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Master the frantic physics-based combat, lure enemies into traps or make them fight each other for dominance in this procedurally generated dungeon escape game.
Master the frantic physics-based combat, lure enemies into traps or make them fight each other for dominance in this procedurally generated dungeon escape game.
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802 backers pledged £25,675 to help bring this project to life.

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TinyKeep Dev Materials

Posted by Phi Dinh (Creator)
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Long Time No Update!

Posted by Phi Dinh (Creator)
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Sublevel Zero Launch Day!

Posted by Phi Dinh (Creator)
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As I've mentioned in the past, I've been contracting my services to Sigtrap Games for a good few months now to help implement procedural generation and AI for their debut title.

Sublevel Zero is a procedurally generated 6-degrees-of-freedom shooter inspired by Descent and Forsaken. In short, it's essentially Descent: The Roguelike.

We're extremely proud of the game and we're about to release it on Steam today!

Subterranean Pew Pews
Subterranean Pew Pews

Here's the launch trailer:

And Steam link:

http://store.steampowered.com/app/327880/

TinyKeep

So now that my contract work for Sigtrap has finished, I should be able to finally commit to the next few working months on TinyKeep. One last port to do, and then the remaining backer rewards to deliver.

Thank you very much for your patience!

Phi

TinyKeep on iOS and Amazon!

Posted by Phi Dinh (Creator)
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Dear Diary

Posted by Phi Dinh (Creator)
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