by Sandy Petersen
I always appreciate having a black option in games. It's my preferred Nekro Virus color in Twilight Imperium >:)
@Tore Schade Svenningsson: it won’t actually be black. A darkish gray.
Dunno if it'll help, but +1 vote for swapping Black with something more noticable. Windwalker Blue is a nice shade that should be easily discernable from the rest.
From experience I know that Black has a tendency of getting free stealth ships in space games.
If people are dead-set against black, you could use brown or the foam blue Winderwalker uses in CW. Those should both be colorblind-safe, I think.
or dont use orange at all since I assume you brought green up to show why neither red or orange are available in this one.
unfortunate, but it happens! I still say orange over green lol
I only mentioned orange because it's my favorite color lol. Leave red out and use orange :P
Orange, Red, and Green are very similar for people with deuternopia color blindness. We can't put all three of those colors in the same game.
I'll second the orange > black comment. It really pops in Cthulhu Wars. "Dark" kinda blends in with other gray figures on the board at a glance.
Please substitute out black with orange. Black is hard to see in a space game where the tiles have a black background.
Or add orange as a 7th colour for people to choose from.
@John Stevenson - yes, the base game will follow this same system. The Test Pilots had unique units in the four civ colors, but the actual published game won't.
@Sakerio yes that's why we don't have red or green as two of the base civ colors, since those are the most easily confused by our colorblind fans. Actually I have no less than two colorblind testers in my groups.
Always pleased when companies go the extra mile for customers, the color blindness considerations for example. I’m more inclined to patronize companies that consider their entire range of consumers.
@lilRuub Before any colors are chosen, I run them through the Color Blindness Proof Setup view in photoshop so I can double check that the colors will be fully accessible. But thank you for the feedback, that's great stuff to know.
Will the base game civs follow this same color scheme? I know in the prototypes, their unique units were in the full faction colors
FYI: I know you started the colors are not final but I'd like to comment on the blue and violet colors as shown. I think the blue should be darkened or violet lightened. Adjusting brightness of colors is a great way to help people like me with color deficiency.
Just an idea =
Have backers vote for the colours via a bgg forum
*cries in lack of orange*
I also second extra rings. Or even an add-on for another set if you HAVE to (i'd prefer you didn't charge of course, but eh) - they're definitely useful to have extras of and easy to lose
Clarification. A few extras rings in each color and size.
I suggest you include some extra color rings. I can see these rings getting lost or broken and having a few extras would be great. I would think the added cost would be minimal.