That Frog: He's fast, he's surly, he's HUNGRY!
That Frog is a casual game being developed by Pixabits with the assistance of Video Game degree students from George Mason University.
That Frog is a casual mobile game being developed by Pixabits with the help of students at George Mason University in Fairfax, Virginia. Game development is about 1/3 complete, and we are raising funds for the students to continue working over the summer while school is out. The game is an un-timed casual game that users of all skill levels can play single handed. We're using Unity, and have so far completed the basic game mechanic. Here is some video of actual game play during development (keep in mind this is a test/demo build--we're still refining game play to make it more fluid and dynamic):
Help That Frog eat some bugs, but be careful, you have to get the timing just right to catch those wiry critters. Bug size will vary, with different sorts of critters to try and catch, so be patient and wait for your opportunity. How many bugs can you eat in a row? One miss and That Frog is all wet! Catch the special firefly to give the frog a glowing halo and a free life.
Like what you see? Help us finish That Frog.
INITIAL FUNDING GOAL: Game Completion
Our initial funding goal of $5,000 will allow us to complete development of the Android version of the game, with 3 difficulty levels.
FIRST EXTENSION GOAL: Bonus Mode + Second OS
Our first extension goal of $7,500 will allow us to port the game to iOS in addition to our initial launch on Android, as well as add a speed mode of play, in addition to the regular game mode. We may still eventually launch on iOS, but this would guarantee our ability to do that. Yes, we realize that Unity ports to iOS relatively easily, but there are some semantic and logistical issues that require additional efforts.
SECOND EXTENSION GOAL: Bonus Powerup + Figurine
Our second extension goal of $10,000 will allow us to really have some fun with the game (yes, we admit it). With these funds we can include a second type of powerup firefly, and we are going to create a That Frog action figure/figurine. We don't know what he'll do yet (if anything), but he'll exist IRL. Here is a prototype:
Why is he orange? 'Cuz it ain't easy being green!
(just kidding: we're making prototypes in random colors based on what we have lying around. The final version will either be green, or you will get a color choice.)
We're making them with our handy-dandy Mod-T printer, another crowd-funded favorite.
Risks and challenges
The video game industry is a crowded market, with lowering barriers to entry at the mobile level. Using university students enrolled in Video Game Design and Computer Science programs, under the guidance of industry veteran Ross Dannenberg (author of the American Bar Association's Legal Guide to Video Game Development, and editor of the Patent Arcade blog) the game production level has a high bar, and we believe the end product will speak for itself.Learn about accountability on Kickstarter
- (30 days)