This project will only be funded if it reaches its goal by Thu, March 7 2019 1:28 PM UTC +00:00.
Over the past few years we have shifted the way we talk about periods. Now it's time to change the way we teach them. That's why we created The Period Game.
The Period Game is a board game about menstruation. It strives to turn a typically uneasy situation into a fun, positive, learning experience. The game teaches participants about what is happening within the body and how to “go with the flow.”
It’s pretty much impossible to play the game without saying words like “period” and “tampon,” making it a lot easier to talk about them in real life.
As seen on:
The goal of The Period Game is to become a Period Pro, and you win by being the first person to make it all the way around the board. The board has 4 different types of spaces, to represent the roughly 4-week cycle that periods occur on: just hanging (you're not always thinking about your period!), ovulation, PMS, and period spaces.
Each turn begins by twisting one of the ovaries to release a marble. A red marble came out? Congrats! You got your period. A clear marble? Move forward one space and play the appropriate card. A purple marble? You leaked! Go to the nurse's office ahead of you and skip your next turn.
On PMS spaces you have to play a PMS card to counteract your symptoms.
On period spaces you have to play the right period protection depending on the type of flow (regular, heavy, or swimming) or go to the nurse's office.
And then there are a bunch of wild cards, because things aren't always as you'd expect!
A 2014 study found that 76% of women ages 16-24 were embarrassed when they learned about menstruation in school, and a little under half didn't know what was happening when they got their first period. We believe the best way to change the period conversation is to improve the way we teach it.
In the years we've spent working on The Period Game, we've seen boys and girls scream "I just want my period" at the top of their lungs, heard every question about menstrual cups, and even taught some forty year old married men a thing or two. We know that this game can help shape the way the next generation talks about menstruation.
We are offering shipping to the US and EU. Based somewhere else? Fill out this form and we will notify you of any updates!
Daniela Gilsanz and Ryan Murphy met at RISD where they were both studying Industrial Design—The Period Game was actually borne out of a school project! In the years since then, Daniela and Ryan have spent their free time testing the game in schools, and getting it ready for you.
^When we won the Red Dot Design Award (fitting, we know).
Stay up to date with Period Game news across our various platforms, and please email us with any questions!
Thank you to all of our backers, and a special thank you to the following people who helped make this project possible:
Cas Holman, Elliot Ouchterlony, Emma Gilsanz, Bill Foulkes, Andy Chen, Debbie Glasserman, Martha Glasserman, Norman Ibarra, Neha Bhatia, Abie Sidell, Trevor Wallace, Rebecca Seidel, Suzan Steinberg, Becky Eisenberg, Jo Stein, Katherine Enright, Steven Arroyo, Brooklyn Game Lab, Gather Round Games, Runaway Parade Games, Rick Saini, Kevin Remy, Courtney Smith, Denice Heyward, Deborah Smalls, Bob Hewitt, Wes Schierenbeck, Audrey Fleischner, Carolyn Lehman, Jaimie Meyers, Rebecca Temkin, Felix Handte, Yana Azova, Ben Bronstein, Jen Iguartua, Isabella Giancarlo, Rosanna Sobota, Elaine Schattner, Ramon Gilsanz, Nashra Balamgamwala, Gail Saltz, Kate Lipton, Jerome Arul, Brooke, Sayen, Frankie, Tallulah, Fabian, and all of our other testers, friends and family!
Video and Images courtesy of Radical Rhinoceros and The Period Game
Sound Design courtesy of Rebecca Seidel
Music by Sound of Picture
Risks and challenges
This is our first game, but we’ve spent years getting ready for it. We’ve talked to game designers, manufacturers and experts in the field to make sure that everything will run as smoothly as possible. Between their experience, and our many many spreadsheets, we are confident that we will be able to successfully produce and deliver this game to you!
Shipping and fulfillment will be the most stressful part of this campaign. For this first run, we are focusing our efforts on affordably delivering in North America and Europe. Based somewhere else? Fill out the form in the shipping section above and we will notify you with updates.
Don’t worry, we plan to keep you in the loop every step of the way.Learn about accountability on Kickstarter