We plan to be able to offer additional downloadable content in the future, after the game is released. In particular, we intend to offer some additional bonus maps (most likely at 99 cents per download). We would also love to offer additional units and buildings and game effects at some point in the future; however, that's too far in the future to make any promises at this point.
However, there will NOT be any launch DLC -- we insist that all content available at launch will be included with the game when it releases this summer.
We cannot 100% guarantee that the Android build will be ready when we do our beta testing. We don't want to make promises we can't keep, so we are limiting this beta test to iOS users only at this point.
We're not yet ready to announce specific Android devices we will support. However, City Conquest requires roughly Retina resolution (960x640) or higher. If your Android device is under this, we probably will not support it. If it's at least as high as this, we probably will, but no guarantees. We'd like to be able to support Amazon Fire tablets (1024x600), but we can't guarantee it yet.
Not at all. Have a look at the screenshots at http://www.flickr.com/photos/cityconquest/sets/72157629604054673/ . Several of the photos show the game on an iPhone, and a few are actual screen grabs of the game from an iPhone 4.
The game is highly readable at Retina resolution, and you can always use the "zoom" feature (stretch and pull with 2 fingers on the touch pad) to zoom the game in and out.
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