Simple rules create complex play. Race game - short duration, captivating; good for two, three or four players. Pretty unique game mechanics, astonishingly complex and captivating. Pentagame is about lines, areas, distances, connections and combinations, not about counting peas. All you need is this pentagram shaped board, you players, and a small number of pebbles.
Here in Berlin and also abroad his game is gaining popularity at a considerable speed, and we must make more copies, now that 130 prototypes are already played.
Here are the rules explained:
And another explanatory video, using the resources you can find here:
Try the game mechanics here (thanks to Nikky!):
Classic board games are played on simple geometric shapes: Chess and Go are square, while Halma, Gipf etc. are triangular. Where is the missing pentagram shaped board game? That question informed our research. The result is Pentagame: a "classic" board game without dice that is played on a pentagram star.
Pentagame has some amazing properties, the first of which is: it is astonishingly captivating, since every game is different, and there are more possible paths the game can develop than there are stars in the galaxy. The proof is that we play it pretty much every day!! - It has clarity, depth, drama and decisiveness; but it is nevertheless an "unsolved" game in that there seems not to be a dominant strategy, at least not one we know of yet. - And yes, a lot of smart people play it. (And some really dumb guys too.)
Pentagame can be played with two players, which is a very strategic competition, with three or four players, which is a highly social setting, and with two teams of two players; the rules are the same simple dozen rules in any case. We have been playing this since its inception many hundreds of times, and it never wears out; on the contrary, the community of players is growing at an exponential pace, and our wish to make all these players their own sets available is what informs this campaign. We have made prototypes on fold up boards that now look like this:
Here you can find the RULE SHEETS illustrated and in a large number of languages (English, German, French, Latin, Spanish, traditional and simplified Chinese, Russian, Polish, Swedish, Plattdüütsch, Greek, Indonesian and Georgian thanks to players from all these countries!).
The rules explained and an example match using cacti:
Since its inception we continue playing this with many people and many people keep playing it, and the rule set is proven efficient and stable for a number of years now. Luckily, the duration of a game ranges from just under 20 minutes for a 2-player to maybe 90 minutes with 4 players. And seriously virtually everyone who played this wanted a re-match - and another, and another, and a board.
The board itself is the solution to a not-that-easy geometric task, as anyone can see who tries to draw one. This is probably why we have not seen many pentagram shaped board games (are there any?) around before.
Risks and challenges
If we reach target, we can make 1000 copies. These will use stock pieces like on the photo: cats, rabbits, planes and people. Our first stretch goal would be to have custom made pieces, which will be abstract: cubes / sqaures, spheres, tetrahedrons and stars like in the video. So the exact shape of the pieces will become clear later.Learn about accountability on Kickstarter
- (45 days)