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An asymmetric 4X game from award winning designer Sandy Petersen
An asymmetric 4X game from award winning designer Sandy Petersen
3,222 backers pledged $609,763 to help bring this project to life.

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    1. GingerBeardMan on

      Ahh, I missed that. Thanks!

    2. LilRuub
      Superbacker
      on

      @GingerBeardMan
      The PDF with the lore is on the Campaign page below the pictures of all the Civs. Directly below the empty picture of the Secret Civ.
      Here is the link:
      https://drive.google.com/file/d/1lb4Q92fiZSvhjOM14x0DRhqCf0W4rhTc/view

    3. GingerBeardMan on

      Where is the pdf of the civs with the lore?

    4. Missing avatar

      Con on

      @Tony M, Thank you. I was visualizing something sized like the Cthulhu Wars faction cards, which are much smaller, and which I think would be improved by larger fonts. 11 point sounds good.

    5. Tony M Collaborator
      Superbacker
      on

      @Con We are going to be printing all the components ahead of time to check for colors and legibility. The venge sideboard has 11pt text for the small text, so I think it will be ok to read. The civ sheets are 12"x8".

      @Taylor, the back of the civ sheets will have the challenge rating. In fact, the PDF you can download with the race lore is actually made from then back of the civ sheets. The only differences is the homeworld is where the portraits are.

      @mario The back of the production trackers have a +10. So if you get to 11 Atomic production, you just flip it over and put it in the 1 column. It would be extremely rare for someone to get +20 production in anything. You'd basically have to be trying to do that at the expense of actually trying to win. Thanks for catching the Typo. The components haven't gone to the editor or proofing team yet (soon!), they are great at catching all of that kind of stuff.

    6. LilRuub
      Superbacker
      on

      @Taylor Kowbel
      It was my understanding that the lore for the PDF will be on the back of these cards and will include the green/yellow/red designations.

    7. Ruinaes on

      Is the side of the board notched somehow? Or does the connecting piece just sit "on top" of the player board's edge?

    8. Missing avatar

      Taylor Kowbel on

      Is there anything on the cards that suggest the difficulty level of the civ? Like in the lore sheet theres the green, yellow, red lights, or i that on the back or something?

    9. Missing avatar

      Con on

      One other thing. How big are the sheets? I guess they would be legible at letter size.

    10. Scott Stefanik
      Superbacker
      on

      Jesus, Mario.
      Unique sculpts aren't enough?

      You realize that implementing a whole bunch of changes to a game that is essentially complete just makes a longer delay in delivery.

      But good catch on the typo. I missed it.

    11. Missing avatar

      Mario
      Superbacker
      on

      Just a few questions / suggestions,

      Can you have more than 10 production? If so how do you track it?

      Maybe it's just me but I'm having a hard time reading the yellow on brown tech's text, could be improved by using a darker background and lighter text, or adding some border to the text.

      To add more 'personality' to the sheets the borders/material can be changed to mimic the style of the civilization. e.g. in Starcraft based on the race you choose the HUD changes accordingly while having the same layout.

      Instead of 'victory' maybe change the word to 'passive', 'unique', 'special'; something along the lines.

      On the Venge sheet, the Starting Fleet text has bad capitalization on 'GIve'.

    12. Missing avatar

      Con on

      The body text on the sideboard also seems very small. I cannot make it out on a large screen without zooming.

    13. Missing avatar

      Con on

      It would be great if you could get someone with older eyes to review the design for legibility in the sort of medium-bright artificial light conditions under which I think many of us game. The Quantity numbers seem to me to be hard to read because they are so small. The yellowish text in the boxes at the right looks like it has poor contrast with the background colour. The Battle text also seems relatively hard to read.

    14. Sandy Petersen 25-time creator
      Superbacker
      on

      They don’t need a “clip” since they slot in. I guess if you bumped the board it might slightly dislodge it, but that’s true with a clip as well.

    15. LilRuub
      Superbacker
      on

      Are you guys thinking about including some form of clip to "connect" the side boards?

    16. Missing avatar

      Michel
      Superbacker
      on

      This is really helpful! Thanks a lot 🙂. Would it be possible though to detail other races than the 4 base ones?

    17. GingerBeardMan on

      Please continue to highlight all of the different pieces of this game. It is very helpful in making a decision regarding level of pledge or whether to pledge at all. It would be great to see the different tech's, super's, planet boards, etc. up close as well.

      P.S. Is there any way we can get an add on or something to get 1-2 extra supers per civ? It would greatly increase the variability of play from game to game. Thanks!