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Cooperative board game set in a nightmare-horror world. Fight for your life, scavenge, craft, and band together to survive.
Cooperative board game set in a nightmare-horror world. Fight for your life, scavenge, craft, and band together to survive.
Cooperative board game set in a nightmare-horror world. Fight for your life, scavenge, craft, and band together to survive.
5,410 backers pledged $2,049,721 to help bring this project to life.

Slowing down for Quality


I am delaying the project.

This has been an incredibly hard decision to make. Sticking to the timeline and fulfilling the entire project on time was paramount. The backers (you guys!) would be thrilled and the final product would be just in time for new buyers during the holiday shopping season. And I think we all know, that is a big deal for the future of KD.

Kingdom Death fans have been supporting this project for a long time, we consistently sell out of our resin stock and not only did they push me with emails everyday to run a kickstarter… once it was live fans became backers and smashed thru every previous record. During the course of the kickstarter campaign we expanded the planned game from a single 12" x 12" box to a 12" x 24" box, 11 game expansions + over 21 single figures! That's HUGE!

I decided long ago to match fans enthusiasm by offering my absolute best. Today that same decision has led me here. To ensure that the entirety of the project is the absolute best I can offer, I must delay it. Additional time will be spent on play testing, expansions, and plastic production. This includes a return trip to China to oversee the final 2-3 weeks of production in person. 

If there is any one to blame for this delay, blame me and my absolute refusal to compromise the quality of Kingdom Death. A brand built entirely by fans and now thousands of backers. I have never before rushed anything to market or compromised the vision for this project.

This kickstarter has been an amazing opportunity for Kingdom Death and we will not squander it by simply rushing to the finish line. 

After touring and evaluating many options, a deal was struck with an incredibly talented factory and we decided that Kingdom Death deserved the best. Essentially, hard plastic kits on sprues, just like GW and many other companies. 

The factory is so impressed with Kingdom Death, they are treating it as a true portfolio piece. Not only has no expense been spared, including staffing up their team and buying a new half a million dollar machine to cut finer mold detail. Their commitment is the real deal, they are pushing themselves to their creative and technological limit to produce these minis and I would have it no other way. 

A part of this very time intensive process includes scanning every single precious hand-sculpted miniature and painstakingly re-touching them with digital tools to optimize each sculpt for plastic production.

Of course I have photos to share! But please keep in mind that they are not final and still open to more scrutiny and mastering.

Hard plastic costs considerably more than PVC, both in mold and unit cost. The core game has swelled in size so much that the retail value will rise quite a bit to reflect the value added. When the game is released it will be in the $150-$200 range. That is simply the reality of covering costs on the much larger deluxe box, nearly 700 game cards printed with premium materials, record sheets, game book, two game boards! ( the showdown & hunt board ), tokens, and the huge number of hard plastic miniatures on sprues inside the box.

Some of the larger monster, Lion God, Sunstalker and maybe the Gorm. Might still be best kept in PVC. A direct benefit of the delay is running even more tests to determine which material would best suit them. A hard plastic Sunstalker would be dozens and dozens of parts and spread across a stack of sprues! 

Art Upgrade
During the campaign, many backers requested that we come up with an icon for every monster to help further distinguish card types from each other. Instead of making just an icon, we went ahead and designed a full gorgeous crest for every single monster in the core game and every expansion monster. The crests will grace the back of the monsters unique decks and will also appear as an icon on the front of their cards. And yeah, I am totally making a t-shirt of the butcher crest. 

Story Events

The story event system and the new timeline have been so well received by play testers. We are refining it further and adding more. The originally planned 19 full page illustrations for the game book has blossomed to well over 30. ( maybe around 40?)  Many of the expansions are getting an art boost too. Details will come down the pipeline later. Here are some quick WIP shots ( these actually just came in 5 mins ago! ) of some of the additional illustrations going into the core game book :

Core Game Miniature Upgrade
Because of the delay, A few more things have been squeezed into the game. Hector Moran has treated us with a physical version of the masks from the mask maker shop. Originally we never planned on sculpting these, since they are neither weapons nor armor... but they were just so cool I couldn't resist! These large masks can be added to your survivor kits or used in hobby projects. I'll post the rest when they are finished up. 

Oh that reminds me, I don't think I've shown the artwork for the Mask Maker yet! Here it is below.  

How long is the delay?

Initially fulfillment was planned for Q4 2013, with operations beginning late November. Now we are looking at Q1 2014. I will have a firmer date once everything is loaded onto cargo boats and headed for our warehouse.

Poots' Crappy Painting!
Part of the process of quality checking the plastics… is actually taking a brush to an assembled kit! I want to ensure that the details are not too soft and get obscured by paint too easily. I am in no way a good or even great painter, but even I can tell the difference between a challenging detail and one that not polished enough on the manufacturing end. Faces need to be crisp and edges need to be sharp! Here is a photo of my WIP hard plastic dragon sacrifice that I have shared with the factory. Maybe when I finish It I'll share it with you guys again.

I appreciate everyone's tremendous support. I'm still very grateful for this incredible opportunity. It has been a little crazy at times and it certainly has had its challenges. Doing right by the brand and keeping the quality high is the right choice. By popular request, we will be updating more frequently with smaller updates so we can bring everyone along with us as we wrap up. 


Thank you, 
- Poots

drjasonfox, Michael, and 28 more people like this update.


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    1. Missing avatar

      Ben Bateman on October 19, 2013

      Kickstarter in general seems to encourage a bit of shall we say "optimism" in setting delivery dates. It seems quite rare to find a project that isn't 2-6 months over its initial stated timeline.

      Of course this project also became far bigger than its initial outline and likely also what the creators estimated it could become.

    2. Fontaine Christophe on October 15, 2013

      I'm sort of finding time long as well. I'm not criticizing you Adam, I understand you must have a lot of work to do to bring us your game by Q1 2014, but as others said, even a small update with some pictures would help smooth the wait.
      A long silence could only mean two things : either you are facing some very concerning problems and can't or don't want to tell us too quickly (be it about production, costs etc...), or you are preparing a big announcement that will make us cry tears of joy.

      I'd definitely prefer the latter, but if there was a problem, I'd rather be aware of it than being kept in the dark for too long.

      Anyway, what with that samourai guy's art? Is he creating water around him like trapping people around him in a (big) fish tank? I'm being quizzical about it and I'd like to know more...

      keep up the great work !

    3. Missing avatar

      Kelsey Miller on October 14, 2013

      Delay for quality is fine. But more updates. Even if they are short things describing play testing highlights and overall progress would be fine. Even an update with some insights to what started the whole project etc. Just more updates. :)

    4. Missing avatar

      Tomas on October 14, 2013

      Pledge manager would be great to access. also where can i update my address ive recently moved and don't want to miss out on my order

    5. Missing avatar

      Robert Alan Ellis on October 14, 2013

      I fully agree with the delay to get the quality you want but I was wondering how you are progressing, this update is from the 8 Sept and you said -
      "By popular request, we will be updating more frequently with smaller updates so we can bring everyone along with us as we wrap up"
      that as of today is 36 days ago and there has been no further updates.
      Please more updates - even to tell us thares nothing to tell us at the moment.

    6. Missing avatar

      Rinaldo Cristofori on October 11, 2013

      I'd like to access my pldege too...just to know what i pledged for... but I forgot the address of the pldege manager..any idea how I can check it out... BTW, congrats on your honesty. CMON guys on the other hand are really pissing people with season 2 of Zombicide and their updates, stuff being sold at events, translated products already available in France and Spain, and the backers have yet to receive something (apart from a small number of lucky guys).

    7. E. D. on October 9, 2013

      I support this! Quality is paramount.

      Also, is there a way to check what you pledged for? I have no recollection of how I divided my pledge among the options in the manager.

    8. Alice on September 29, 2013

      Is it too late to squeeze in a last minute plea to unlock the pledge manager? e.e'

    9. Voidwalker on September 27, 2013

      Also No one be surprised by last minute delays due to quality/printing/communication issue. It happens with all projects. It is hard to wait for this project though, it just looks so nice.

    10. Kingdom Death 4-time creator on September 24, 2013

      Thanks Kristian, we have been speaking with shipwire too! They have very high fees for large pick and pack orders ( a KD reward box has on the average 15+ items... ). So we are weighing various options.

    11. Kristian GS on September 23, 2013

      Hey Adam. I received an update from 'Capture Camera Clip v2' about international shipping. They are using a 3rd party service called Shipwire to set up warehouses outside the US so backers won't have to pay customs and duties fees (25% here in Denmark). Just something for you to consider :)

      And don't worry about delaying a bit for quality. This game deserves it!

    12. Kingdom Death 4-time creator on September 21, 2013

      @Ian Pytlarz, Q1 2014. The very second I have major milestones to share, I will do so. Sadly, a board game release of this size has many logistical considerations and It's impossible to be more specific until I am climbing over all the boxes in the warehouse we have been renting out for it.

    13. Ian Pytlarz on September 20, 2013

      Any detail on exactly what the new expected timing is?

    14. Pride365 on September 19, 2013

      @Jon Larsen You are wrong. I am happy with this announcement. I am happy b/c it means that KD will be the best game out there b/c time was taken for quality control.

    15. Missing avatar

      Jonny Wright on September 19, 2013

      @Jon Larsen - Possibly use card sleeves (with opaque backs) to create 'custom AI decks'. There was some talk of inquiring if cards would fit in standard sleeves sometime back, but I forget what - if any - conclusion was reached.

    16. Jon Larsen on September 18, 2013

      I like the card icon = matches monster idea. The only downside is that it limits the ease with which enterprising souls can create custom AI decks by mixing/matching several monsters. Not being part of a playtest group for this, I can't speculate on whether said mixing/matching would be an attratice concept to anyone.

      The icons are robust and gothic - they looks best large of course - and they're cool. Neat stuff.

    17. Jon Larsen on September 18, 2013

      @Vien - "delay for Quality Control." Well said - that's the only thing I'm trying to point out. Every time this get typed up by either Adam or one of the backers of this project, the delay is for "Quality".

      That's not the case, and you said it best. The delay here is for quality control - the outcome of the delay is the quality that was promised. That doesn't justify the delay, it explains it.

      The next update I'd like to see can be completely independant of timing--as I'm sure a delay can't make anyone HAPPY (although defending it as a way of defining in-group status seems to be able to) and would instead show success of endeavor. To the careful reader, this update states "the back-and-forth related to the quality control process is taking longer than expected, and we're still not to the point that I [Adam] am happy yet, but here's where we are and it's going to be awesome!". That's great--and it leaves the audience with two issues that both legitimately could cause nervousness--A) the project's behind and B) while there's progress, Adam himself seems to not yet be satisfied. All this to say that the next update would be AWESOME if it showed that Adam and the Chinese miniature company had completed ANY number of minis to the clear and crisp definition that this project was launched to obtain.

      There's faith. Sure, having faith in Adam is a good thing--he's delivered before, so that's projection of previous track record. Then there's results. There've been awesome masters shown. The production stuff is good. Hopefully it will be great. Hopefully greatness will not only be attainable, but within a reasonable timeframe. I figured a 1 year development cycle was reasonable enough. Another 1/4 isn't going to end MY world. Either way, there's not a lot you can do about it except talk...

    18. Mad Clown Miniatures on September 18, 2013

      Desmullier: Thank you! I'd been emailing the wrong address so would have kicked myself if I'd missed the boat :-)

    19. Agusky on September 18, 2013

      asked and done the same day.
      here is the correct mail :

    20. Mad Clown Miniatures on September 17, 2013

      Hey guys. To those of you who have had your pledges unlocked, how long did it take Anna to get back to you? Is it: Cheers.

    21. [tCi] on September 17, 2013

      Keep up the good work, Poots. A delay is unfortunate but as long as it's towards making the game better it's not a big deal. Looking forward to more updates!

    22. Agusky on September 17, 2013

      Stupid question, but are all the models coming with a simple base on the sprue, or do you need to buy the "suffering heads" bases to stick your models on ?

    23. Krist Nicholson on September 16, 2013

      What size are the cards as im tryin to work out card protectors

    24. Vien on September 15, 2013

      *no suggestions* is what i meant lol XP

    25. Vien on September 15, 2013

      The delay is no surprise for such a big project. I appreciate the decision for quality control, a little more waiting time is worth it. All the hard plastic models look great! I would love it if the bigger monsters came in it too instead of PVC ;P that's just me being greedy cause honestly I have suggestion as to how the KD team would deal with shipping that many more spruce sheets.

      Also kudos on the monster crests, the card looks awesome XD

      Best of luck with the rest of production. We eagerly awaits future updates.

    26. Miniroll on September 15, 2013

      I was kinda expecting a delay to be honest with all the extras that were added during the kickstarter! It has worked out good for me as I wanted to add some more models and now Anna has kindly unlocked my pledge manager I have added them :-) Over $1000 now! A bit mad for a game i've never played, but from everything I've seen this is gona be awesome :-)

    27. Missing avatar

      on September 14, 2013

      Been said a million times before, but hold true to your vision and not to the timeline you set before you knew you'd be releasing all these expansions.
      For miniature hobbyists, quality is the name of the game!

    28. Luke Roberts on September 14, 2013


      About as crazy as me throwing my 6 Phoenixes from triple Survivor at my survivors all at once just because I wanna see how they manage it (1 alpha, 2 beta, 3 gamma or 1 of the hardest 2 of the medium 3 of the weakest levels for the AI Cards, it makes a lot of colourful sense!), then again triple Dragon Kings could be hilarious. Lets all play the how fast can we wipe our settlements out game! :p

    29. SacredRoach
      on September 13, 2013

      @Adam, with the shift to hard plastic (and therefore steel moulds) keeping 90% of the hard plastic stuff in stock should be easy. And IF the company you are using is Wargames Factory, then life is well and truly good. I have purchased...a lot...of WF boxes, and found them exceptional.

      I would strongly consider the same material for all of the game expansions...both for ease of assembly AND longevity of the game brand. And because of the potential I see for a wargame:

      5 units of Gorm and a Sunstalker Adult versus your Slenderman and a herd of Spidicules....

      Or maybe I am being insane...

    30. Missing avatar

      thecapopriest on September 13, 2013

      I would also love the ability to buy additional armor sets separately in the future. I plan on doing the initial armor sets without any mixing of the different sets but would like to buy more sets in the future to try out a bunch of different combos.

    31. Missing avatar

      Andrew Williams on September 13, 2013

      @Kindgom Death, I understand, just wanted to show that there is interest :D

    32. Mad Clown Miniatures on September 13, 2013

      Adam: is Anna still working hard on emails and unlocking pledges? Have requested an unlock and don't want to miss the boat :-D I bet there are loads to work through.

    33. Kingdom Death 4-time creator on September 13, 2013

      @Andrew Williams, hmm.... Let me get thru the kickstarter stuff first. I honestly couldn't tell you what the future plans are beyond this huge HUGE step, until after we've past it. Sorry I could not be of more help, but its great to hear your interested in getting more!

    34. Missing avatar

      Andrew Williams on September 12, 2013

      And I should add buying them separately from the expansions at retail.

    35. Missing avatar

      Andrew Williams on September 12, 2013

      @Kingdom Death. Does the use of hard plastic sprues increase the likelyhood of being able to buy the armor sets separately from the expansions? I know during the campaign it was stated that it was a kickstarter only deal. The same holds true for the bases, will we be able to buy the plastic bases at retail later? I know that personally I would love to get more of both, and have already pledged for them, but want to know availability afterwards. Thanks!

    36. Andrew R on September 12, 2013

      This works out great for me as now I'll have more time to get a place I can safely have all that material shipped to. Really looking forward to the finished products.

    37. Pride365 on September 11, 2013

      Gonna get some more bases! So excited that everything will look good!

    38. Joel Rigby on September 11, 2013


      As a comment on this very update! :)
      To save you some scrolling...

      "@Jan Turck, the gate into the face is actually an accident. The layout is being adjusted and "never gate into a face" has been added to the production guidelines doc!"

    39. Colin Kehm
      on September 11, 2013


      Really glad to hear this. As a fumbly-fingered newb, my biggest concern was that I'd really mess up some nice detail on the plastic, but if the connections are mostly going to be in places that will eventually be hidden I've got basically nothing to worry about. ^^ Where did you see him say this, by the way?

      @ Jon

      Yeah, there's no denying that the resin version looks hugely superior to the hard plastic, but I still don't think I've ever seen a plastic board game piece look so stunning before. Does make me sort of wish I had sprung a bit more for some additional resin pieces, but if this is the level of quality we can expect across all of the plastic minis then I think we're in for a treat when each of us opens our boxes for the first time.

    40. Götz Kirchhauser on September 11, 2013

      @John Larsen - cheapo PVC was excanged for higher quality hard plastic, what are you complaining about?

    41. Pride365 on September 11, 2013

      @Jon Larsen Seriously? Have you looked at other plastic minis? These are some of the best I have ever seen and I have dove into most of the major players out there. And if you notice the first mini matches the art really well (even the thighs). As for the delay it is super reasonable and only a few months.

    42. Jon Larsen on September 11, 2013

      The literary side of me can't help but notice that you open with a thesis (there's a delay), and then wait until the very end of the article to define its length.

      It's nice that you're still tweaking things and finding ways to delivery those tiny little chtochkys that show you personally have a passion for the project and its inherent awesomeness. Just remember, that most Hollywood vanity projects end up as bloated unwatchable, and unprofitable, movies... And, it's certainly relevant to point out that Adam is putting a ton of spin on this serve. It's just as easy to say that we've financed this companies purchase of a new machine they claim is super awesome, that their quality is generally not up to standard and many changes are required, and that those changes are taking longer than the time budgeted to make them. The oddly shaped thighs on the first mini and generally lower definition on all hair/fur area and the lack of separation between protruding elements [fingers, weaponry] are worrisome for a true boutique experience. And unfortunately, delay colors everything.

    43. Joel Rigby on September 11, 2013


      Adam has said that the sprue connection into the face is a mistake and that will end up being corrected. Generally most gating will be into parts that are easily concealed and/or have little detail where possible.

    44. Sybil Collas
      on September 11, 2013

      Probably a good choice to delay the production.
      Could we have turnarounds of the plastic models? Most importantly, any news of the Watcher model? I can't wait for this one :D

    45. Rappletek on September 11, 2013

      That crest looks intense!!! And adding more art and casts, so insanely hyped for this it just gets better and better ! :D

    46. Anna Vitkin on September 11, 2013

      hello everyone it's anna!! i am taking a short break from unlocking pledges to thank everyone for their super kind, supportive, and patient messages slamming my inbox. i am thrilled that you like the plastics!!!! they are outrageous. i am going thru your requests as fast as i can and i am humbled by your kindness. it's a pleasure to work with everyone on this project. so thank you!! back to the mines!!

    47. Missing avatar

      Kevin Bates on September 11, 2013

      Really hoping we don't see sprue connections on faces or other highly detailed areas that would be annoying to clean.

    48. Pride365 on September 10, 2013

      @Colin Kehm I would really suggest getting some minis to try doing this stuff out on before you get KD

    49. Zanntos
      on September 10, 2013

      Thanks for the update, take the time you need to give us a good product :)

    50. Colin Kehm
      on September 10, 2013


      Groovy, thanks for the link.