Update #6: Veteran Game Designers Join the Kiro'o Games Team at $75,000 Stretch Goal!
Hello everyone and welcome to all of our new friends supporting our project.
Paul Bertone (Halo) and Didier Chanfray (Little Big series) will be working hand-in-hand with the Kiro’o team to ensure Aurion: Legacy of the Kori-Odan is delivered as the highest quality possible!
Veteran Game Designer whose previous work includes the Halo series at Bungie and Design Director of Halo 3: ODST. His work will focus on the general game design of Aurion in order to increase its quality and playability. He will also provide the Kiro’o team with valuable advice on the engine’s exploitation.
Didier Chanfray is a veteran Art Director and Game Designer whose previous experience includes Alone in the Dark at Infogrames and the Little Big Adventure series, one of the most notable game series of the 90s, at Adeline Software. He will bring his wealth of experience to the Kiro’o team to improve the artistic components in the final development stages of Aurion: LKO.
Both Paul and Didier's work will come into play when we reach the 75,000€ stretch goal. Help us reach this goal to unlock a reworked and more beautiful Aurion: LKO for its release in 2016!
You'll find more information on the stretch goal tree that follows:
Thank you so much for your support, and please continue to spread the Aurionic word!
We would like to share with you the project of our friends at Quarantine Interactive and their Film-Noir game NoseBound. Enter a deep investigation which turns into a paranormal affair. Discover who is behind the twited organisation Ray Hammond is after!