The Big Update
Hey everyone! Nayan here with the update you've been waiting for!
We've got a lot to talk about, but perhaps playing the game will remind you what kind of game La-Mulana really is.
We showed a La-Mulana 2 demo at Tokyo Game show 2013, and we thought it was a huge success. Perhaps a few backers made their way by the booth to be one of the lucky few to try it out back in September?
And just like all those lucky TGS attendees that had the chance to try out the TGS demo for La-Mulana 2, it's time for our backers to join the party.
We're going to be making a lot of changes to the game from here on in, but this should give you a good taste of what's to come. If you're curious about controls and how the game works, be sure to check out the included documentation. And of course, as a trial run for the inevitable open alpha, you're welcome to screenshot, stream and record any part of the demo that you play. Show the world!
And of course, we're also now accepting Paypal pledges, which you can make on the Playism page where you can download the demo.
We also got a number of amazing support messages from Japanese creators!
Creative Intelligence Arts: Hiroaki Yura (Project Phoenix)
Team Monken: Kazuyoshi Iida (Monken, Aquanaut's Holiday)
Studio Pixel: Amaya Daisuke (Cave Story, Gero Blaster)
NIGORO: Naramura Takumi (Wait...isn't that our director?)
Onion Games: Kimura Yoshiro (moon, Little King's Story)
Hello everyone, this is Yoshiro Kimura. We look up to everyone at NIGORO because they’re like our big brothers in the indie gaming world. Without them, the Japanese indie game scene simply wouldn’t be where it is right now.
Once upon a time, back in the 8-bit era, in the times of NES and MSX, Japan led the gaming industry. But now, the frontrunners of the indie gaming world are all overseas. To see NIGORO courageously run forward and compete with these frontrunners is really amazing.
But I hardly think that this fight is their fight and theirs alone! Will Japanese indie games be able to move forward and compete on the world stage? I can’t help but think that the answer to that question hinges on NIGORO’s success.
And that’s why I support these guys! Go NIGORO! Go LA-MULANA 2!
Edelweiss: Naru (Fairy Bloom Freesia, Astebreed)
For the Japanese game developers out there lamenting being unable to make the good ‘ol Japanese games they really want to, NIGORO is a shining beacon of hope as they blaze a new trail with their innovative development approach as an indie game developer crowdsourcing funds through Kickstarter! They certainly have our full support!
Petit Depotto: Medukaresan (Unholy Heights)
They’re making a game because they want to make a game. They need money for that so they organize a fundraiser. They want people to come together so they notify people. But that’s all easier said than done.
Creators like us keep running up against that wall, but NIGORO is a beacon of hope in that regard, scaling that barrier with passion and courage. NIGORO isn’t just a group of entertainers. They’re also innovators. If we could all just put our faith into NIGORO, I’m sure they’d be able reach their goal with ease.
I know they can definitely, definitely, DEFINITELY make this happen!
Novectacle: Hanada Keika, Moya Tarou (Fata Morgana)
We definitely see the NIGORO team as pioneers, blazing a new path for us, and also as our seniors in the game development community. Although we’ve only met them in person recently, we’d come across their game a while ago. We’re just really happy to even be able to send them a message of support like this.
NIGORO fans go without saying, but indie gamers and dojin gamers (and Novectacle fans as well!) ought to be supporting NIGORO as well! That’s because they’re paving the way and broadening the horizon for the rest of us that are following in their footsteps.
I feel that the importance of NIGORO’s success here isn’t just about their own success, but rather for the Japanese indie game development scene’s success as a whole. Success breeds success, and this development ought to be bringing a smile to everyone’s face, developers and gamers alike. This Kickstarter campaign is the first big step leading into that.
I’m already looking forward to the La-Mulana 2’s big release. We’re looking forward to seeing the folks over at NIGORO make the best game they can out of LA-MULANA 2 and grab success by its horns!
We at Novectacle support La-Mulana 2!
Zenith Blue: Tsumugari (Mitsurugi Kamui Hikae)
The excitement of exploring ancient ruins and the thrill of evading traps as you venture onward. That’s the essence of LA-MULANA.
As LA-MULANA’s successor, LA-MULANA 2 is sure to bring us even more thrills and excitement.
Wow! What an update! Hope everyone enjoys the demo as much as we loved putting it together.