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A real-time, app-driven board game of WW2 submarine warfare. This underwater war thriller will put your skills to the ultimate test.
A real-time, app-driven board game of WW2 submarine warfare. This underwater war thriller will put your skills to the ultimate test.
A real-time, app-driven board game of WW2 submarine warfare. This underwater war thriller will put your skills to the ultimate test.
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8,342 backers pledged £686,652 to help bring this project to life.

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    1. PHALANX 3-time creator 10 minutes ago

      @tribet - we will contact you after the weekend to fix this.
      @Biggls - yes sir!

    2. Biggls about 1 hour ago


      Do we still have the PAUSE-funktion included?

    3. Missing avatar

      tribet about 2 hours ago

      @Artur Salwarowski :
      Thanks for your answer. But I' ve nowhere in the manager to choose the language. neither in the pledge level where the "got it" button is not clickable, nor in my profile the place where it's said i "can no longer change add-ons" or so. I have'nt chosen the language yet.
      In The first page of the link you indicated : "We got your responses" and ""project magic is happening" are in yellow as if i could'nt do anything anymore. Is there a way to fix that? Can any one go in my profile and tell me what to do depending on my profile ? Or set the french edition for me in my profile?
      If i get the english edition i will be very disappointed by the starter kit system !!!
      Help me please

    4. Missing avatar

      Ed Newton about 3 hours ago

      Hi! With the updated details you've been sending out, I'd like to pay for some more add-ons. Is this possible?

    5. Missing avatar

      Artur Salwarowski Collaborator about 9 hours ago

      Please visit the backerkit pledge manager page if you haven't done so yet - it allows you to choose your language edition and manage your pledge. You can find U-Boot on Backerkit here:
      Hope that helps!

    6. Missing avatar

      Michael about 16 hours ago

      Just a quick overview concerning the rulebook. First impression, awesome. I like the 1st officer and chief engineer picture of the watch. They look quiet familiar.:-))

    7. Missing avatar

      tribet about 17 hours ago

      I took part to the kit starter beginning of the year and payed for the game including the shipping. I was told that the french edition will arrive (I'm bad in English, a friend of mine is helping me writing this message). But still nothing. Does anybody knows when we can choose the language? Did Imiss something? I fear to receive the English version which would be bad for me.
      Thanks a lot for your help !

    8. Missing avatar

      Ben collins about 20 hours ago

      A good index will be much appreciated. I pretty much read rule books all day. I’m addicted!!!!

    9. Missing avatar

      Artur Salwarowski Collaborator about 21 hours ago

      Michael Raymond:
      Thank you very much for the detailed feedback! We do realize that the actual watch system worked slightly different on a real U-boat, but it would be more complicated to portray (as the watch on the bridge, and the machinists had different watch system than the rest of the guys). We actually thought about letting the players decide whether to change the watch or not, but we concluded that it could induce too much chaos and complicate the rules. However, you can always house-rule it to your liking if you think the game needs it - we encourage all sorts of creativity :)

      As for the weather, then there is more about it (as well as about visibility) in the Tactical Guide. Last, but not least, I think that you are also speaking of time compression (skipping a few hours,etc.), which is available in the game :)

      Thank you very much for the feedback, it is much appreciated!

    10. Missing avatar

      Michael Raymond about 21 hours ago

      Congratulations! Rules well written, easy to understand. Cigarette tokens? Brilliant!
      Linked missions & saving, excellent.
      Double-sided black nav disk, kindness, great idea.
      Role-based difficulty levels, again brilliant!
      Suggestion, perhaps optional, both watches are on duty when engaging or engaged by enemy. As such, no watch changes, mobilization, or reset of the orders marker. Result is increased stress, but in reality - everyone would be at action stations rather than resting.
      Activation tokens, when current sailor is full, can be set nearby - to be carried over to the next watch sailor when the combat is finished. Watch change, but with costs in fatigue.
      In combat, the sailors not face-up in front of players can be considered to be in the forward and aft torpedo rooms. Damage to those compartments would affect them.
      No mention of weather in the rules. Perhaps a random weather after each watch change? Limited visibility in rough/rain weather - no contact in storms. Skip a watch? Sub moves forward 6 hours?
      Thank you for this game.

    11. Missing avatar

      Artur Salwarowski Collaborator about 22 hours ago

      Ben Collins:
      You've already finished them both?! That's pretty fast :) I was worried that so much reading might put people off, but it seems that it wasn't the case with you ;)

    12. Missing avatar

      Ben collins about 22 hours ago

      I’m no grammar expert. I’ve finished both and they seem coherent.

    13. Missing avatar

      Artur Salwarowski Collaborator about 23 hours ago

      Well, IT IS lemons, then eggs - both in the text and in the icons. Are you sure we are reading the same rulebook? ;)

    14. cgenov about 23 hours ago

      Page 24 of the rule: always the same error as on the previous edition.
      "Above from left to right: onions, bread, lemons, eggs, tinned fish, meat, potatoes. "
      The icons are correct, but not the descrtiption, we should write:
      "Above from left to right: onions, bread, EGGS, LEMONS, tinned fish, meat, potatoes. "

    15. Missing avatar

      Artur Salwarowski Collaborator about 23 hours ago

      Ben Collins:
      We're glad you like the rulebook - I hope it reads well too ;) As for the system, then yes - it seems like it could be tailored to fit a variety of themes... But it's so hard to decide with so many possibilities :p

    16. Missing avatar

      Ben collins about 23 hours ago

      If it all works and is smooth u guys might have a system that can be implemented in so many different ways. The sky is the limit. Stellar work from this team.

    17. Missing avatar

      Ben collins about 23 hours ago

      Rule book looks fantastic

    18. Missing avatar

      max 1 day ago

      @Phalanx great stuff, my excitement for this game grows more everytime you surface to deliver these updates, looking forward to the next one and the game which I hope gets to me before Xmas😬

    19. Rob
      2 days ago

      Awesome! I'm excited for it. ;)

    20. PHALANX 3-time creator 2 days ago

      @cgenov - yes sir!
      @Nathan Fuller - it will be live by the end of August. Maybe a few days longer. ;)
      @Rick Sheppard, Joshua Richards - we will contact you directly.
      @Rob - Nanty Narking will launch at 3rd of September. :)

    21. Steven Bond
      4 days ago

      @Joshua Richards, there will be a pause feature. It was unlocked as one of the early stretch goals.

    22. Missing avatar

      max 5 days ago

      @Joshua Richards, you watched much game play of this? From what I've watched there's not a lot of time pressure, really that only comes in when you find a ship to destroy, most of the game looks like it's just keeping the sub going and making sure it your crew are happy, also how have you just seen it's a real time game?

    23. Andy 5 days ago

      @ Joshua Richards
      There will be pause and game save functionalities in the app. So don't break down and stay on board, sailor! :)

    24. Missing avatar

      Joshua Richards 5 days ago

      @ Weiger. I don't doubt it, but it appears to be a real time game and I have a hard time with real time games, especially games like Captain. Sonar. I have a slight disability with real time games that my brain can not function under high pressure. This game looks awesome, but if there is pressure of real time, and when I can't take a few extra minutes to think through my strategy, I just don't think I can handle that.

    25. Marco Küper 6 days ago

      You are so right, man! :)

    26. Wieger Geniet 6 days ago

      @Joshua Richards

      No you did not, this will be an epic game.

    27. Missing avatar

      Joshua Richards 7 days ago

      Any way to cancel my pledge and request a refund. I think I made a mistake with this pledge.

    28. Rob

      @Phalanx, any news on Nanty Narking launch date?

    29. Danny Boyes on

      @Rick Sheppard: Scroll to the top of this page. In the Banner/Header you will see a "View Pledge" button on the right hand side. After clicking this you will be presented with Summary of your reward to do with your pledge.

      Under the Title: "UBOOT The Board Game" By PHALANX you will see Rewards and Messages. Click on Message in order to send a Direct Message to Phalanx without it appearing hear in the comments.

    30. Rob

      @Agreave, they were on the original prototype crew pics. If you go back through the last few updates I think you will see some similarities. A fine and handsome crew indeed. ;)

    31. Agreave (carpets ARE required) on it failed to post fully.........could we have some of you guys as ‘crew’ pictures? Obviously only the pretty ones lol ;)

    32. Rick Sheppard on

      Whom do I contact if I wish to request a refund?

    33. Nathan Fuller

      Apologies if this was asked before, but is there a deadline for completing the pledge manager?

    34. Mr.Mo

      Have much fun at Laboe guys and welcome to Kiel, my hometown! ;)

    35. cgenov on

      Hello ... what to make of the sum of 1 Euros (shipping error for France?) which remains on sale on my plege manager? Do you pay them back on my credit card?

    36. Danny Boyes on

      Wow - attention to detail is amazing if you are going to change where the hands point on the faces of the watches depending on which..... watch.....they..... are..... on.... Oh I see :)

    37. Missing avatar

      Michael on

      Great! It'll be more immersive. Outstanding job you do right now!Thx.

    38. Stephen Smith on

      Cheers, I got an answer by email pretty quickly :)
      Never seen a reminder quite like it before and wasn't sure if things were closing.
      I've covered shipping for now, I'll come back to it after my hols and add a bit more.
      Money just seems to be unwilling to stay in my bank at the moment :D

    39. PHALANX 3-time creator on

      @Mmag - yes, don't worry. We charge cards once a month.
      @Michael - yes, we will mix the faces, to give you different-looking watches.
      @Ian Avery - this will be adressed in the tactical guide.
      @Stephen Smith - its not closing, we are just sending reminders. :)

    40. Stephen Smith on

      Hey folks, is the PM closing now? I thought it was closing at the end of August?
      I just received an email claiming the PM was unable to lock down my survey (as I've not filled it out lol) I thought we had a bit longer?
      I know there have been plenty of warnings, but I thought we had till the end of August and was going to add a bit more than I can afford right now. Cheers.

    41. Missing avatar

      Ian Avery on

      @PHALANX - will the tactical guide be updated to include things like enemy evasion patterns? In the Beasts of War video they realise the enemy is zigzagging and compensate, but this info is not in the current guide.

    42. Missing avatar

      Michael on

      I am just wondering whether we get different pictures of the crew. Because we got 2 shifts or watches ??

    43. Mmag on

      Hi! Question to the pledge manager - is it normal that after finishing my survey status is "answered" but my debit card wasn't charged? If yes, then when we can expect charging money from our bank accounts?

    44. Michael Caldwell on

      Ah that’s too bad. Having an updated prototype at GenCon would have stirred a LOT of interest!

    45. Allan Meeks on

      Okay, thank you. I wasnt able to find Phalanx on the list but I just wanted to make sure.

    46. PHALANX 3-time creator on

      @Allan Meeks - we won't be there. Still too much work to be done. :)

    47. Missing avatar

      EarlGray on

      Lol wow I received 6 reminders to fill in the pledge manager, i definately can't complain about missing the invite to the pledge manager now xD

    48. Allan Meeks on

      I know this was covered but I forget if Phalanx is going to to GenCon. I'm curious if you will have a Demo available for play?

    49. Missing avatar

      Tom Matty

      @Rob I agree about buying direct to support Phalanx. But they should be able to beat or at least match retail pricing after games have passed through markups from distributors and retailers. In this case the difference to buy direct was a lot. Surprisingly.

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