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Play as scoundrels attempting to escape ever-shifting dungeons in a stylish physics-based Action RPG: PC Mac Linux iOS Android OUYA Read more

4,534
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$150,745
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Funded!

This project was successfully funded on March 13, 2013.

Play as scoundrels attempting to escape ever-shifting dungeons in a stylish physics-based Action RPG: PC Mac Linux iOS Android OUYA

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    1. Creator Pixelscopic 2 days ago

      Just a heads up to everyone, our website has been down part of today, but we are working with our web host to get it back online. Sorry for any inconvenience!

    2. Creator Pixelscopic 3 days ago

      Yes, I definitely agree that our PR has not been on its A-game. And yes, we should probably have sent an update a while ago. We've just been of the philosophy that most people would rather see emails in their inbox about progress than apologies, so we've tried to be active here in the comments and on our forums. But as you point out, a true update is necessary. So I will first apologize here, and promise again that a more full apology is coming soon, along with some other good news as well :)

    3. Creator Lucas Basler 3 days ago

      Soooooo, If you know that communication has been sparse, why not send a short Update to the backers witth an apology, explanation for the delay and a teaser for the next big update?
      Delays can happen, that is not the problemm. But your PR could REALLY need some work, guys.

    4. Creator Pixelscopic on February 21

      @ Jamison Imhoff: We are working on both the next update, and wrapping up the final item that has to go in the first round of reward mailers. We are really sorry for the delays, and lack of communication about them. We have been waiting for some good news to solidify so we don't bombard everyone with unnecessary updates, but it has definitely been too long. In short - an update is coming and rewards are coming. We'll have more on that very soon.

    5. Creator Jamison Imhoff on February 21

      No updates in over 6 months now... Kind of sad. Also, I never received any of my backer rewards...

    6. Creator Pixelscopic on February 14

      @Austen - Delver's Drop is definitely not dead! We have definitely gone way past the original schedule, and we're very sorry for the delays. We should have another update to post soon, but wanted to make sure we some really relevant news was forthcoming, rather than waste everyone's inbox space. Stay tuned!

    7. Creator Austen on February 14

      So, I'm guessing this game is dead. "estimated delivery August 2013". Another Godus-style kickstarter. Disappointing. This is why I don't use kickstarter anymore.

    8. Creator Pixelscopic on February 2

      Hi, Raaxis. Yes, we are still working on the game. We will be sending out an update soon to give a better idea of the state of development.

    9. Creator Raaxis on January 31

      Do you guys still work on this? Was looking forward to hear something about "Digital Game Soundtrack ● Digital Concept Art Pack" maybe if not for another update about the state of the game.

    10. Creator Pixelscopic on January 6

      Hi, Spike. Sorry for the seeming silence! We are prepping another update which should be out very soon. For more regular discussion, I'd like to encourage everyone to check out forums.pixelscopic.com, where we've been talking about the elemental system among other topics! :) Thanks for your support!

    11. Creator Splike on January 6

      Hey,
      50$ backer here. How is this truckin' along? I haven't heard anything from you guys in quite a while.

    12. Creator Pixelscopic on December 30

      Thanks, RIchard! We are looking forward to it being a great year as well :) Hope you have all had a great holiday season so far!

    13. Creator Richard on December 30

      Heya guys, Happy New Year to all and keep up the good work. It'll be an awesome game for 2015. :)

    14. Creator Pixelscopic on December 20

      Hi, Ryan. I'm sorry you didn't receive your postcard yet. If you could send us a private message with your address, I will check it against our records and send you another one.

      As for the other rewards, we are still working on those. We will be sending out one batch very soon, and another one after the game is finished. Let use know if we can help with anything else!

    15. Creator ryan shoemake on December 20

      wasn't sure if to post here, but i never realized you had sent some to the things like the post cards and such to the backers. i never got those, its probably too late at this point , but is there anyway i would be able to get them. i backed a 120, hope i didnt miss out on the art book as well

    16. Creator Pixelscopic on December 8

      Thanks for the encouragement, Sylvain! We really appreciate your support.

    17. Creator Sylvain Trinel on December 8

      Hey guys ! Congratz for the work already done ! I'm a french backer, and a pretty sure it will be a great game ! Even if there is a delay, I keep confidence !

    18. Creator Pixelscopic on October 25

      We have not yet — but we will be doing a Steam version (possibly through Early Access) at some point soon-ish. We might also be able to do a version just for backers, but we'll have to look into how that would work. But I definitely understand the desire to get it on Steam!

    19. Creator Hepburn3D on October 25

      Hey will you be releasing this through steam or do you have a beta version on there. I'm a $30 tier backer and would love to redeem it there so I don't have to worry about updates :)

    20. Creator Pixelscopic on October 21

      Hi, Michael. I'm sorry that you're unhappy with where the project is at. We would definitely like for it to be farther along as well. Unfortunately some of the features have just taken longer to finish, or were not as fun as we thought necessary, and have therefore required rework. We have however tried to keep all of our Kickstarter backers in the loop with updates every so often, and have updated the game on Humble very recently. We will be sending another update soon, after we finish up a few more items that will be newsworthy — we're trying not to spam everyone too much. Please send us a private message if you have specific concerns or suggestions you'd like to discuss. Thanks!

    21. Creator Michael Compton on October 20

      So...almost a month since any word, a year behind schedule, and double your original funding goal. What's going on?

    22. Creator Pixelscopic on September 30

      Hey, guys sorry for the delay in response. The iOS version will not be released until after the PC/Mac/Linux versions are out. We will have to do UI and control/input changes specifically for touch screens which will take a bit of time. So expect it probably a month or two after the desktop versions.

    23. Creator Ryan Brown on September 27

      Any news on this?

    24. Creator Damian Jepson on August 19, 2014

      is there any news on the IOS version ?

    25. Creator Pixelscopic on August 1, 2014

      @SCott Lafary
      We are working on a new build and a big update for this month - in the meantime, you can catch one of our two weekly devstreams (Wed @ 3 pm CST, Fri @ 4 pm CST) for glimpses of in progress work as well as a chance for live Q&A. Thanks for your patience and support!

    26. Creator Scott on July 31, 2014

      Any updates?

    27. Creator Pixelscopic on June 13, 2014

      Hey David, you'll want to use this link to get the code through the Humble Store.

      https://www.humblebundle.com/store/keyresender

      Make sure to use the same e-mail you used for your 'preferred email address' in the survey.

    28. Creator David Nusse on June 11, 2014

      So I'm having trouble finding a download link for the newest build. Doesn't appear to be in the Early Access forum. Was it sent in an email?

    29. Creator Pixelscopic on May 8, 2014

      Hey, Rhyakk!

      That's essentially the character select screen, where you play as the Jailer who chooses the next Delver. If you're playing on a keyboard, stand in front of one of the cages and press the down arrow to choose your character.

      If you have more questions (of if you notice any bugs), head over to the forums at http://forums.pixelscopic.com/index.php

    30. Creator Rhyakk on May 7, 2014

      Just downloaded the latest from my humble account, it gives me a guy with a key ring and a bunch of cages. Not sure how to unlock them or to play.

    31. Creator Lemuel Emunah on May 6, 2014

      Thanks for coming down to OzCon! I really enjoyed and appreciated the advice you gave at the game dev panel.

    32. Creator Pixelscopic on April 29, 2014

      Hi, Kenny. We're not sure why you haven't received updates - that would probably be an issue with Kickstarter or your email, since our updates should go out to all backers at once. As for your issues with Humble - please send us an email at support@pixelscopic.com and we'll get you sorted out. Thanks!

    33. Creator Kenny Williams on March 26, 2014

      I have stopped receiving any updates and have not received my beta key. When I go to the humble page my email address is not on file.

    34. Creator Pixelscopic on March 24, 2014

      @Alexander - I'm not sure why you would not be receiving our Kickstarter update emails. There may be an issue with your Kickstarter settings? As for the game - we have delayed it to add and expand various features, as you can read in our last several Kickstarter updates (see link above). We are hoping to release this spring/summer, and will keep everyone posted through further updates. BUT! You can play the game right now in its current alpha state via the Humble store. Instructions appear here: https://www.kickstarter.com/projects/pixelscopic/delvers-drop/posts/500689

    35. Creator Alexander R on March 22, 2014

      Is the game out yet for backers ? Never got any emails about it

    36. Creator Pixelscopic on February 17, 2014

      @Jeremy Parker Ryan: Yep, everyone has access. Check your Humble Library - if you don't see it there, use the Humble Key Resender!

    37. Creator Jeremy Parker Ryan on February 17, 2014

      Hey guys, the game's looking awesome! I'm part of the $15 tier and I was wondering if we get to be part of the alpha or beta. If not, then when is the game set to come out? I'm dying to play it!

    38. Creator ryan shoemake on February 14, 2014

      thanks, cant wait for the full release of the game, i havnt played the recent build but i was enjoying one of the older builds quite a bit. keep up the good work

    39. Creator Pixelscopic on February 11, 2014

      @Ben Crowley: We are preparing build 0.6.1 for submission! Quite a jump since the last build, but we had to do some major refactoring - the next KS update will go live when the 0.6.1 is publicly available and will contain a plethora of what's new, what took so long, and what's next!
      @Ryan Shoemake: To save on shipping, our original plan was to ship physical goods when the game is finished (i.e. 1 shipment per person) but since the finishing part has taken so long, we are talking about going ahead and making multiple shipments per person if necessary to go ahead and get some of the goods out - they don't do us much good just sitting here in the office.

    40. Creator Ben Crowley on February 10, 2014

      Are any progress updates available on the next alpha?

    41. Creator ryan shoemake on February 10, 2014

      hi everyone, i have not been keeping up with this as well as i should, but have they announced when they are going to ship the items for backers like the t-shirts and such, just wandering

    42. Creator Pixelscopic on January 2, 2014

      Hey, Hepburn3D!

      Thank you for the compliments! We're glad you're enjoying the game!
      On the control issue, holding the attack button will be used for charge attacks. There will also be combos, so the system serves some purpose as of now.

    43. Creator Hepburn3D on January 2, 2014

      Played some of the alpha. Is very good. I kinda feel like you need a click and hold ability so you can kind of slash and keep things back rather than hammering the left mouse button. Even if it did less damage it would be good. You'll probably say that's in the game. I'll keep messing around. keep up the good work

    44. Creator Hepburn3D on December 18, 2013

      Thank you :D

    45. Creator Pixelscopic on December 17, 2013

      Sorry about the typo.

      *This should help you access the Humble Store.

    46. Creator Pixelscopic on December 17, 2013

      Hey, Hepburn3D! We've sent you an email with some directions. This should help you access you Humble Store.

    47. Creator Hepburn3D on December 17, 2013

      Hey Pixelscopic. I'm a $30 backer and been AWOL for a while. I've dug through my emails and can't find anything about how to access the Beta. Am I able to access it or am I being a pleb?

    48. Creator Pixelscopic on October 11, 2013

      Hi, Bobbbb. You posted this on the forums, too - correct? Sorry again that you are having problems. We will respond to you more fully there, since we can have a longer conversation and find out what we need to fix so you can play the game. http://forums.pixelscopic.com/feedback/camera-issues-252/new/#new

    49. Creator BOBBBBBBBBBBBB on October 11, 2013

      Just tried out the game an unfortunately I can't play it. I get motion sickness and the sorta wavy camera, the way it lags behind where the character is then slowly centers back on the character, it just really makes my motion sickness act up in the worst ways. I can't play it for more than 5 minutes without feeling like I need to hurl. So I humbly request you look into adding a camera option so it's static on top of your character the entire time, if at all possible. Otherwise I fear I will have helped fund a cool game without ever being able to play it.

      Thank you for your time and consideration.

    50. Creator Nigel Lee on September 9, 2013

      Ack, late reply. Will provide more feedback there! Thanks for the reply (:

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