Funding Canceled Funding for this project was canceled by the project creator on February 6.
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Experience the cultures, the places, and the perils of one of the most important chapters in all of history!

* UPDATE * We will be producing this game for PC, Mac, Linux, Xbox (360 and One) and PlayStation (3 and 4) upon reaching our $100,000 goal!  

Click that green button to the right to "Back This Project" and get a copy of the game or other rewards!  You can pledge as little as $1 to show support.  With your help, we'll make this game a reality before Christmas.

The game map!
The game map!

In The News

This is a heading graphic, not game content!
This is a heading graphic, not game content!

Travel to ancient lands and take part in the action and excitement of Abraham's life. Fierce battles, honor and glory, and the destruction of ancient evils await you on your path as you choose how your own story will play out.

Cities of Memphis & Haran
Cities of Memphis & Haran

We hold the Bible completely sacred, and we’ve gone to great lengths to maintain authenticity. For this reason, we formed an advisory team of four pastors and ministry leaders who work with us for the purpose of accurately portraying this amazing story, especially the more controversial aspects of it.  

Bible Chronicles: The Call of Abraham is the first Christian video game of its kind: the top-notch graphics are visually-stimulating and the action-packed storylines will keep players engaged. Genesis is full of familiar stories, but they’ve never been told from this perspective. We start out just before Abraham leaves Haran, and because the main character is someone joining Abraham’s caravan, you’re right in the thick of the action.

Memphis Egypt under construction, a couple of characters, and a Canaanite shrine!
Memphis Egypt under construction, a couple of characters, and a Canaanite shrine!

Hundreds of characters,  ancient cities, and hours of engaging sub-plots await in the immersive game world of “The Call of Abraham.” Players will not only be entertained as they build their character and face intriguing challenges, they will also have the opportunity to enrich their knowledge of the history and cultures surrounding Abraham’s famous journey.

Egyptian chair being modeled with hieroglyphics.
Egyptian chair being modeled with hieroglyphics.
  • Bible Chronicles: The Call of Abraham is a single player, third person role playing video game which follows the story of Abraham in the Bible. The player takes on the role of a fictional Elamite outcast who is hired onto Abraham's caravan before departing Haran.   This character was formerly a soldier of Elam and has skills that are very important for a perilous journey into unknown lands.
  • Controlling your character and the GUI elements are similar to some of popular MMORPGs like World of Warcraft or Lords of the Ring Online.  
  • In the time of Abraham, much of Canaan had fallen under the controlling of the rising power of Elam to the east. As the player character is an Elamite outcast, this could present complications for the player throughout the game.  
  • Players will adventure in an open world spanning from Egypt to the eastern parts of Mesopotamia, completing tasks to help Abraham on his journey such as scouting new areas, defending the caravan, trading, and more.
  • Numerous subplots bring depth and flesh out the historical and cultural context of the story, including the background story of the player character himself.   
  • We believe that the terrain is one of the largest ever made for an adventure video game.  It would take many days of non-stop exploration to view it entirely if that was all that you did.     
A shepherd defends his flock!
A shepherd defends his flock!
  • In the Battle of Siddim, Chedorlaomer the King of Elam allied with three other kings to wage battle against five cities of southeastern Canaan. These events bring about an important revelation about the player character's own story.   
This is a heading graphic, not game content!
This is a heading graphic, not game content!

We’ve spent years researching and planning all of the details – such as which historical Pharaoh we should build our character on (in the end, we decided Senusret I made the most sense) – and we have many of our cast of characters fully developed and almost entirely animated.

Our primary focus moving forward is the cinematic work, the completion of the many ancient cities in the game, wrapping up the numerous sub-plots which populate the game world, and then bringing it all together. 

This is a heading graphic, not game content!
This is a heading graphic, not game content!

Phoenix Interactive Studios is located in Bakersfield, California and is led by its two co-founders Martin Bertram and Richard Gaeta.For the last ten years they have owned and operated a successful technology consulting and software development firm called I.T. Works which specializes in custom business software.

Steam Users: be sure to vote for us!
Steam Users: be sure to vote for us!

Prior to this, Richard worked for several Fortune 500 companies at various levels of management while Martin worked as a computer game designer on numerous projects going back to 1991 with several popular MUDs which were the precursor to today’s MMORPGs.  He also authored a medieval fiction novel, published in 2006, titled Vanity of Vanities.

We are also blessed to have a great production team of 3D modelers, artists, and hard core game enthusiasts working for us as well, who are equally if not more excited to see the finished product. Our team members include James, Ryan, Mark, Travis, Chuck, Kunal, Jeffrey, Liuda, Saim, and Anakin (not Skywalker).

Our Bible Advisory Team

We have known most of our advisors for almost a decade, and we appreciate all of the time they take to to ensure our storylines and characters are true Biblical representations. Although we consider ourselves devoted Christians, it’s amazing how many details this team has caught and adjusted to make sure we stay accurate to the biblical record.

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This is a heading graphic, not game content!
This is a heading graphic, not game content!

A Kickstarter boost would allow us to launch the game much faster than we’d be able to do on our own. We’d be able to focus on the game until it’s finished at the level of quality we want. With a funded campaign, we can get this game into your hands around Thanksgiving 2014, making it a perfect Christmas present.

We’d love you to spread the word and share this positive move forward, so send out our Kickstarter link on Facebook, twitter @PhoenixIStudios, or email your friends!  THANK YOU for your support!!

Risks and challenges Learn about accountability on Kickstarter

We are seasoned professionals in the video game industry and in business, and we've spent the last several years working on this project, so we feel we're in the home stretch.

We are to the point where we have examples of everything we want to do almost entirely done. Now it is about replication and scale, and that takes money. We have been assembling our wheel – shaping the lumber and screwing on each spoke – now we need capital to roll that wheel forward.

FAQ

  • No, you will be playing as a fictional character that is hired on to Abraham's caravan. We recognized that allowing the player to be Abraham would cause issues with the story unfolding as told in the Bible, which would compromise the ability to ensure biblical accuracy. The player character is a fictional Elamite outcast who finds work with Abraham's caravan before departing Haran. Elam was the rising power in the region at that time. The background story of the player character unfolds as the game progresses, and compliments the main story of Abraham's journey.

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  • Yes! We felt it was necessary, in order to create a greater sense of adventure and educational value, to be able to traverse an open terrain that spans the surrounding regions of those areas where Abraham sojourned. Incidentally, our game terrain is one of the largest ever produced for this type of game.

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  • We considered a lot of different options before beginning development for Bible Chronicles: The Call of Abraham. We ultimately decided to use the Unity 3D engine. Unity is a powerful and mature gaming engine with a lot of capabilities and its popularity is growing among developers, even larger ones such as Electronic Arts. For us, perhaps the biggest sell was that Unity utilizes C#, the preferred language of our development team.

    Once we settled upon the Unity engine, we began implementing the classes for all of the various core systems the game requires: characters, the player, items, quest types, skills, artificial intelligence, interactions, game saving & loading, and so on.

    We are extremely excited about the artificial intelligence system we developed for Call of Abraham. It is based on concepts from the Goal-Oriented Action Planning architecture developed by MIT Media Lab, and we believe it will really add an above average sense of realism to the gameplay as the non-player characters make decisions and take actions based on their own goals and desires, and other dynamic factors.

    Our skills system gives the player an increasing set of tools to achieve their goals as they advance. Abilities such as stealth, tracking, hunting, bartering, and many others.

    Our quest system is very intricate and it drives the story forward. The choices which players make in the process of completing their quests will also have an effect on their future engagements as well as their reputation.

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  • We've received numerous questions and great suggestions regarding the platforms that we will be releasing the game to. We've done our homework and deliberated on the matter and we have some good news.

    First, regarding Linux. We've decided that we will be releasing a Linux version alongside Mac and PC.

    Second, regarding the gaming consoles. We have a $250k stretch goal to bring this to the consoles. We listed X-Box and Playstation. For us that means X-Box 360, X-Box One, Playstation 3 and 4.

    We've also had some inquiries about Nintendo Wii (and Wii U). We are evaluating this currently and we will most likely add a stretch goal to facilitate this as well.

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  • Our mission is to produce a game that is accurate to the biblical record of Abraham's life and journey, and accurate to the historical record of the cultures and places that surrounded him. The game will not be presenting any messaging that is out of that context.

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  • Kickstarter only allows you to plug in a fixed additional charge for shipping anywhere internationally. We are willing to ship international, but actual costs will need to be charged prior to shipment.

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199
Backers
$19,001
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  • Pledge $5 or more
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    5 backers

    A personal thank you from Phoenix Interactive Studios on your Facebook page!

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    10 backers

    Receive a code to unlock a special weapon in the game only available through Kickstarter! All previous rewards included.

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    93 backers

    Receive a digital copy of Bible Chronicles: The Call of Abraham one month before official release date. All previous rewards included. * SPECIAL EXCEPTION: THIS REWARD NOT INCLUDED IN HIGHER REWARD TIERS AS PART OF THE "ALL PREVIOUS REWARDS" - THE RETAIL COPY WILL BE INCLUDED INSTEAD, EXCEPT FOR INTERNATIONAL PLEDGERS

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    Receive a physical copy of Bible Chronicles: The Call of Abraham (contents include game DVD, printed manual, and printed game map) one month before release date. All previous rewards included.

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    An honorable mention/thank you with your name in the game credits! Also receive access to the following digital resources: the digital soundtrack, a digital copy of the official Bible Chronicles: The Call of Abraham poster. All previous rewards included.

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    INTERNATIONAL SHIPPING VERSION Receive a physical copy of Bible Chronicles: The Call of Abraham (contents include game DVD, printed manual, and printed game map) one month before release date. All previous rewards included.

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    Receive an official Bible Chronicles: The Call of Abraham T-shirt. All previous rewards included.

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    Be a part of the beta testing crew! All previous rewards included.

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    Receive a 24x36 poster of the game map, autographed by the owners of Phoenix Interactive Studios. All previous rewards included.

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    **Bulk Order = Big Discount** Receive 5 physical copies of Bible Chronicles: The Call of Abraham (contents include game DVD, printed manual, and printed game map) one month before release date. All previous rewards included.

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    **Bulk Order Mega Pack** Receive 10 physical copies of Bible Chronicles: The Call of Abraham (contents include game DVD, printed manual, and printed game map) one month before release date. All previous rewards included. ** This bulk pack is not included in the higher reward tiers, and the $200 five pack is not included in this tier **

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    You or a friend/family member will do a voiceover for a character in the game, and be credited for it! All previous rewards included.

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    A commemorative Bible Chronicles: The Call of Abraham plaque signed by the Phoenix Interactive Studios team. All previous rewards included.

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    Your name in the credits and on a plaque located in the Hall of Sponsors which is accessible from the game's Main Menu. All previous rewards included.

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    Your name in the credits and your picture or business/organizaion logo on a plaque located in the Hall of Sponsors which is accessible from the game's Main Menu. All previous rewards included.

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    Become an Honorary member of the Advisory Board for Bible Chronicles: The Call of Abraham. Attend meetings (physically or virtually) and contribute ideas! All previous rewards included.

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Funding period

- (30 days)