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With your loyal owl and falconry skills, explore a procedural island. A pixel art adventure platformer. DEMO AVAILABLE!
With your loyal owl and falconry skills, explore a procedural island. A pixel art adventure platformer. Join the community on Discord:
With your loyal owl and falconry skills, explore a procedural island. A pixel art adventure platformer. Join the community on Discord:
1,291 backers pledged £25,054 to help bring this project to life.

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    1. Breeze Dorling on January 2

      wish this was on ps4

    2. SunPunisher
      on October 13, 2017

      Hey congrats with the baby ^^ Cheers m8

    3. Missing avatar

      Collin Wong on August 1, 2017

      I second the Vita port. The Playstation platform in general is great towards Indie developers. PS Vita/PS TV support would be amazing!

    4. Missing avatar

      Steven Richards on July 29, 2017

      Will this possibly ever come to the vita?

    5. Missing avatar

      Bernhard Schmid on June 30, 2017

      @Creators: Any progress on a version that is playable on Linux? What are you working on right now? Do you have some kind of roadmap?

    6. Missing avatar

      Keith Crider on May 23, 2017

      Can't wait for the game! (I was referred by Mnots)

    7. Missing avatar

      Michael Johnsen
      on May 21, 2017

      :D awesome i cant wait

    8. Fukuroudou on May 19, 2017

      Congrats on Funding!
      I'm really glad this success!!

    9. Sergi Marcet on May 16, 2017

      I would be VERY interested in see what's the development process... See the tools... the ins an outs... thanks.

    10. Missing avatar

      Alejandro Estrada on May 16, 2017

      This is awesome. So excited to play another great 2D platformer.

      PS. Pleaseeee bring it to the switch!!! I would love to play it on that rather than my Macbook!

    11. Missing avatar

      Michael Zazzaro on May 16, 2017

      Awesome, very happy you were funded and as I said previously I hope this enables you to get this game across the finish line. Goodluck, Id love to be able to play a completed version of this game. Not sure if it matters or not but I discovered this project via Mike & Ryan.

    12. Missing avatar

      Andre D. Nathan II on May 16, 2017

      I'm so excited for H. Clower to get those minecart levels, I'm so happy we hit that goal.

    13. Missing avatar

      Michael kelly on May 16, 2017

      LOL I did a package with less than one hour left and we barely reached the 25k goal in time. So happy we made it. This game is gonna be worth every penny.

    14. Missing avatar

      VerdureCo on May 16, 2017

      Congratulations on your successful campaign ! I littéral can't wait for the release !

    15. Missing avatar

      Bernhard Schmid on May 16, 2017

      Congratulations on getting funded!

      Any ideas on how to run the demo on linux (Fedora 25)? I tried wine but it crashes immediately.

    16. Missing avatar

      Timmy Petersson
      on May 16, 2017

      Woo, the eagle has landed! Or lifted off, not sure which, but congrats in either case! :)

    17. Missing avatar

      Eggy on May 15, 2017

      Yay! We've raised over 25k! <3
      So glad I was part of this! Now if possible, I would also pledge more via PayPal for a higher tier (one part now and the rest later due to not getting as much as I expected)... I really want that spot for designing a (stationary) monster as well as an extra copy and the beta!
      All in all, I'm so glad we made it, can't wait for the full game :)

    18. Mahare on May 15, 2017

      Glad I got in with seven hours to go! May I ask a stupid question? Will there be controller support? Kickstarter does not make searching easy.

    19. Cheryl Kuhl-Paine on May 15, 2017

      I'm glad to see the minecart stretchgoal got reached, a lot of folks seemed really keen on that! I'll just be over here, never ever touching another minecart level in my life...

    20. Joseph Pirrone on May 15, 2017

      Oh, also, what was up with the travel brochure at the bottom of the campaign page?

    21. Joseph Pirrone on May 15, 2017

      Yes! It got funded! Whoo! With the Beta of the game though, will it be eventually updated into the full game?

    22. Kai Kubicek
      on May 15, 2017

      Awesome! A massive congrats on hitting all those stretch goals and getting funded, so cool.

      All the best on your project and I can't wait to play the final game :)

    23. Missing avatar

      Collin Wong on May 15, 2017

      Minecart Mania!

    24. Melissa Lee on May 15, 2017

      Congratulations on the successful kickstarter! It was going slowly for a little bit and I was worried for a while but it really turned itself around! Glad to see everything went over well in the end~ :D

    25. Nick Gregory Creator on May 15, 2017

      An unimaginably enormous thank you to each and every one of the 1291 backers of Eagle Island. An additional thank you to those who couldn't pledge, but instead spent time sharing the campaign with others.

      We got the mine carts by 4 minutes!

      Let's make a game!

    26. Missing avatar

      juju on May 15, 2017

      YEAH!!! Minecart goodness. Congratulations!

    27. Aviivix on May 15, 2017

      Just barely got the Minecarts!!

    28. Aviivix on May 15, 2017

      I second ccateni's comment, that definitely sounds like it'd be an interesting feature that could mix up gameplay!

    29. ccateni
      on May 15, 2017

      Can the main character transform into an eagle? That could be a cool idea and could improve levels with different types of gameplay other than just platforming.

    30. Aviivix on May 15, 2017

      Awesome, thanks, I'll let them know! This is exciting, best of luck to all who entered, and I can't wait for the game's release. <3

    31. Nick Gregory Creator on May 15, 2017

      Thanks Aviivix!

      To be in with a chance of designing a monster, just get the friends who you referred here to say that you referred them in the comments, you both then have a chance of winning! If you win, you get to help design a monster for the game!

    32. Aviivix on May 15, 2017

      I found this by complete accident last night, and it's 150% me. I'm a huge bird nerd, and have dreamed about a good game featuring falconry as a main part of it, and well here it is! You have the same last name as me too, which is really cool! (I actually got a few of my friends to back it too since it's such a great game!)

      There's a co-design a monster contest? (Talking about Kevin's comment!) I don't see it anywhere but if there is I'd love to try for it, as I'm actually an artist myself.

    33. Missing avatar

      Collin Wong on May 15, 2017

      Love the new mine cart image next to stretch goal!

      If we make the mine cart goal, we could combine Eagle Island with Donkey Kong Country to form Eagle Country!

    34. Missing avatar

      Relentless Rex on May 15, 2017

      Supported at Kingfisher level for the Co-Design a Monster contest. Referred by Relentless Rex :-) Congrats on being successfully funded!

    35. Evil Duncan
      on May 15, 2017

      Wow! I actually thought this wouldn't make it. Glad to see I was wrong! Can't Wait!

    36. Nick Gregory Creator on May 15, 2017

      Thanks, Thomas, I remember you guys :) hope she enjoys it!

    37. Missing avatar

      Eggy on May 15, 2017

      We have reached the 23k milestone! <3

    38. Thomas Scone on May 15, 2017

      Hay there, me and my girlfriend played your game at the Insomnia expo a little while back (we were volunteering for special effect ;) ). I've just backed it as a small present to her as she wasn't able to herself. Hope it all goes well from here and congratulations on reaching your target!

    39. Lucas Bradley on May 15, 2017

      Hey guys. We just reached the Endless Monster Rush stretch goal!

    40. Nick Gregory Creator on May 14, 2017

      The stretch goals will have minimal effect on the expected release period. I intentionally picked stretch goals which were realistic for the project. The endless dungeon will be really fund - a completely different mode from the rest of the game!

      Thanks so much for the support! I am expecting the game to be in a completed state in the middle of 2018. I'd love to include the mine cart as well, it was my favourite part of Donkey Kong Country as a child!

    41. Victor Bradbury on May 14, 2017

      Will the strech goals Search Results
      drastically affect the develop time?

    42. Cheryl Kuhl-Paine on May 14, 2017

      I hope we get the Endless Dungeon!

    43. Missing avatar

      Collin Wong on May 14, 2017

      @ Nick

      Thanks for the response. I could imagine it must be difficult to create an amazing game and secure funding. Trying to coordinate physical goodies on top of everything as a sole developer would be a daunting task. I am happy you secured minimum funding for for this amazing game, and we may hit more stretch goals for additional content. The mine cart content sounds fun!

      I made sure to upgrade to a reward tier with at least the beta access. Not sure how long it might take to complete, but I sure do not want to miss out on playing this game between now and its release. Keep up the awesome work!

    44. Nick Gregory Creator on May 14, 2017

      Thanks guys, and thanks for the bug report Eggy. I'll set up a proper system for this in the future.

      I would love to have included physical rewards, but being a solo developer and attempting Kickstarter for the first time is a very daunting job, I wanted to keep the entire process as simple as possible and focus purely on the development of the game. I am completely open to make physical goodies in the future!

      So glad you found the project and like it, it really is based on the platformers of my childhood :)

    45. Missing avatar

      Michael Zazzaro on May 14, 2017

      Pledged, being an 80s kid I love my old school platformers modernized. Very happy it seems your project will be funded and hope these secured funds are able to push Eagle Island over the finish line. Good Luck I'll be pulling for you!!!!

    46. Missing avatar

      Collin Wong on May 14, 2017

      Sweet! We already reached the first stretch goal. Funding is going so smoothly now. I still wish we could back physical rewards. Maybe indiebox can make an awesome box with your game after release?

    47. Xona Games on May 14, 2017


    48. Missing avatar

      Adam Grzegorczyk Ringtail Fox Prophet on May 14, 2017

      You have my owl:) Got directed here by the good folks from Kynseed, and happy to have found you:)

    49. Missing avatar

      Eggy on May 14, 2017

      Hey Nick, I just found what I think might be a glitch with stacking the gem slot perks. I'd send an email message but it's just a single screenshot and I've already sent a bug report to your email so I don't wanna clog your inbox with another message over one thing lol. Here is it:
      So apparently, when you get 4 gem slot perks, your gem slot bar ends up looking like that... Was that intentional? XD

    50. Pink-Pummy
      on May 14, 2017

      Congrats! 100% Funded :)
      Great ideas all around! Looking forward to their completion!

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