Sublevel Zero Launch Day!
As I've mentioned in the past, I've been contracting my services to Sigtrap Games for a good few months now to help implement procedural generation and AI for their debut... Read more
Sublevel Zero Announcement
Good afternoon backers! Today I have something totally different...
You may or may not remember me talking about a game called Sublevel Zero. Back in 2014, myself and a... Read more
TinyKeep v1.4 and Future Plans
Hey backers! It's been a long time, hope you all had a fantastic Christmas and New Years and are looking forward to the next batch of awesome games coming out... Read more
TinyKeep, the cross-platform edition!
Hey everyone! In case you haven't already noticed, I'd like to make an official announcement that the Steam version of TinyKeep is now available for all three desktop platforms (PC... Read more
So we've just come back from PlayExpo last weekend, and the one thing I've been meaning to do for a couple of weeks now is talk to about a new... Read more
TinyKeep is here!
I've literally just come through the door after a long train journey from London's Eurogamer event where we exhibited the game, and found out an hour later that TinyKeep has... Read more
Steam Page and Official Screenshots
Our Steam page is up! (Game currently locked and coming soon)
Here's 5 official launch screenshots we released last week! You can find the full set of 25 screenshots... Read more
TinyKeep Teaser Trailer
Hi everyone! Sorry for not being as active on Kickstarter as I normally am, but we've all been mega hard at work crunching for the imminent release - and for... Read more
Mighty Tactical Shooter 48-hour Reminder
Forty-eight hour reminder for the Kickstarter project Mighty Tactical Shooter.
Basically, the first real decent turn-based shmup.
The project looks like it will definitely be successfully funded, but I'm... Read more
Screenshot Saturday + Video, Music and Everything Else!
So I should probably stop sending updates about other Kickstarters and let you all in on what I've been working on this week. I'm also going to try a little... Read more
TerraTech 48 Hour Reminder
So it's that time again! TerraTech has 48 hours remaining and it needs just under £7k to get funded. This will probably be the last update I'll mention about this... Read more
TerraTech Kickstarter Funding
While I'm busy working on the AI for some new monsters, I thought I'd send a quick reminder about one of my favourite indie titles TerraTech, currently on... Read more
TinyKeep Hell and Fire
Bang on schedule, this week I've been working on a completely new environment. Was getting a little bored of all the rectangular dungeon layouts so this has been a welcome... Read more
TinyKeep Overgrown Screenshot Saturday
So I keep saying repeatedly that I'm going to work on the Overgrown/Ruined/Jungle environment but instead find myself fixing other things instead, well this week I actually managed to get... Read more
Alpha Two Delayed
Apologies everyone but it looks like Alpha Two will be delayed for another few days at least! So I logged into my Mixamo account this morning and noticed this:
That's... Read more
Here's something a little bit different from the usual updates. Back when TinyKeep was first begging for funds on Kickstarter, one man by the name of Russell Clarke decided to... Read more
Or more accurately: Moving Screenshot Saturday
Currently prototyping one of the first minor bosses of the game, Richard of Cobb "The Unburnable" with his many flaming arrows.
Sure, arrows exploding... Read more
TinyKeep introduces FranknJohn
While you guys are waiting for the upcoming Alpha Two(either end of this week or could be next week depending on how knackered I am after exhibiting at Radius)... Read more
TinyKeep preparation for Radius Festival 2014
So I was supposed to have got the overgrown/jungle/ruined area mapped out this week but instead I found myself finishing up a few other bits and pieces for the prison... Read more
Don't Screw Around With Ancient Artifacts
So I made this in the coffee shop today...
Click here to view the 60fps version.
Next week: Jungles, ruins and... dancing Orcs. Yep, you heard me!
TinyKeep live streamed by IndieDB & Desura!
IndieDB has handpicked 4 games to stream tonight on their regular Monday Night Indie sessions and TinyKeep is going to be one of them! Pop by on Twitch at 8pm... Read more
Let's Play TinyKeep by Noaksey
Dean Noakes (Noaksey), is an awesome guy I met on my Rezzed and Insomnia travels. Yesterday he posted his Let's Play of an early build of TinyKeep. He's done a... Read more
A TinyKeep Saga
Hi all, just a quick one to let you know I'm about to commence on my journey for Sweden to attend the Nordic Game Conference (NGC). I've been invited by... Read more
I think Matthias (our artist) was bored today because I found this in my inbox this morning. (Click to view the image in full size!)
Along with the following message:... Read more
Back to Normality
Hey everyone! What an absolutely crazy month it's been for myself and the team. Most of March and April was spent on crunching an ungodly amount of man hours getting... Read more
TinyKeep is ON FIRE! (literally)
Thank you everybody for giving us extremely valuable feedback on Alpha One so far - hopefully every tweak and fix that we do based on your comments will help bring... Read more
Latest Update: Updated TinyKeep at Update
Just a quick reminder for those in the UK/close to North West of UK:
The latest version of TinyKeep will be exhibiting at Update tomorrow (12th April 2014)... Read more
Back from Rezzed!
It's been about a week since I've come back from the EGX Rezzed Expo and I still feel like I'm recovering from both the excitement and the ordeal of it... Read more
Introducing: Standpoint - A Gravity Shifting Puzzle Platformer
So I've been speaking to some fellow game devs who are also showing off their amazing projects at Rezzed, and I bumped into Nathan John of Unruly Attractionswho coincidentally... Read more
TinyKeep on Tour!
Mega busy putting the final touches in for the Rezzed demo and Kickstarter pre-alpha - so I'll just leave this here for now. If you're coming to any of these... Read more
Prisoner Names Feedback
You're probably very tired of the updates from me this week :P I've received a lot of comments about the prisoner names system both here and on the... Read more
Prisoner Names Clarification
Just to clarify the prisoner naming situation from the last post - I am only using the publicly available name that appears on your Kickstarter account. There is no way... Read more
Prisoners of TinyKeep
Ben's Trip to The North
Yesterday and today I've had Ben trek all the way up North from his dungeons in London, and we've been brainstorming, prototyping and finalizing some... Read more
Must admit I'm a bit strapped for time in the run up to this month's Rezzed expo! Seriously I've been burning the 4am oil most nights this week :(
For... Read more
This morning I implemented a new feature: Spike Traps!
Luring Skeletons into spikes made me laugh so I thought I'd make a little looping GIF out of it, ready for... Read more
Nothing to say about TinyKeep right now - just extremely busy working pretty much around the clock for the next few weeks getting the build nice and shiny for Rezzed.... Read more
Three. Good. Things.
So it would appear a couple of you managed to guess the meaning of those cryptic images I posted last. I think today is the time for me to announce... Read more
The Prisoner - From Concept to Creation
Firstly the bad news! TinyKeep did not get selected to be part of the EGX Rezzed Leftfield Collection, so unfortunately we will not be attending Eurogamer's event this year. Apparently... Read more
Voice Actor Confirmed!
Letters from the "Other Prisoner"
We are drawing ever near to exhibiting TinyKeep to the public for the first time in April (at Update Show and potentially even Rezzed 2014... Read more
Let's Begin 2014 with a Healthy Dose of Skeleton Slaying
Apologies for the teasing screenshot last week, but I said I'd be back with more info! This is the first detailed news update I'll be posting this year, and there's... Read more
Here's a quick Screenshot Saturday for you all while I prepare a well deserved lengthier update for next week.
So I decided to give my Skeletons the ability... Read more
A Sleepless Weekend in the Dungeon
This will be my last update for December and 2013, after which I must go forth and deal with some other affairs and life commitments. By that I mean,... Read more
November Catch Up
It's certainly been a while since my last update, although not quite a month yet! A far cry indeed from my usual weekly updates so apologies if you've forgotten... Read more
It's been a busy couple of weeks! Progress on TinyKeep is coming along nicely, although there has been a few non-development things I had to take care of, the first... Read more
Seems like Saturday updates are becoming a bit of a scheduled habit! In the Indie gaming circles we have what we call a Screenshot Saturday, well in this case here's... Read more
Mug: A large cup, typically cylindrical with a handle and used without a saucer.
After a month of waiting for the printing company to do their sweet thing, the TinyKeep mugs and posters finally arrived yesterday!
Now it's time to get down... Read more
TinyKeep's UI Implementation
At the end of October I'll be sending our first build to the monthly focus group users. These are a few "lucky" people who for some reason decided to give... Read more
Disco Light Dungeon
So this week I decided to stop messing around with the 2D debug visualizations and give you guys a bit more meat. Here's our progress on the zoning system discussed... Read more
Dungeon Generation Details
Just a sneaky quick update from us today! The past couple of weeks we've been waiting for the last of the physical rewards to arrive in the post, and in... Read more
House Move, Surveys Sent and Rewards to come...
I promise you, I'm very much aware of how overdue this update is! A few people have been messaging me itching for some news on TinyKeep, so I thought I'd... Read more
Kickstarter Outtakes (featuring the wife!)
Just for fun. She doesn't know I've uploaded this. So if you don't hear from me for a while, call the emergency services...
3 Mondays to go!
TinyKeep Personal Update... and Introducing HollowFear
The Beginning is in Sight
I find this hard to believe sometimes, but it's been 47 days since the excitement of Kickstarter ended. A lot has happened! So what exactly... Read more
Introducing... Colonisation: Moonbase
If you've been reading the forums at all, you'll know that I've been on a crusade to support as many UK-based video game Kickstarters as I can. Especially the really... Read more
Announcement: TinyKeep is now powered by Unity
Good morning dungeoneers. For those of you who have have been following the forums, you may have noticed a couple of teaser videos from me in the past few days... Read more
Announcing the official TinyKeep Fan Art Competition!
If you've been reading our forums recently, you may have noticed this sweet little graphic created by my teenage brother for his school project.
This gave me a great idea,... Read more
Reobirth needs your help!
I know I said I'd be quiet for a while but today I want to reach out to all our fans and ask you to take a look at a... Read more
New Website, Forum and Pre-order page!
Finally, our new website and community forum is up! From the day our Kickstarter got funded, we felt that the site needed a good overhaul to replace the old fundraising... Read more
Before I forget, I promised that I would post a Press Roundup as part of my last update. The team would like to thank all of the blogs, journalists and... Read more
TinyKeep Funding Wrap Up
So at 5:44am UTC this morning the TinyKeep Kickstarter funding amount closed off at a handsome £25,675, plus £142 in PayPal donations to give a grand total of £25,817! This... Read more
A Pre-emptive Thank You!
I was going to do an official thank you update after the funding period has ended, but I couldn't resist. So...
THANK YOU - WE MADE IT!!!!!!
Everyone! I want... Read more
AI System Final Part, Stretch Goals and Live Stream
Today I showcase no new features, but instead wrap up the AI series with all the behaviours that we've covered so far and apply them to Orc and Skeleton Rivalry.... Read more
Live Countdown and Ask Me Anything on Webcam!
So - the final stretch looms closer! I think it's going to be a close shave - whatever happens! To mark the occasion, I'd love for you all to join... Read more
Ben Jones talks about Procedural Sword Generation
It's not often that I let Ben out of my "personal dungeon", but today I thought it would be unfair to keep him cooped up like this especially in the... Read more
Final Push #4 - Avatars and Reddit
Another Final Push from me today - less than 70 hours to go!
I've posted a technical article about Part 4 of the AI, it goes into a lot... Read more
TinyKeep's AI system (Part 4 of 5)
We're getting there! But not quite fast enough! But in the meantime, welcome to Part 4 of our AI series of updates:
In Part 2 (Retreating) we briefly touched on... Read more
Ask Me Anything on Reddit!
As part of the promotion of the campaign's final week, I've decided to do a Ask Me Anything on Reddit today.
So please, ask me anything!
TinyKeep's AI system (Part 3 of 5)
Hey guys and welcome to the 3rd update about TinyKeep's AI. Today's video and interactive demo showcases a couple of new features.
- Click to attack! This is... Read more
Talking about Seeds and Difficulty
Hey everyone, just a quick update from me today whilst I sort out Part #3 of the AI! Indie blogger AngelikMayhem has recently posted about TinyKeep's Kickstarter campaign on his YouTube... Read more
TinyKeep's AI system (Part 2 of 5)
The 2nd AI update is here! This time we'll be following a little Fire Imp as we discuss Retreating and Defensive behaviours. Fire Imps (and other monsters marked with the... Read more
TinyKeep's AI system (Minor improvements from Part 1)
Hi everyone, just wanted to post this very quick update.
Talking about Stats, Weapons and Loot
Hi again everyone! Hope I'm not bugging you guys too much with these regular updates :) Today I thought I'd take a respite from all the AI business and talk about... Read more
TinyKeep's AI system (Part 1 or 5)
--> Part 1: Roaming and Chasing <--
Part 2: Retreating and Defense
Part 3: Foraging
Part 4: Group Tactics and Luring
Part 5: Monster Rivarly!
Welcome to the first of... Read more
Kickstarter projects we love!
Just for fun, a few Kickstarter projects I absolutely love:
I probably don't need to mention this one, clearly this game is going to be the next big hit.... Read more
Pet System (and animations!)
Today I want to talk about the Pet/Companion system that I have planned for TinyKeep. On rare occasions you will encounter various captured beasts and animals, usually guarded by a... Read more
Interview with Phi Dinh
fundthisgame.com posted an interview with myself on their blog recently. It shows a little insight into how all of this began!
Here's a little excerpt:
“My dad nurtured my obsession,... Read more
100 backers! And new concept art...
As you can see from our project page we have exceeded our first 100 backers! We are very pleased with the outcome so far and would like to thank everyone... Read more
Dungeon Generation Demo and YouTube
A few people have asked us if they could have a play with the dungeon generation tool shown on the video. We've posted it here:
By default the parameters... Read more
Big thanks to pledgers so far!
The TinyKeep team would like to extend a huge thanks to everyone who pledged and supported the project during yesterday's Kickstarter launch, as a result we are now featured on... Read more