Bill Gardner - During his twelve-year tenure at Irrational, Bill designed award-winning levels such as Bioshock’s “Welcome to Rapture” and “Fort Frolic”. On Bioshock Infinite, Bill was Design Director before taking over UX, which ignited a passion that led to his Master’s Degree from Bentley University for Human Factors in Information Design. Bill feels he is a champion for the user and wants to be a voice for gamers. Now Founder and Creative Director at The Deep End Games, Bill...
Have a question about this project?Ask a question