Hello and welcome to the first ever post-game-release Playtonic community update!
Yooka-Laylee has been in the wild for two whole weeks and we’ve been positively overchuffed by the response from fans and backers around the world! We've very much enjoyed reading your feedback, lurking on your livestreams and absorbing your lovely comments, so thanks again for the support! It's been emotional.
Thanks to you, some 20 developers remain off the streets, mostly fed and in a stronger position than ever to continue creating colourful, personality-plump adventures!
But first… we’ve got some spit ‘n’ polish to deploy.
In the days since launch – and as we work with speed towards the Nintendo Switch - the dev team has been frogmarched back down into the development mines to uncover our next big game update, which will add significant improvements and introduce some of the most requested features.
That means stuff like the optional ability to skip dialogue faster, bypass cutscenes or reduce those pesky gibberish voices, which should please the speedrunners among us. We’ll also be adding a sprinkling of design polish throughout the adventure and by popular request, changes to how the camera operates (gif the image on this page a look).
You can expect a more detailed breakdown of the game update in the coming weeks, as we continue to tinker around with the coding furnace.
COMMUNITY HIGHLIGHTS: TONGUE WAGGING TUNES
This month has seen Yooka-Laylee land in public hands for the first time, and naturally a cloud-based warehouse of silly videos. Our favourites include the tongue-based nonsense from Achievement Hunter, 8-bit remixes, Vendi's biggest fan and this amazing performance from the Leeds International Festival orchestra:
If you’re a Yooka-Laylee Kickstarter backer and need to discuss a problem with your game, please contact us via the Kickstarter messaging system.
We are aware of a small number of territories experiencing issues with the postage system and where applicable, tracking numbers should be available via your Backer Kit account.
For those who missed the first shipment due to unfinished Backerkit forms, we’re now looking to prepare and dispatch these orders shortly, along with all t-shirts and signed posters.
Thanks for your patience and support – and we hope you enjoy the game!
After 1 year, 11 months and 4 days, Yooka-Laylee is finally beginning to Reptile Roll its way to Kickstarter backers across the globe!
Physical items have been dispatched and will begin arriving with backers as early as TODAY, April 5 (see our FAQ below), while digital codes will be dispatched within the week so that backers can pre-load and play the game!
The journey up to this point has been a proverbial minecart ride, from the twilight days when we had to put everything on the line for an office the size of a gents’ toilet, to the incredible, humbling support of our fans and smashing the UK games Kickstarter record. Yooka-Laylee’s construction has been an incredible experience and we hope it delivers everything our backers and fans hoped from an old-school 3D platformer!
The support of our fans – the ones who, like us, waited so long to see a game like this light up the shop shelves once more – has transformed our tiny indie studio and put us in such a strong position for the future. Looking back, we’re all very proud of what we’ve managed to create with a tiny team of veterans - but this game is just the start. Now that we’re expanded to a strong 25 people, we can’t wait to repay our fans with even more colourful and diverse adventures in the future!
Today, the Playtonic team continues to work on updates that will further improve the performance of the game, and early birds should expect to see the first game update from today. Once release is out of the way, we’ll start planning a DLC add-on created exclusively free for our Kickstarter backers. We’re also working closely with Nintendo to bring the Switch version of Yooka-Laylee to Nintendo fans as soon as possible.
Thanks again for your support – and enjoy the game!
YOOKA-LAYLEE LAUNCH FAQ
When do physical Kickstarter versions dispatch?
In order to ensure that physical backers receive their game in time for launch day, physical copies of Yooka-Laylee, including 64-bit Editions, have now been shipped! This includes the versions below:
- PC Physical inc. manual/artbook
- PC Physical signed by the team inc. manual/artbook
- PS4 Physical
- XB1 Physical
- 64-Bit cartridge inc. box and manual/artbook
Our delivery partner works on a minimum to max timescale for delivery, which varies depending upon the country being shipped to. Although we can’t offer exact delivery dates, backers should receive their items from April 5 onwards, depending on territory.
Although all packages being shipped are tracked, there are no tracking ID’s which we can provide to backers. However, upon delivery the postal tracking system will track that the package has been delivered. If backers are expecting a combination of the above SKU’s, these will be delivered in one package.
Further delivery notes:
- All shipments will need to be signed for upon delivery, shipments will not be delivered without a signature.
- The postal company will attempt delivery to the shipment address 2 times.
- If a shipment fails delivery after the second attempt a delivery notice will be left.
- If the delivery company cannot deliver after 2 attempts, the shipment will be held at a local depot for collection.
- The shipment will be held for collection for 7 days before being returned.
Important: If you had not fully completed all relevant pledge requirements (pledge questions, shipping address, full payment) by Backerkit address finalisation on 7th March, then we cannot guarantee that your reward will be in this shipment. The shipping of any backer rewards which fall into these categories will be handled post launch of Yooka-Laylee.
Can I stream the game before release?
We request that those who receive the game early kindly respect not spoiling the game for fellow backers by holding off streaming or uploading video until release day. After release day, please feel free to stream and create videos of the game. We're looking forward to seeing them! :)
When do digital game rewards dispatch?
Digital Game Rewards for Steam, GOG and Xbox One will be sent out this week so that backers on those platforms can pre-load the game in time for release day. PS4 codes will be dispatched and immediately playable on Monday, April 10 in time for Yooka-Laylee’s first worldwide release in Australia and New Zealand.
Codes will be fulfilled via platform specific codes which can be collected from each users BackerKit pledge. Backers must have access to their BackerKit pledge, using the email account registered on the BackerKit system. Digital Codes will not be accessible via Kickstarter.
What about Digital Deluxe versions?
Please note that non-game components of the Digital Deluxe package (such as the soundtrack or manual/artbook) will be accessible via a direct download from each backer’s pledge on BackerKit. This is because there are some differences between the backer versions and those on sale via other platforms.
When will I receive my backer T-Shirt?
T-Shirts are currently being processed via our fulfilment partner. We have prioritised ensuring that all games are delivered on time for backers before finalising shipment of these. Look for an update soon.
When will I receive my signed Character Parade?
Signed character parades are ready for team signing. We are currently focusing on ensuring the game is delivered on time for backers before finalising shipment of these.
What about the remaining Stretch Goals?
Due to time constraints, the orchestral soundtrack, 64-bit shader and dev commentary will be added to Yooka-Laylee post release. Our priority was to deliver the core game experience to our backers without further delay and we hope you look forward to these free additions in the near future!
With Yooka-Laylee just 5 weeks from release, we’re delighted to confirm that backer-exclusive Insert Coin t-shirts have been made and are beginning to process!
To ensure that your t-shirt arrives with as little disruption as possible, all backers who have physical goods must ensure that their shipping address is filled in correctly before Thursday, March 9 in BackerKit. If you don’t do this, your t-shirt may go to the wrong address for you and we’d be unable to send another so make sure you have the correct address down.
You can access your BackerKit information via https://yooka-laylee.backerkit.com/. Remember at this stage all other Backer pledge options are locked, but you can amend your shipping address until Thursday this week.
For those with other physical items that require shipping, we’ll be looking into organising those in due course, prioritising game disks ahead of other items.
Media Coverage Meltdown
As the clock ticks towards Yooka D-Day, the world’s gaming media and video aficionados recently got their hands on the game and Sonar Shot their opinions across cyberspace.
At separate media events, attendees were invited to sample 2 hours of a near-final version of the game, with progress limited to the first two worlds. At the recent Game Developers Conference in San Francisco, we also showcased a demo of the game’s Glitterglaze Glacier world, which was limited to ten minutes’ gameplay.
There’s lots of new gameplay to witness and words to savour, and that’s not all: we’ve also released a pair (!) of new trailers showcasing the Glitterglaze Glacier and Nintendo Switch version of Yooka! You lucky people.
For your pleasure, we’ve bullet-pointed a handy summary of articles over on the Playtonic website.
Our tiny team of veterans can’t wait to see what you all think come Yooka-Laylee’s April 11 release day. Thanks for your support and see you soon for some collecting!
BackerKit surveys are now unlocked so that Wii U and console backers can make final changes to their platforms ahead of Yooka-Laylee’s release!
To review or check your own pledges, visit your BackerKit page. We’ve updated our detailed FAQ that should answer any questions you may have.
*** All changes (including shipping addresses if those apply) must be finalised by Thursday, 16th February, 2017 ***
In case you missed the news, Yooka-Laylee has gone gold! To thank you for your incredible support, after release and when all Kickstarter and game duties are completed, we will start work on a unique DLC pack exclusive and free to all backers! Look out for more news on that in the future.
Final options depending on your current platform choice
Via BackerKit, Wii U backers can now do one of the following:
- Change to a PC digital Steam version (and receive Toybox Plus on PC Steam to compensate for price difference)
- Change to a digital console version (Xbox One, PS4 or Switch)
- Upgrade to a physical console version w/ console Toybox code (Xbox One or PS4 - £20 upgrade cost applies)
- Request a refund
*Please note that all Wii U backers who don’t choose another platform will be defaulted to PC digital Steam
*Physical versions will be allocated on a first come, first served basis. There is a limited supply, however we anticipate stock is enough to cover demand.
Via BackerKit, Xbox One & PS4 backers (or physical PC backers with additional console codes) can now do one of the following:
- Change to a PC digital Steam version (and receive Toybox Plus on PC Steam to compensate for price difference)
- Change to a different digital console version (Xbox One, PS4 or Switch)
- Upgrade to a physical console copy w/ console Toybox code (Xbox One or PS4 - £20 upgrade cost applies)
- If you’re happy with your original choice, do nothing at all!
PC digital backers
- Thank you for your support too. You don’t need to make any adjustments to your survey and will receive your pledges as planned.
Huge thanks again to all backers for your patience and support as we work through the process of delivering many physical items, plus complex fulfilment plans, to ensure that everyone is as satisfied as possible with the game, on their platform of choice!