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Master the frantic physics-based combat, lure enemies into traps or make them fight each other for dominance in this procedurally generated dungeon escape game.
Master the frantic physics-based combat, lure enemies into traps or make them fight each other for dominance in this procedurally generated dungeon escape game.
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802 backers pledged £25,675 to help bring this project to life.

Dungeon Generation Demo and YouTube

Posted by Phi Dinh (Creator)

A few people have asked us if they could have a play with the dungeon generation tool shown on the video. We've posted it here:

Link: http://tinykeep.com/dungen/

By default the parameters are set to generate small/medium sized dungeons with about 25 rooms. As the player progresses in difficulty the tool will create larger more complex layouts. The generation has been slowed down a little bit so you guys can see all the individual steps. We've kept the actual functions of the rooms, and the monster spawning locations secret for now - as we don't want to give away everything too early!

YouTube!

In other news, we've uploaded a YouTube version of the Kickstarter video:

If you would like to support the project beyond pledging, please help by share the video or our Kickstarter link! Every teeny tiny bit of publicity counts, and we want to ensure that we get the best possible chance of funding!

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