Reward Production Begins
Hey, it's Naramura. It's been awhile.
For Japan, the console release date has been set and preorders for the package version have begun, but we're still in talks regarding... Read more
Thanks for an Awesome Year
The year is coming to a close once again.
Oh yeah - we totally released La-Mulana 2 this year. I barely even know what's going on anymore.
Anyway,... Read more
LA-MULANA 2 OST
Thank you for waiting, LA-MULANA 2 Original Sound Track is now available on Steam!
Commemorating TGS exhibition and OST release, LA-MULANA series will be discounted for limited time. ... Read more
LA-MULANA 2 will be available on consoles
We just announced it today at Pre-PAX.
LA-MUALANA 2 will be available on Nintendo Switch, PlayStation 4 and Xbox One.
It will be released in Spring 2019!
We... Read more
PAX West 2018
We are going to exhibit LA-MULANA 2 at PAX WEST 2018.
The location is #6120 on the 6th floor. Almost same place as last year.
We will announce... Read more
Found 'em yet?
Last week, I totally forgot to write the thing I wanted to write most.
As you know, La-Mulana 2 is not exactly kind to its users - not even... Read more
We've managed to release, finally!
Of course it's not done, we still need to have lots of adjustments and bug-fixes, but honestly, we're burned out.
Since the release, I'm... Read more
Sorry for the wait. Here comes a sucker punch! GIT SOME!
We're releasing on July 30th!
To be honest, I'm sure there are still bugs we weren't able to... Read more
Regarding Sending Rewards
Thank you for your patience and for waiting for such a long time.
We will soon be releasing La-Mulana 2!
With the upcoming release, we are... Read more
It's impossible to be "satisfied" in game creation.
No matter how much time you out into it, you end up thinking, "But it could be even better..."
I'm worried... Read more
I wanna try wasting a bunch of time and just sleeping for an entire day.
Or rather, I've BEEN wanting to do that, but have been sucking it... Read more
Allow me to explain the LA-MULANA 2 release situation once more.
At the moment, the developers, localizers, testers, etc. - basically, "a whole mess of folks" - are... Read more
This has nothing to do with game progression, but we're going to be creating different costumes for Lumisa.
One of the problems with this is that we can't... Read more
Enemy Graphics: Complete
As of today, we've finally finished off all of the enemy character graphics.
The images are all finished, so now all we have to do is check the movements,... Read more
We've created an ending demo.
I mean, we obviously can't show it to you yet, but still.
We've gotten as far as to have the scene changes match up... Read more
The localization is coming along really nicely.
We've been doing a lot of back-and-forth with the translators, as they send us questions and we send back explanations and hints... Read more
I guess we hadn't really done an official announcement yet here in these updates.
La-Mulana 2 will be available from PLAYISM this summer. Both the Windows and Mac versions... Read more
In Beta Testing
Issues noticed while having people play the first part of the game at BitSummit; additional traps, as it didn’t feel like there were enough; parts of the animation that... Read more
Let's finish this
BitSummit 6th is now over. We also announced the release timing.
We are sorry about postponing the announcement outside Japan since our PR plan was to announce this first... Read more
Finally the day has come!
We should have announced this at the same time in this blog, but Famitsu, a Japanese game magazine, was so passionate about announcing the... Read more
I feel like I've been writing the same thing again, but this weekly update is getting tough. Since we are still implementing the data into the game so we... Read more
As some of you may know, we had a big earthquake in Kumamoto, Kyushu area.
311 happened while we were working on the LA-MULANA WiiWare version.
Fortunately, all... Read more
A quick note about the forum!
As NIGORO continues to be hard at work in 2016, we're doing our best to accommodate all our current and future backers, especially in regards to our backer forum.
For... Read more
A HAPPY NEW YEAR LA-MULANESE!!
※日本語のアップデートは下の方にあります。Thank you for playing our games and supporting us.
The latest alpha version of LA-MULANA 2 is released for our backers.
We suppose you feel it more “LA-MULANA-like“ than... Read more
A Traditional Event
2015 is about to come to an end.
We've tried implying progress to everyone via KickStarter updates or at event venues. Some people who've known NIGORO since long ago... Read more
Closed Alpha Release
Development has been rolling along smoothly and we’re at the point where the protagonist is actually controllable, and so we’ve decided to roll out the LA-MULANA 2 closed alpha... Read more
Project Scissors: NightCry
I’ve been finding myself worrying about more and more games I love and their future.
Kickstarter Spotlight: NightCry
I hope you've all been enjoying the awesome updates that NIGORO and the rest of the La-Mulana 2 have been cooking up over the last couple weeks... Read more
UNDER THE DOG
Today, I'd like to introduce you to a Kickstarter project of the animation. It's creating self-produced the animation named "UNDER THE DOG" by creators. In other words, it's an... Read more
The La-Mulana 2 Backer Forum is finally up!
We have some great news! After the long wait, the backer forum has finally opened. Here you'll be able to interact with other backers about the games you love,... Read more
La-Mulana 75% off during the Steam Summer Sale!
Hey backers! Nayan here.
It's getting real hot here in Osaka, but nothing cools you off like a good video game sale! La-Mulana is currently 75% offon Steam,... Read more
La-Mulana GOG Sale has begun!
While we're working away on the next development update for La-Mulana 2, we wanted to let you know that the GOG Summer sale is in full swing,... Read more
The Big PAX East Update!
Hey La-Mulana 2 backers! Nayan here with a big update. We’ve been silent for a little while (and we apologize for that), but we’ve not been sitting on our butts.... Read more
La-Mulana 2 is going to be at the PAX East Indie Megabooth!
Hey everyone! We're overjoyed to announce that Playism and NIGORO are going to be part of the Indie Megabooth at this year's PAX East, from April 11th to the 13th.... Read more
This is Josh here for today's update!
I am filling in for Nayan as he takes a much deserved day off. :)
Today, we just wanted to share... Read more
The Final 24 Hours (Live Stream with NIGORO and Playism!)
Hey everyone! Nayan here with an exciting daily update!
We're 24 hours away from the end of the Kickstarter campaign. We wouldn't be here without all your amazing support... Read more
Lemeza Kosugi enters the ring!
Hey there, La-Mulana fans! Nayan here with your daily update. We're in the last 48 hours of the campaign, so we thought we'd kick it off with a cool... Read more
We partner with Curse.com + more Support!
Hey everybody! Nayan here with your daily update!
We believe that the soul of La-Mulana is exploration and discovery, and that's why we've partnered with Curse.com and Gamepedia.com to bring you... Read more
Let's Play the La-Mulana 2 demo!
Hi everyone! Nayan here with a short daily update.
Everyone enjoying the La-Mulana 2 Kickstarter demo? Don't forget that I am going to be playing the La-Mulana 2 demo on... Read more
Project Spotlight: Blackmore
Hey everyone! Nayan here with a daily update.
I'm not sure I can beat the last amazing update, but I'll try my best!
Today we're putting the spotlight on another... Read more
The Big Update
Hey everyone! Nayan here with the update you've been waiting for!
We've got a lot to talk about, but perhaps playing the game will remind you what kind of... Read more
Minimum Goal Reached!
Hey everyone! Nayan here with a celebratory daily update!
We’ve reached our goal of $200,000! Thank you all so much!
However, we’re not done yet. The La-Mulana 2... Read more
Hey everyone! Nayan here with today's daily update.
There's one week to go. We're close in on our goal, but we're not stopping with the daily updates!
We announced... Read more
Make Your Own La-Mulana 2 Advertising
Hey everyone! Nayan here with today's daily update. We're just 8 days away from the moment of truth. Just 8 days left in the La-Mulana 2 Kickstarter. Thanks to... Read more
Complexity in Enemy Character Design
Hey everyone! Nayan here again with a daily update. Today's update comes from La-Mulana director Takumi Naramura, and his opinion on character design complexity:
"Ever since games became mostly... Read more
Concerning the Figurines
Hi everyone! Nayan here with you daily update. Today's update is a message from La-Mulana 2 director Takumi Naramura about the Figurine reward tier:
"After our first go with... Read more
Character Highlight: Xelpud
Hey all! Nayan here with your daily update.
Despite daily updates, we haven’t really touched on the story of La-Mulana 2 very much. We haven’t given many specifics because... Read more
Fan Art Update #2
We're taking a break from the behind-the-scenes posts for today for something a little more lighthearted! That's right! We're showcasing YOUR talent today with another fan art update! We can't... Read more
A Message from Duplex
Hey everyone! Nayan here with today's Kickstarter update. Yesterday we had a quick message from Samieru, so we thought we'd get the whole team in on it, and give... Read more
A Message from Samieru
Hey everyone! Nayan here with today's update. Today we've got a special message from La-Mulana team member Samieru, who took time out of his busy schedule just for this update!... Read more
A First Look at Enemy Design
Hey everyone! Nayan here with today's end of the week update. We've looked at characters, backgrounds, music and animation. But what about those creepy monsters always getting in your... Read more
Revised Stretch Goals are LIVE!
Hi everyone! Nayan here with great news in a bite-sized update!
Our new revised stretch goals are now live on the main Kickstarter page. Not sure what the new stretch... Read more
Shooting with James Mielke
Hey everyone! Nayan here again with a quick update.
Our first guest in the second Messages of Support video was James Mielke, organizer of the Bit Summit event, which... Read more
Revised Stretch Goals
Hey everyone! Nayan here with the update you've all been waiting for. That's right! We're talking revised stretch goals. We appreciate all the comments we get every day about how... Read more
Messages of Support Part 2 (Featuring James Mielke & Crispy's Yohei Kataoka)
Hi everyone! Nayan here again with your daily drip of delicious update goodness.
Today is another video message from our friends all over the industry!
This second round... Read more
Lumisa's Costumes Revealed
Hey everyone! Nayan here again with your daily update, and this one is an exciting one!
Today we're unveiling Lumisa's additional costume designs. Once the Kickstarter campaign is complete,... Read more
Why does NIGORO only make 2D games?
Hey everyone! Nayan here once again. I hope everyone is having a great weekend. To end the weekend, we wanted to shed a little light on why NIGORO works... Read more
Reward Explanation: Artbooks (Over $150,000?!)
$150,000? Does this mean we still have more to go?!"
But seriously, we are absolutely overjoyed to have reached this point, and we're absolutely ecstatic to have... Read more
What's in a name?
Hey everyone! Nayan here with yet another daily update. Some of our backers have been surprised that we've been posting updates like clockwork. We consider you part of the... Read more
Reward Explanation: Traps, Merchants, Skeletons and Frescos
Hey everyone! Nayan here with your daily dose of La-Mulana 2 info. Today we're going to go into a little more detail about the higher tiers, and how your... Read more
Fan Art Update #1
Hey everyone! Nayan here with our first fan art update (insert trumpet sounds here)!
Today we're rounding up fan art from around Twitter and the web, and putting them on... Read more
Messages of Support Part...2?
Hi everyone! Nayan here again for a quick update.
We still have some messages of support from friends all over the industry that we haven’t shown you yet.
Today... Read more
Flyers and a facelift
Hi everyone! Nayan here again! You may notice something is a little different on the main Kickstarter page.
That's because we just changed things around on the main page to... Read more
Messages of Support Part 1 (Featuring Keiji Inafune!)
Hey everyone! Nayan here with today's update. Today is a video update from a few of our friends:
These messages are from:
Keiji Inafune (Mighty No. 9)
Owen... Read more
A meeting with Mega Man/Mighty No. 9 creator Keiji Inafune
Hey everyone! Nayan here once more for a quick update. We don't want to let all our cats out of the bag at once (why do we keep our... Read more
USGamer interviews Playism
Hey everyone! Very quick irregular update for all of you out there. Bob Mackey from USGamer sat down with Playism's Josh Weatherford to talk a little about the La-Mulana 2... Read more
Hey everyone! Nayan here with another update. Today we're looking at character animation for La-Mulana 2.
We were basically planning on using the system from La-Mulana 1 for La-Mulana 2,... Read more
Lumisa's Character Design
Hey everyone! Nayan here again with a fresh new update. Today we're looking at brave heroine Lumisa's character design.
La-Mulana was originally developed as an amateur freeware title. As a... Read more
Reward explanation: Open Alpha
The Open Alpha reward. This too is definitely a new challenge for NIGORO.
Plenty of other projects offer early access to their supporters, but we’re doing something a little... Read more
Hi everyone! Nayan here. In response to your amazing comments on skeleton keys and costumes, Takumi Naramura has a few words just for you!
"We've been taking your comments and... Read more
Costumes and Skeleton Keys
Hey everyone! Nayan here. Today we wanted to give a little more explanation on how costumes and skeleton keys will work in La-Mulana 2.
La-Mulana had some items hidden away... Read more
About the world of La-Mulana 2
Hey everyone! Nayan here with another update. Today we're going to talk a little about the story and world of La-Mulana 2.
Since it's a sequel, La-Mulana 2 is set... Read more
Hello from Playism (and other news!)
Hi everyone! Nayan from PLAYISM, the indie-focused digital distribution platform. (http://www.playism-games.com)
We’ve been working hard with the NIGORO team to liven up the Japanese indie gaming scene in any way we... Read more
Welcome to the La-Mulana 2 Kickstarter!
Hi everyone! Welcome to the La-Mulana 2 Kickstarter. To kick off the campaign, let's start with a quick "Welcome!" from La-Mulana 2 director Takumi Naramura:
"This is Naramura, the director... Read more