Cooperative board game set in a nightmare-horror world. Fight for your life, scavenge, craft, and band together to survive. Read more
This project was successfully funded on January 7, 2013.
The First After-Delay-News Update!
Hello everyone! It's been over a month since our last update where we finally unveiled the material miniatures will be produced in and discussed our delay. For us it's been intense! Long 18-hour days, constant play testing groups, copy editing and pushing ourselves to further tweak and refine every aspect of the project.
Initially I had planned on keeping everyone up to date with smaller weekly updates, but there wasn't anything significant to share and I really don't want to spam peoples inboxes! This will shift in the upcoming months as milestones are reached and there's more to share. Things definitely aren't quite but we're working through a big stretch which will yield lots of news soon.
Pledge Manager Upgrade!
You can update your shipping address directly from the pledge manager now! Here is the direct link: https://kingdomdeath.com/address/address_change.php
We've had a pretty big change in the workflow. Originally, I was delivering files and resin masters to the factory and they were responsible for fully preparing the parts for plastic production. However, once production started and we spent countless hours going back and forth over details, we decided it would be best to make a major shift. The KDM project has now invested a significant chunk into a special software license so that I can personally review and tweak miniatures with the KD sculpting team before they are committed to production. The new workflow gives myself and our artists much greater quality control.
Here is an image showing some of the armor kit mastering, its a long detailed oriented process me and the KD team is now handling.
Then the talented engineers can focus on what they do best, which is preparing the figures for molding. This part of the process is very much like a puzzle, since with hard plastic molds there is no tolerance for undercuts at all. In some cases details need to be changed to meet the requirements of the draft angle and make production a reality.
Anna is gonna kill me If I keep upgrading designs… but so long as there is time I just can't help myself! You can see here the mood / trait cards are now much easier to identify.
Oh my! I don't think I've shown you guys what one of the hit location cards looks like!
Effects of the Delay!
Upgraded Tokens - Originally the positive and negative attribute tokens had a simple text design. Since there's time Lokman illustrated a unique piece of art that embodies each attribute! I don't wanna spoil them all, so here are a couple of em.
Monster Crests - Here are some of the other monster Crests that the delay allowed us to include!
Mask Miniatures for the Core Game - Hector has wrapped up all the masks and they will now be included in the core game as a big thanks to everyone. There will be one of each in the core set, not exactly sure which sprue they will end up on yet tho.
Lion Knight Expansion Upgrade - Just another little detail the delay has allowed us to include, The Lion Knight expansion will now include a male and female armor kit compatible head and corresponding holy mask gear card.
Core game rulebook upgrades - We've added a section to the rulebook that talks about KDM's unique game play concepts. I loved this section… so we went back in and added more art to it! We also fleshed out a few more things and are up to oh… 40ish story events? This means the rulebook is pushing around 140+ pages now!
Quick Playtest Highlights
- Survivor spends 13 survival points in a single turn, attempting to flurry the Butcher to death. On the very last attack, his axe breaks and the Butcher ends up wiping the party a few rounds later.
- A Lvl 2 lion seemed to have an affinity for pulling the legs off its victims! Two dismembered legs later, it faced down its final target, a dual katar wielding survivor that managed to hold out and bring it down to its last 2 wounds before dying heroically.
- A settlement reduced to a single person decided to play it out, luckily they drew "Stranger in the Dark", which increased their population by one! This boon however, was met with instant tragedy as one of the two survivors discovered that the lanterns could be used to produce heat and badly burned their body! Mistaken for a flesh monster, the survivor was banished… reducing the population to 1 again!
- Hunting party critically injures an antelope causing it to constantly vomit blood from its large under maw. The effect of this is actually good, it gives bonus insanity to every survivor it passes over (vomiting blood on them of course) and due to the way the AI cards landed, it ended up running over the group several times before they broke out of its combo! Now officially the insane-est party to date.
Worldwide Shipping Stuff
No update yet and there will not be a firm update until we know the exact dimensions and weight of every package. We do not and cannot be expected to control the policies of every unique region and we must meet certain legal requirements to protect ourselves. Once we have isolated the exact fulfillment procedure that we will be using, we will let everyone know. Until then, all I can do is assure you were are exploring every option that comes our way.
Finally, to answer a recurring question.
KDM hired a professional copy editor and no, she doesn't check these updates (she might die after reading one). She's busy checking hundreds and hundreds of cards.
... Gonna sneak in some extra content now!!!!!!!!!!
Aya Origin Comic!
Lokman and I are having a blast working on this!
This Armor Kit mastering image came in while I was writing the update. It shows one of the many methods we are using to check all the sockets with as much scrutiny as possible.
I think the Dragon King is the most asked about expansion. I do very much like him, but he is not my personal favorite. (I just don't understand why the Dung Beetle Knight isn't everyones favorite like mine! ) Anyway, his sculpt... honestly? I am just not fully satisfied with it. This Dragon has had quite the legacy and I will share the whole story once I do have a version I am totally in love with and feel GREAT committing the huge amount of resources such a large kit will require. But until then, until I have something I am totally proud of to share. He will remain out of the spotlight.
I actually had Danny Cruz do a little art pass and we are incorporating some of his vision into the new final. Which I will share when its ready.
I also got the resin Sunstalker Dancer!