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The official sequel to multiplayer real-time strategy (RTS) game Galcon. Launch swarms of ships at enemy planets to conquer the galaxy!
823 backers pledged $25,741 to help bring this project to life.

Galcon 2: My favorite new feature is Classes

Posted by Phil Hassey (Creator)

Hi again!  Here's a video I made explaining "classes" which are my favorite new feature of Galcon 2.  I think it's going to add a lot of fresh gameplay to Galcon.

I know the first question that comes to mind is "How will this all be balanced?" My main plan is to collect statistics on win/loss ratios and adjust production based on that for each class.  Beyond that, I've got a number of ideas that tie into the Galaxy Map, where using a lower powered class to compete will gain you a more valuable star/constellation.

Thanks for supporting Galcon 2!



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