for thought.

    43. Missing avatar

      Ryan on January 6, 2015

      I don't think we will ever hear anything from him because he knows he cannot finish it. So even though he did not set out to spend all the money and screw everyone, if he came out and said it was over I bet more people would seek to sue him or something like that. Either way I look at it as a minor investment for me and it did not pan out. Wish it had and I do feel bad for the people who invested serious money. Still going to keep checking the page every few months though lol.

    44. Bryan Szatapski on December 30, 2014

      How to raise 170k USD and do absolutely nothing with it. Not even a fucking T-shirt. I understand that sometimes stuff doesn't go as planned, and that's why many people aren't angry about the 2 year+ delay. However cutting off all contact, pocketing the money and ignoring everybody just makes you look far more like a thief than a developer. How do you even sleep at night...

    45. Shaun Hansel on December 9, 2014

      A few clarifications re: my comment below.

      That the game will never emerge is speculation based on the state of the game and the team the last time I worked on it. The goal at that time was to clean up the code.

      That was actually only about 6 months ago, not a year. Had a kid around then so my sense of time is off. Possible Alex didn't contact me because he knew this.

      For all I know Alex has a team of people bringing the game to market in two weeks. I have no idea.

    46. Shaun Hansel on December 9, 2014

      A few things everyone should know:
      1. This game will never release. Last I saw the code, maybe a year ago, which is also probably close to the last time the code was touched, there was mostly infrastructure, almost no gameplay to speak of. I was the last volunteer to stop working. Alex works a regular job, or did at the time. This game would need at least a couple full time coders working another 6 months to a year to finish it, not to mention level designers, artists, etc.

      2. You will almost certainly never get a refund. Sure you could sue, but unless you can turn blood into gold, there's probably nothing to take.

      3. Some of you are asking that the project be open sourced. I agree, but to be honest, you would be better off starting from scratch, than to use the existing code. It's an absolute mess.

      4. Alex didn't take the money and run. Alex had every intention of finishing this project. It was just too big, with several technology constraints (obsession with Unity 3D). The reboot with several industry coders was probably what killed the budget (there probably wasn't an actual budget.) The project wasn't mismanaged, it was essentially unmanaged. I know it works for Valve, but Valve has money to pay employees, so work gets done. HL3.

      I haven't heard from Alex since the last update went out on here so I'm not sure of his current location or status.

      I might have the beta somewhere, if so I'll upload and link, or you can message me, if you care to play what exists.

      If anyone is interested in trying to recreate the original alpha release syle code hero, with a simple code gun, pre Kickstarter style, I've got an original script and storyboards for some portions; ideas Alex had rejected. Happy to be involved.

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