Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
@tribet - we will contact you after the weekend to fix this.
@Biggls - yes sir!
Do we still have the PAUSE-funktion included?
@Artur Salwarowski :
Thanks for your answer. But I' ve nowhere in the manager to choose the language. neither in the pledge level where the "got it" button is not clickable, nor in my profile the place where it's said i "can no longer change add-ons" or so. I have'nt chosen the language yet.
In The first page of the link you indicated : "We got your responses" and ""project magic is happening" are in yellow as if i could'nt do anything anymore. Is there a way to fix that? Can any one go in my profile and tell me what to do depending on my profile ? Or set the french edition for me in my profile?
If i get the english edition i will be very disappointed by the starter kit system !!!
Help me please
Hi! With the updated details you've been sending out, I'd like to pay for some more add-ons. Is this possible?
Please visit the backerkit pledge manager page if you haven't done so yet - it allows you to choose your language edition and manage your pledge. You can find U-Boot on Backerkit here:
Hope that helps!
Just a quick overview concerning the rulebook. First impression, awesome. I like the 1st officer and chief engineer picture of the watch. They look quiet familiar.:-))
I took part to the kit starter beginning of the year and payed for the game including the shipping. I was told that the french edition will arrive (I'm bad in English, a friend of mine is helping me writing this message). But still nothing. Does anybody knows when we can choose the language? Did Imiss something? I fear to receive the English version which would be bad for me.
Thanks a lot for your help !
A good index will be much appreciated. I pretty much read rule books all day. I’m addicted!!!!
Thank you very much for the detailed feedback! We do realize that the actual watch system worked slightly different on a real U-boat, but it would be more complicated to portray (as the watch on the bridge, and the machinists had different watch system than the rest of the guys). We actually thought about letting the players decide whether to change the watch or not, but we concluded that it could induce too much chaos and complicate the rules. However, you can always house-rule it to your liking if you think the game needs it - we encourage all sorts of creativity :)
As for the weather, then there is more about it (as well as about visibility) in the Tactical Guide. Last, but not least, I think that you are also speaking of time compression (skipping a few hours,etc.), which is available in the game :)
Thank you very much for the feedback, it is much appreciated!
Congratulations! Rules well written, easy to understand. Cigarette tokens? Brilliant!
Linked missions & saving, excellent.
Double-sided black nav disk, kindness, great idea.
Role-based difficulty levels, again brilliant!
Suggestion, perhaps optional, both watches are on duty when engaging or engaged by enemy. As such, no watch changes, mobilization, or reset of the orders marker. Result is increased stress, but in reality - everyone would be at action stations rather than resting.
Activation tokens, when current sailor is full, can be set nearby - to be carried over to the next watch sailor when the combat is finished. Watch change, but with costs in fatigue.
In combat, the sailors not face-up in front of players can be considered to be in the forward and aft torpedo rooms. Damage to those compartments would affect them.
No mention of weather in the rules. Perhaps a random weather after each watch change? Limited visibility in rough/rain weather - no contact in storms. Skip a watch? Sub moves forward 6 hours?
Thank you for this game.
You've already finished them both?! That's pretty fast :) I was worried that so much reading might put people off, but it seems that it wasn't the case with you ;)
I’m no grammar expert. I’ve finished both and they seem coherent.
Well, IT IS lemons, then eggs - both in the text and in the icons. Are you sure we are reading the same rulebook? ;)
Page 24 of the rule: always the same error as on the previous edition.
"Above from left to right: onions, bread, lemons, eggs, tinned fish, meat, potatoes. "
The icons are correct, but not the descrtiption, we should write:
"Above from left to right: onions, bread, EGGS, LEMONS, tinned fish, meat, potatoes. "
We're glad you like the rulebook - I hope it reads well too ;) As for the system, then yes - it seems like it could be tailored to fit a variety of themes... But it's so hard to decide with so many possibilities :p
If it all works and is smooth u guys might have a system that can be implemented in so many different ways. The sky is the limit. Stellar work from this team.
Rule book looks fantastic
@Phalanx great stuff, my excitement for this game grows more everytime you surface to deliver these updates, looking forward to the next one and the game which I hope gets to me before Xmas😬
Awesome! I'm excited for it. ;)
@cgenov - yes sir!
@Nathan Fuller - it will be live by the end of August. Maybe a few days longer. ;)
@Rick Sheppard, Joshua Richards - we will contact you directly.
@Rob - Nanty Narking will launch at 3rd of September. :)
@Joshua Richards, there will be a pause feature. It was unlocked as one of the early stretch goals.
@Joshua Richards, you watched much game play of this? From what I've watched there's not a lot of time pressure, really that only comes in when you find a ship to destroy, most of the game looks like it's just keeping the sub going and making sure it your crew are happy, also how have you just seen it's a real time game?
@ Joshua Richards
There will be pause and game save functionalities in the app. So don't break down and stay on board, sailor! :)
@ Weiger. I don't doubt it, but it appears to be a real time game and I have a hard time with real time games, especially games like Captain. Sonar. I have a slight disability with real time games that my brain can not function under high pressure. This game looks awesome, but if there is pressure of real time, and when I can't take a few extra minutes to think through my strategy, I just don't think I can handle that.
You are so right, man! :)
No you did not, this will be an epic game.
Any way to cancel my pledge and request a refund. I think I made a mistake with this pledge.
@Phalanx, any news on Nanty Narking launch date?
@Rick Sheppard: Scroll to the top of this page. In the Banner/Header you will see a "View Pledge" button on the right hand side. After clicking this you will be presented with Summary of your reward to do with your pledge.
Under the Title: "UBOOT The Board Game" By PHALANX you will see Rewards and Messages. Click on Message in order to send a Direct Message to Phalanx without it appearing hear in the comments.
@Agreave, they were on the original prototype crew pics. If you go back through the last few updates I think you will see some similarities. A fine and handsome crew indeed. ;)
And......as it failed to post fully.........could we have some of you guys as ‘crew’ pictures? Obviously only the pretty ones lol ;)
So can’t wait for this!
Whom do I contact if I wish to request a refund?
Apologies if this was asked before, but is there a deadline for completing the pledge manager?
Have much fun at Laboe guys and welcome to Kiel, my hometown! ;)
Hello ... what to make of the sum of 1 Euros (shipping error for France?) which remains on sale on my plege manager? Do you pay them back on my credit card?
Wow - attention to detail is amazing if you are going to change where the hands point on the faces of the watches depending on which..... watch.....they..... are..... on.... Oh I see :)
Great! It'll be more immersive. Outstanding job you do right now!Thx.
Cheers, I got an answer by email pretty quickly :)
Never seen a reminder quite like it before and wasn't sure if things were closing.
I've covered shipping for now, I'll come back to it after my hols and add a bit more.
Money just seems to be unwilling to stay in my bank at the moment :D
@Mmag - yes, don't worry. We charge cards once a month.
@Michael - yes, we will mix the faces, to give you different-looking watches.
@Ian Avery - this will be adressed in the tactical guide.
@Stephen Smith - its not closing, we are just sending reminders. :)
Hey folks, is the PM closing now? I thought it was closing at the end of August?
I just received an email claiming the PM was unable to lock down my survey (as I've not filled it out lol) I thought we had a bit longer?
I know there have been plenty of warnings, but I thought we had till the end of August and was going to add a bit more than I can afford right now. Cheers.
@PHALANX - will the tactical guide be updated to include things like enemy evasion patterns? In the Beasts of War video they realise the enemy is zigzagging and compensate, but this info is not in the current guide.
I am just wondering whether we get different pictures of the crew. Because we got 2 shifts or watches ??
Hi! Question to the pledge manager - is it normal that after finishing my survey status is "answered" but my debit card wasn't charged? If yes, then when we can expect charging money from our bank accounts?
Ah that’s too bad. Having an updated prototype at GenCon would have stirred a LOT of interest!
Okay, thank you. I wasnt able to find Phalanx on the list but I just wanted to make sure.
@Allan Meeks - we won't be there. Still too much work to be done. :)
Lol wow I received 6 reminders to fill in the pledge manager, i definately can't complain about missing the invite to the pledge manager now xD
I know this was covered but I forget if Phalanx is going to to GenCon. I'm curious if you will have a Demo available for play?
@Rob I agree about buying direct to support Phalanx. But they should be able to beat or at least match retail pricing after games have passed through markups from distributors and retailers. In this case the difference to buy direct was a lot. Surprisingly.