Update #53: Quick Update on Steam Early Access!
We know folks are eager to hear the latest, so here’s the skinny! We’re excited to announce that we are in the final review stage with Valve to... Read more
Update #52: Feature Iteration
We've been making a ton of progress as we creep closer towards our Steam Early Access release in April. Once we launch Early Access, we'll be testing out... Read more
Update #51 - Early Access is Nigh!
Hi everybody! On this update, we're going to focus on a few big announcements! So first things first...
Early Access Is Coming!
On the road to full release, we will... Read more
Update #50: Chapter 1 Is Here!
If you haven't received it already, you'll soon be receiving an email with a link to the new Pixel Noir internal demo in your inbox (Merry Christmahanukwanzika)!
The... Read more
Update #49: Transparency & Lots of Dev Deets!
Hey folks, Kunal here!
Before we get too deep into things, I’m seeing requests for more frequent and more information in our updates. We hear you guys and--we’re going to... Read more
Update #48: New Features, Creation Tier Backer Stuff, & More!
Hoping your Summer is off to a great start! We've been plugging away and we've got a lot to update you guys on!
But before we get going,... Read more
Update #47: Nintendo Switch Announce & Progress Updates!
Hi there frans (friends + fans)!
It's your favorite Noir-pixelated-turn-based-RPG over here! Hope 2018 is off to a good start for you! We're in the middle of heavy story implementation... Read more
Update #46 - Beta Release, Localization, and lots more!
Hi, fellow PCPD officers!
To those in the US, hope everyone had a good Happy Thanksgiving! A few months have whizzed by since our last update and boy do we have... Read more
Update #45: [THE ROSCOE], [THE SPECIAL OCCASION], [THE CANARY], & [THE DON] Tiers!
Your trusty Pixel Noir business and audio lead, Kunal here! In today's update, we'll cover some more of the awesome progress we're making with our Beta demo... Read more
Update #44: To Beta...And Beyoooond!
Are you ready for another super-dose of pixelly goodness? We’ve been enjoying the summer from the confines of our bedrooms.
For the first time in a... Read more
Update #43: Full Character Roster Announced!
Good day, Kickstarter!
How you be? Hopefully great, because we're really excited to share some updates with you! But before we get to all the cool stuff, a few things... Read more
Update #42: Publisher Announcement, Release Info, Alpha Demo, & Literally Everything Except the Kitchen Sink!
Hello you amazing Kickstarter backer, you!
Well? Did you miss us? Were you worried we'd abandoned you? Well, fret not because we've got a huge, hulking update for everybody today... Read more
Update #41: A Mini-Update to Whet the Palate
Happy new year!
So, how've you been Kickstarter? Hopefully really good. BUT, if not, we've got you covered with this mini-update :)
I say mini-update because if you've been following... Read more
Update #40: Cone of Vision, Skill Manuscripts, & More!
While we have some exciting things to show off, as always, we'll we'll start with some housekeeping!
Kickstarter Games Festival: Ghost Arcade
We're SUPERpsyched and proud to... Read more
Update #39: Save/Load, Party Changes, & [THE COOLER] Backers!
Okay, we have some pretty awesome news. Are you sitting down?
(just wanted to give you time to gather yourself)
We're... Read more
Update #38: Talents!
It's time for another update from your favorite noir-inspired JRPG :) Before we get started however, first things first.
Kunal will be at Seattle's PAX Prime this weekend,... Read more
Update #37: PIXEL NOIR GO
You might think we have been getting actual physical exercise and hunting Pokemon, but nope! Still glued to our computers working hard on your favorite game <3 <3... Read more
Update #36: PCPD Badges are here! Also, Combos & More!
Just wanted to give you a quick update on things here! First and foremost, we've started to send out backer badge avatars! You should receive your badge email... Read more
Update #35: Skill Menu, NPC Pathfinding, Environments, & Sprites!
Kunal here--Team SWDTech's alive, I promise!
Sorry for the short hiatus on updates. The truth is that I've been a bit busy IRL lately, so I haven't had... Read more
Update #34: Primum Non Nocere
Kunal here with a quick status update for you!
Before we get to our dev update, I just wanted to say that it was great meeting everybody at... Read more
Update #33: World of StoryCraft & Skill Orbs
Just a quick heads up for anybody in the NY/NJ area! We'll be showcasing Pixel Noir at the Hudson Arcade today from 5-8pm. Come out, hang out with... Read more
Update #32: Lethal/Non-Lethal System
Happy Spring, folks!
Before we get start with this week's quick, dev update, we wanted to take a moment to give a huge congratulationsto our Community Manager, Andrew on... Read more
Update #31: MAGFest, Reload, and more!
Hey everyone! It's taken us a bit, but we're officially caught up on sleep and have been back in the grind for a while now!
We have some juicy updates... Read more
Update #30: No Really, You Don't Have to be a Mass Murderer
Tim & Kunal here! As we gear up to head to the Playthrough Game Con in Raleigh, NC, we wanted to remind you of a few things:
- Ticket... Read more
Update #29: Scale of Pinnacle City & Brand New ATB System!
Tim here. February is already upon us and our team is humming along nicely! We've got quite a few updates to share today!
We're officially locked in on... Read more
Update #28: #datanerds
We're about to lock down BackerKit surveys next week--so if you're part of the 6% that hasn't answered your surveys just yet, please do! If you pledged and... Read more
Update #27: Managing the Event Horizon
I hope everybody on the east coast is ready for this weekend's Snowpocalypse/Snowmageddon/Snowcthulu/etc.--stay safe and stay warm!
Before we get too deep into this week's update, we'll be... Read more
Update #26: Gantt Charts, Shop Systems, and Collision Updates!
Kunal here! We LOVED all the submissions for our little dialogue tool mini-contest. Here were our favorites:
Thanks to @Ramenking1, Dmitry, Rory, and everybody who participated!! We’ll try and do... Read more
Update #25: Happy New Year!
From our family to yours, happy new year!
Over the holidays, team SWDTech met up in Chicago to have an extended design session! That's fancy dev talk for us finalizing many... Read more
BackerKit is live!
Kunal here! We've had some slight delays, but BackerKit is officially live!Emails have already started rolling out, and you should be receiving it in your inbox over... Read more
Backer Surveys Out Next Week!
Tim here! Over the past week we've been working on quite a few things--including getting our ducks in a row for launching BackerKit next week! We'll put out... Read more
Hi everybody, Kunal here with a quick announcement!
You guys asked for BackerKit and guess what? You’ve got BackerKit!
Initially we thought BackerKit would be too expensive for us, but... Read more
Then and Now: A Mini Kickstarter Post Mortem
After a little hiatus, the team is back and moving quickly on our next steps! Exciting times here; you can feel the energy in the atmosphere as we’re excitedly... Read more
WE DID IT! Thanks, Add On Update, and Whats to Come!
THANK YOU EVERYONE!
I haven't felt this way in a long time. Its like beating a game that really meant something to you. You've conquered the final fight, the credits... Read more
We made up a quick image outlining the add on options we will be offering!
Check it out!
If you have any questions, feel free to message or... Read more
Update 17: DRM FREE! Reward Tiers! Stretch Goals! ITS THE FINAL STRETCH!
Guys, we are in the final 15 hours and sitting at 198% FUNDED! It's been an amazing journey and a testament to how much you guys believe in what we're trying... Read more
Update 16: Audio Design
Kunal here! The whole team is blown away by the progress since our last update! We’ve moved from 166% funded to 183+% funded!We’ve also been Steam Greenlit... Read more
Update 15: Party System and Skills!
Thanks to you guys, we passed $50,000!!This means that we can now make plans to port to Nintendo 3DS!!! We are blown away thinking about how far we've been... Read more
Update 14: Heart Forth Alicia Cross Over & Vance Royal pt. 2
Well folks, we are already 1 day into our final week and you guys are DESTROYING UNIVERSES:O We jumped nearly 10% to 163% funded in a matter of hours... Read more
Update 13: NEW DEMO, Steam Greenlight, Branching Stories, and The Case System!
We are officially in our final weekon the Pixel Noir campaign as y'all continue to BARREL ROLL through these stretch goals! Since the last update a couple... Read more
Update 12: Shovel Knight Crossover Announcement!
I've got some VERYexciting news today! Indie game development is a community and working together is one of the strongest pillars we have as developers. That said, we've... Read more
Update 11: Linux Support, New Reward Tiers, AND BEYOND!
Tim & Kunal here! You guys continue to surprise us every day! Over the past few days, we jumped up ANOTHER couple of stretch goals, clenching both Expanded... Read more
Update 10: Vance Royale Short Story and Kickstarter Updates!
Hey everyone! Tim here!
I wanted to put out a mini update for you all detailing some things we have coming up for the second half of the Kickstarter campaign!... Read more
Update 9: Boss Battles
We're doing great! 132% funded with 15 days left--only 8% moreuntil Expanded Story Pack 2 is unlocked! To quote a great man with a machine gun... Read more
Update 8: CRDTech Mini-Game
AMAZING job moving us past not only ONE but TWO stretch goals over the past few days!! CRDTech and Expanded Story Pack 1 are officially UNLOCKED!
With a... Read more
Update 7: BATTLE UPDATE
Folks, we have been doing an amazing job--blasting through our first two stretch goals in a couple of days! Thanks to you, both an Xbox One port and NEW GAME+... Read more
Update 6: GUNS.
Seriously everyone. Thank you. We are still all vibrating at probably UNSAFE levels from making our goal the other night, and from all of the continued love and support you... Read more
Update 5: 100% FUNDED
Hi there--Kunal here! Make sure to read all the way through this update for a big surprise announcement and also for details about today's FANSTORM! Okay, so without further ado...... Read more
Update 4: The Deeper Story (& details about FANSTORM)
Thanks so much to everybody for the pledges, the well-wishes, the shout-outs on social media, the requests to publications like Kotaku asking for coverage of Pixel Noir!We’ve noticed... Read more
Update 3: Lessons Learned
GUYS! 71% funded and not even a full week in!! Y’all have the momentum of Bullet Bill rampaging through Rainbow Road! Thank you all, once again! We here at SWDTech... Read more
Update 2: Inventing Pinnacle City
WOW. 55% funded in less than 72 hours!!!
Seriously guys, we are floored (and probably dead from shock..call the medics if you don’t see another update in another couple... Read more
Update 1: Houston, we have LIFTOFF!
WE MADE IT! We are absolutely thrilled to be back on Kickstarter and wow, what a reception! We're not even at the 24 hour mark and we're nearly a quarter... Read more