10 Years in 10 days. Day 6: 2013 - 2014
Time appears to warp around every bend in the river. In was only moments ago that we spoke, yet aeons have begun to fold into days. I suspect we draw close to the ancient things you seek.
Even less time remains before my flight, but we must catch up. Between 2013 and 2014, ATT become the game that is now found in the commercial release. I am an obsessive iterator, and every graphic design stone must be turned. The process of fitting in artwork, titles, game effects and game symbology, was an immense challenge, but one that gets me out of bed in the morning.