10 Years in 10 days. Day 7: 2014 - 2015
Here are the things you requested - gas-lamp, dynamite and camera. I have no idea what misadventure you have brought us on, but I fear nothing good will come from it. The path you seek is up beyond the landing, there you will find the ominous locale. We will wait here for your sane return.
In 2014, ATT was finally published under my own label, Pleasant Company Games, after a successful first Kickstarter campaign in late 2013, with a formal launch at Essen 2014.
The following year was a celebration in finally seeing the game come to fruition. 2015 saw the game picked up by the German publisher Feuerland Spiele, for an official German translation, and as part of a second KS campaign, we launched the first expansion for ATT, The Lost Charter. My brief to Simon was to create an expansion that had lots of player interaction, and the final product succeeds in introducing some fun mechanics, including Trade Offers and Obsessions, and new purple dice. The expansion also allowed me to realize a small footprint version of the game, by presenting all the Locations in their original card layout format, and the realization of a dice-rolling tray-box, that I had been pursuing since early Dicequest prototypes.
Disclaimer: I am now living out of suitcase on my way to the Essen fair, and the images for this update did not make it to my memory stick. Instead, here is a sketch from the train - a homage to 2015, and the first ATT expansion.