Thank you for being a loyal backer and follower of Shroud of the Avatar. Release 44 access for all Early Access backers begins this Thursday, July 27, at 10:30 AM US Central Daylight Time (15:30 UTC).
Forsaken Virtues Story Complete: We have now completed the Path of the Oracle with the introduction of the Destiny Pool, Confluence Chamber, and the final audience with the Oracle. This means that players can now play through the entire Episode 1 story from beginning to end including all three paths of virtue: Truth, Love, and Courage. In Release 45 we will add the Outskirts scene for the Path of Courage (Highvale Outskirts), some additional side quests along the Truth and Courage paths, some visual polish, and of course general bug fixes. That is when we will also provide the story reset token so that players can start the story over while preserving their character.
Dread Artifacts and the Shroud of the Avatar (SPOILERS): As players complete all four paths, they will gain possession of four powerful artifacts. These include the Shroud of the Avatar as well as the three Dread Artifacts: the Bone Steel Crown, the Heart of Sorrows, and the Scepter of Dread. The Dread Artifacts each grant a unique and powerful spell that allows the Avatar to wield great power but over time will require great sacrifices (see details below). The Shroud of the Avatar will visually display the Avatar’s current state of virtue but rumors abound that the Shroud conveys other powers as well…
New Scenes & Scene Polish: A huge amount of work went into worldbuilding and scene polish this release. We rebuilt the final Colossus map, Grannus Colossus. This, along with the Destiny Pool inside the Confluence Chamber, completes the Path of the Oracle. The Hallowed Plains was also rebuilt this release and features an ancient haunted battlefield that is being resettled by Kobolds. Three of the towns along the Path of Truth (Aerie, Jaanaford, and Vertas) were polished to better represent that path. Blood River Outskirts was also polished significantly. Additionally, guards in many scenes will now fine players who are caught stealing.
Rent: Property Owners can now add an additional “Tenant” permission for users of their lot. This permission can be added for any permission level from Guest through Co-Owner, and allows users to securely place items on a lot without fear of losing them. Items placed as a Tenant will be owned by that Tenant and only they may pick them back up off the lot. If a Tenant loses permission for any reason, or the lot contents are sent to the bank due to a house deed change, those items will go back to the Tenant’s bank. Additionally, we have added the ability for permissions to be set on individual doors so that renting can be done room per room (or the entire building).
I want to express a huge amount of gratitude to our Dev+ backers who tested all of the items below on the QA server and uncovered lots of bugs. They also provided editorial feedback on this post. They are a big reason that this post actually matches what is in the game and that it is easy to read.
While we are getting closer to launch, we are still in a constant state of change. We do not yet have all of the in-game systems needed to inform players about these changes, and to help them to explore new content and systems. This means we rely mostly on this message, and the linked Instructions and Known Issues to convey the current game state. Please also see the complete Instructions and Release Notes on the main website. We regularly have to answer questions or filter bug reports because some players elect not to read this valuable information.
By taking a few moments to read through this information, a great deal of our time and efforts can be redirected to focus on new “unanswered” questions and addressing critical issues impacting each release. We greatly appreciate you taking the time to review this post and for all the truly valuable feedback you continue to provide.
Also, remember that while we are providing new content with each release, our community is working overtime to make new events for you to enjoy. Be sure to check out a couple of the event calendars run by our community members.
Thank you again for your continued support. This is truly the most amazing community we have ever worked with, and we are proud to be on this journey with you!